Player Matchup

Loki
Loki
Deadlicioso
Loki
Level 137
God Stats
3W - 2L
1,615 SR
Queue Stats
257W - 270L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
Gnosrat
Jing Wei
Level 158
God Stats
2W - 1L
1,537 SR
Queue Stats
164W - 156L
1,523 Elo+
Party 2
Rama
Rama
Kokushibo-v-
Rama
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 1
Sol
Sol
Zelborg
Sol
Level 160
God Stats
7W - 4L
1,610 SR
Queue Stats
363W - 342L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
d mension 3
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,349 SR
Queue Stats
154W - 143L
1,537 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,535 Elo+

VS

Team Averages
Level 118
1,487 SR
1,508 Elo+
Xbalanque
Xbalanque
BatmanWithaGun
Xbalanque
Level 129
God Stats
1W - 2L
1,473 SR
Queue Stats
392W - 398L
1,463 Elo+
Party 3
Scylla
Scylla
CreditedClown2
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 4
He Bo
He Bo
FlashGotNades
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,601 Elo+
Party 3
Hades
Hades
MFNMuffinMan
Hades
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,530 Elo+
Party 4
Tyr
Tyr
xXSaberflashXx
Tyr
Level 51
God Stats
2W - 5L
1,463 SR
Queue Stats
304W - 323L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 7
12,189
813
17,450
14,539
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Gnosrat
Jing Wei
17
2 / 8 / 9
10,708
714
9,463
11,494
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 5
10,796
720
8,164
11,728
4,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
8 / 2 / 14
12,576
838
17,645
16,660
14,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
d mension 3
Morgan Le Fay
20
6 / 2 / 14
12,578
839
17,858
11,804
4,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BatmanWithaGun
Xbalanque
17
4 / 7 / 9
10,377
692
10,337
14,677
5,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 6 / 11
11,272
751
13,886
14,157
5,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 8 / 6
11,599
773
9,162
14,334
4,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 6 / 12
11,568
771
11,295
18,070
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 12
9,359
624
5,711
19,042
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
73
31
Kills
23
24
Deaths
31
49
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BatmanWithaGun
Xbalanque
4
7
9
1.21
L
6
6
11
1.92
W
11
7
7
2.07
L
7
8
6
1.25
W
Jing Wei
Gnosrat
Jing Wei
2
8
9
0.81
W
4
5
5
1.3
L
5
6
12
1.83
W
Sol
8
2
14
7.5
W
Morgan Le Fay
d mension 3
Morgan Le Fay
6
2
14
6.5
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,580
Damage
50,391
66,225
Taken
80,280
33,728
Mitigated
42,139
22,483
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BatmanWithaGun
Xbalanque
10,337
2,566
2,094
2,518
14,677
5,243
0
6,635
8,042
0
28,390
L
13,886
1,498
1,143
2,514
14,157
5,334
271
5,820
8,337
34,051
0
W
17,450
4,468
2,988
3,736
14,539
5,754
871
9,095
5,172
0
28,964
L
9,162
255
1,330
2,419
14,334
4,933
0
5,614
8,720
24,328
0
W
Jing Wei
Gnosrat
Jing Wei
9,463
6,256
344
36
11,494
4,338
976
6,687
4,760
0
20,824
W
8,164
6,264
1,027
2,158
11,728
4,416
2,272
6,427
5,301
0
17,039
L
11,295
1,735
1,196
4,382
18,070
13,646
0
8,084
9,986
19,299
0
W
Sol
17,645
5,081
270
8,781
16,660
14,570
1,144
7,063
8,315
37,811
0
W
Morgan Le Fay
d mension 3
Morgan Le Fay
17,858
2,923
266
2,877
11,804
4,650
861
5,071
5,943
43,597
0
L
5,711
584
1,684
6,687
19,042
12,983
60
9,350
9,692
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,847
Gold Earned
54,175
147
Minions Killed
142
0
Camps Cleared
0
1,346,035
Distance Traveled
1,204,147
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,377
692
43
3
0
268,810
0
L
Scylla
11,272
751
53
4
0
230,952
1
W
Loki
12,189
813
21
1
0
262,875
2
L
He Bo
11,599
773
24
2
0
256,219
0
W
Jing Wei
10,708
714
24
2
0
234,983
1
W
Rama
10,796
720
16
1
0
257,498
2
L
Hades
11,568
771
11
1
0
225,454
0
W
Sol
12,576
838
24
2
0
274,640
1
W
Morgan Le Fay
12,578
839
62
4
0
316,039
1
L
Tyr
9,359
624
11
1
0
222,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role