Player Matchup

Serqet
Serqet
BruhMoment4545
Serqet
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 72L
1,543 Elo+
Party 3
Tiamat
Tiamat
CCC00211
Tiamat
Level 72
God Stats
9W - 14L
1,361 SR
Queue Stats
310W - 314L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
Gaben123456789
Jing Wei
Level 129
God Stats
8W - 5L
1,594 SR
Queue Stats
184W - 163L
1,558 Elo+
Party 1
Fafnir
Fafnir
JrBeatem
Fafnir
Level 123
God Stats
5W - 2L
1,380 SR
Queue Stats
219W - 183L
1,596 Elo+
Party 1
Bellona
Bellona
Pat5Ever
Bellona
Level 108
God Stats
11W - 2L
1,620 SR
Queue Stats
332W - 319L
1,530 Elo+
Party 1
Team Averages
Level 100
1,491 SR
1,531 Elo+

VS

Team Averages
Level 108
1,517 SR
1,552 Elo+
Nu Wa
Nu Wa
Azolous
Nu Wa
Level 131
God Stats
2W - 8L
1,258 SR
Queue Stats
592W - 607L
1,589 Elo+
Party 2
Xing Tian
Xing Tian
Eddiepie3000
Xing Tian
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,460 Elo+
Solo
Geb
Geb
Sedriff
Geb
Level 82
God Stats
37W - 27L
1,615 SR
Queue Stats
137W - 146L
1,534 Elo+
Party 2
Neith
Neith
VeeraMoon
Neith
Level 139
God Stats
23W - 18L
1,715 SR
Queue Stats
176W - 157L
1,646 Elo+
Party 2
Susano
Susano
Xexerz
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 178L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 8 / 2
10,728
488
10,302
17,893
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
CCC00211
Tiamat
15
2 / 9 / 8
10,149
461
14,348
17,346
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
18
1 / 4 / 2
10,023
456
8,034
19,046
6,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
JrBeatem
Fafnir
13
1 / 5 / 4
9,090
413
4,999
19,753
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Pat5Ever
Bellona
15
0 / 5 / 0
9,590
436
13,342
25,631
27,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azolous
Nu Wa
19
7 / 8 / 14
13,062
594
20,605
15,883
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Eddiepie3000
Xing Tian
19
2 / 0 / 9
12,357
562
13,336
19,576
26,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Geb
17
3 / 1 / 14
11,699
532
7,111
15,022
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
VeeraMoon
Neith
19
5 / 2 / 6
12,369
562
11,467
10,369
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Xexerz
Susano
20
14 / 3 / 10
13,571
617
23,090
16,138
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
31
31
Deaths
14
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Azolous
Nu Wa
7
8
14
1.75
L
10
8
2
1.38
L
Tiamat
CCC00211
Tiamat
2
9
8
0.67
W
Xing Tian
Eddiepie3000
Xing Tian
2
0
9
6.5
L
Jing Wei
1
4
2
0.5
L
Fafnir
JrBeatem
Fafnir
1
5
4
0.6
L
Bellona
Pat5Ever
Bellona
0
5
0
0
W
Geb
3
1
14
10
W
Neith
VeeraMoon
Neith
5
2
6
4
W
Susano
Xexerz
Susano
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
75,609
99,669
Taken
76,988
66,885
Mitigated
59,306
28,921
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Azolous
Nu Wa
20,605
3,223
137
2,896
15,883
5,841
3,460
7,828
7,776
97,207
0
L
10,302
2,401
0
4,116
17,893
5,865
0
6,515
11,066
0
53,907
L
Tiamat
CCC00211
Tiamat
14,348
1,340
0
3,980
17,346
9,835
249
5,613
11,467
69,414
0
W
Xing Tian
Eddiepie3000
Xing Tian
13,336
1,637
0
3,546
19,576
26,180
877
892
18,684
80,687
0
L
Jing Wei
8,034
4,456
0
6,893
19,046
6,108
0
5,580
13,246
0
91,912
L
Fafnir
JrBeatem
Fafnir
4,999
1,176
0
4,323
19,753
17,271
0
7,998
11,487
17,894
0
L
Bellona
Pat5Ever
Bellona
13,342
5,069
0
9,609
25,631
27,806
0
14,050
11,351
46
71,452
W
Geb
7,111
554
375
3,627
15,022
16,954
330
4,271
10,595
26,812
0
W
Neith
VeeraMoon
Neith
11,467
3,926
0
1,867
10,369
3,594
3,636
1,536
8,803
0
99,685
W
Susano
Xexerz
Susano
23,090
5,064
0
5,076
16,138
6,737
593
4,907
10,773
0
92,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
63,058
516
Minions Killed
645
0
Camps Cleared
0
1,900,994
Distance Traveled
2,230,693
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,062
594
152
7
0
392,866
1
L
Serqet
10,728
488
79
4
0
434,093
5
L
Tiamat
10,149
461
118
5
0
367,238
2
W
Xing Tian
12,357
562
165
8
0
405,090
4
L
Jing Wei
10,023
456
146
7
0
396,863
4
L
Fafnir
9,090
413
35
2
0
343,605
5
L
Bellona
9,590
436
138
6
0
359,195
0
W
Geb
11,699
532
33
2
0
486,608
5
W
Neith
12,369
562
164
7
0
428,209
3
W
Susano
13,571
617
131
6
0
517,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role