Player Matchup

Merlin
Merlin
Ignathius
Merlin
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JShambles
Cernunnos
Level 20
God Stats
5W - 7L
1,492 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
Measlyc
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,325 Elo+
Party 1
Discordia
Discordia
Volthier
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,280 Elo+
Party 1
Loki
Loki
luixmariu
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,348 Elo+

VS

Team Averages
Level 32
1,481 SR
1,499 Elo+
Horus
Horus
Diverius
Horus
Level 27
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 3
Merlin
Merlin
Frox007
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
Hayumii
Nu Wa
Level 79
God Stats
7W - 5L
1,575 SR
Queue Stats
40W - 43L
1,477 Elo+
Party 2
Cupid
Cupid
Loli_190_
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
berseker_346
Hun Batz
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 102L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ignathius
Merlin
18
3 / 5 / 5
10,644
887
9,432
9,975
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JShambles
Cernunnos
18
10 / 10 / 3
13,460
1,122
28,552
26,201
6,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Measlyc
Cliodhna
18
2 / 13 / 8
11,759
980
12,743
26,983
7,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Volthier
Discordia
19
4 / 6 / 8
12,400
1,033
16,198
17,707
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
18
1 / 16 / 9
11,113
926
9,949
21,992
5,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diverius
Horus
20
8 / 1 / 23
13,293
1,108
6,994
17,981
18,220
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Frox007
Merlin
20
15 / 3 / 14
13,963
1,164
24,653
15,937
5,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Hayumii
Nu Wa
20
12 / 5 / 25
14,757
1,230
31,075
13,684
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Loli_190_
Cupid
20
5 / 7 / 22
11,970
998
15,661
18,594
6,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
berseker_346
Hun Batz
20
10 / 4 / 22
14,209
1,184
18,395
19,050
6,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
156
20
Kills
50
50
Deaths
20
33
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Horus
Diverius
Horus
8
1
23
19.5
W
Merlin
Frox007
Merlin
15
3
14
7.33
W
Nu Wa
Hayumii
Nu Wa
12
5
25
4.9
L
Merlin
Ignathius
Merlin
3
5
5
1.1
L
Cernunnos
JShambles
Cernunnos
10
10
3
1.15
W
Cupid
Loli_190_
Cupid
5
7
22
2.29
L
Cliodhna
Measlyc
Cliodhna
2
13
8
0.46
L
Discordia
Volthier
Discordia
4
6
8
1.33
W
Hun Batz
berseker_346
Hun Batz
10
4
22
5.25
L
Loki
1
16
9
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,874
Damage
96,778
102,858
Taken
85,246
27,963
Mitigated
40,007
5,856
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Diverius
Horus
6,994
3,450
3,487
6,490
17,981
18,220
0
4,681
13,300
0
13,574
W
Merlin
Frox007
Merlin
24,653
3,677
112
1,850
15,937
5,616
0
5,418
10,519
45,586
0
W
Nu Wa
Hayumii
Nu Wa
31,075
6,937
394
2,256
13,684
4,008
0
3,229
10,455
55,450
0
L
Merlin
Ignathius
Merlin
9,432
0
220
708
9,975
3,284
0
5,621
4,354
21,117
0
L
Cernunnos
JShambles
Cernunnos
28,552
14,629
0
4,707
26,201
6,530
0
16,792
9,409
0
83,140
W
Cupid
Loli_190_
Cupid
15,661
10,261
423
3,698
18,594
6,034
0
5,905
12,425
0
37,133
L
Cliodhna
Measlyc
Cliodhna
12,743
139
0
0
26,983
7,602
0
13,721
13,262
0
35,432
L
Discordia
Volthier
Discordia
16,198
667
0
141
17,707
4,558
0
9,717
7,990
32,060
0
W
Hun Batz
berseker_346
Hun Batz
18,395
6,015
0
3,681
19,050
6,129
0
6,397
12,653
0
39,466
L
Loki
9,949
1,923
0
80
21,992
5,989
0
9,877
12,115
0
28,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,376
Gold Earned
68,192
215
Minions Killed
213
5
Camps Cleared
8
950,345
Distance Traveled
970,028
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,293
1,108
18
2
0
196,769
0
W
Merlin
13,963
1,164
51
4
1
171,920
3
W
Nu Wa
14,757
1,230
44
4
3
197,838
0
L
Merlin
10,644
887
14
1
0
133,469
0
L
Cernunnos
13,460
1,122
80
7
3
191,704
0
W
Cupid
11,970
998
51
4
1
182,617
0
L
Cliodhna
11,759
980
55
5
2
217,089
0
L
Discordia
12,400
1,033
21
2
0
219,097
0
W
Hun Batz
14,209
1,184
49
4
3
220,884
1
L
Loki
11,113
926
45
4
0
188,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role