Player Matchup

Sol
Sol
DesertxAngel
Sol
Level 61
God Stats
134W - 124L
1,510 SR
Queue Stats
183W - 178L
1,468 Elo+
Party 1
Bastet
Bastet
HotFierro
Bastet
Level 105
God Stats
3W - 2L
1,465 SR
Queue Stats
336W - 325L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Peterp4rker
Jormungandr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 339L
1,455 Elo+
Solo
Neith
Neith
Spiderman_1363
Neith
Level 16
God Stats
9W - 14L
1,394 SR
Queue Stats
13W - 22L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
richzilla11
Guan Yu
Level 92
God Stats
10W - 4L
1,601 SR
Queue Stats
278W - 284L
1,483 Elo+
Party 1
Team Averages
Level 61
1,494 SR
1,446 Elo+

VS

Team Averages
Level 72
1,441 SR
1,425 Elo+
Olorun
Olorun
BBETTAGS
Olorun
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 370L
1,474 Elo+
Party 2
Bacchus
Bacchus
FlimsFilms
Bacchus
Level 29
God Stats
3W - 3L
1,328 SR
Queue Stats
92W - 99L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Furman420
Nu Wa
Level 66
God Stats
10W - 14L
1,472 SR
Queue Stats
397W - 451L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Genoverse
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 240L
1,468 Elo+
Party 2
King Arthur
King Arthur
RedFireGamingTV
King Arthur
Level 120
God Stats
2W - 4L
1,405 SR
Queue Stats
204W - 225L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,513
568
6,630
8,042
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
HotFierro
Bastet
15
7 / 3 / 10
9,579
639
9,125
12,915
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Peterp4rker
Jormungandr
12
2 / 1 / 0
7,383
492
3,761
9,042
4,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 3
6,857
457
3,071
5,751
2,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
richzilla11
Guan Yu
14
10 / 2 / 6
8,895
593
12,536
11,518
10,257
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBETTAGS
Olorun
11
3 / 4 / 1
6,921
461
6,018
9,073
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
FlimsFilms
Bacchus
10
1 / 1 / 3
6,732
449
3,045
8,686
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Furman420
Nu Wa
13
1 / 5 / 3
8,125
542
9,104
8,090
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Genoverse
Hun Batz
11
2 / 7 / 2
7,523
502
4,234
13,088
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RedFireGamingTV
King Arthur
11
2 / 6 / 1
7,592
506
5,667
12,088
5,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
9
10
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
BBETTAGS
Olorun
3
4
1
0.88
W
4
2
6
3.5
L
Bacchus
FlimsFilms
Bacchus
1
1
3
2.5
L
Nu Wa
Furman420
Nu Wa
1
5
3
0.5
L
Hun Batz
Genoverse
Hun Batz
2
7
2
0.43
W
Bastet
HotFierro
Bastet
7
3
10
4
W
Jormungandr
Peterp4rker
Jormungandr
2
1
0
2
L
King Arthur
RedFireGamingTV
King Arthur
2
6
1
0.42
W
0
2
3
0.75
W
Guan Yu
richzilla11
Guan Yu
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
28,068
47,268
Taken
51,025
23,734
Mitigated
19,880
16,416
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BBETTAGS
Olorun
6,018
2,536
248
3,156
9,073
3,123
587
2,853
6,220
42,231
0
W
6,630
2,024
0
3,445
8,042
1,903
6,563
3,417
4,339
47,031
0
L
Bacchus
FlimsFilms
Bacchus
3,045
723
0
1,841
8,686
5,797
135
3,078
5,608
17,015
0
L
Nu Wa
Furman420
Nu Wa
9,104
1,868
0
699
8,090
2,229
40
3,167
4,923
47,735
0
L
Hun Batz
Genoverse
Hun Batz
4,234
1,042
0
2,792
13,088
3,563
0
1,885
11,203
0
30,125
W
Bastet
HotFierro
Bastet
9,125
2,614
0
6,398
12,915
4,404
0
2,682
10,085
0
57,410
W
Jormungandr
Peterp4rker
Jormungandr
3,761
1,152
15
1,455
9,042
4,545
0
4,235
4,707
28,458
0
L
King Arthur
RedFireGamingTV
King Arthur
5,667
686
0
3,187
12,088
5,168
0
1,616
10,472
0
34,090
W
3,071
1,798
0
533
5,751
2,625
0
3,359
2,318
0
29,294
W
Guan Yu
richzilla11
Guan Yu
12,536
1,438
837
3,733
11,518
10,257
1,003
3,616
7,652
3,820
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
36,893
389
Minions Killed
335
0
Camps Cleared
0
1,424,201
Distance Traveled
1,339,047
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,921
461
73
5
0
253,385
2
W
Sol
8,513
568
102
7
0
248,864
8
L
Bacchus
6,732
449
26
2
0
273,295
1
L
Nu Wa
8,125
542
105
7
0
268,056
2
L
Hun Batz
7,523
502
66
4
0
272,839
0
W
Bastet
9,579
639
93
6
0
333,213
5
W
Jormungandr
7,383
492
58
4
0
252,266
1
L
King Arthur
7,592
506
65
4
0
271,472
2
W
Neith
6,857
457
65
4
0
268,286
0
W
Guan Yu
8,895
593
71
5
0
321,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role