Player Matchup

Kukulkan
Kukulkan
Alpha Spitfire
Kukulkan
Level 49
God Stats
20W - 14L
1,626 SR
Queue Stats
49W - 49L
1,409 Elo+
Party 1
He Bo
He Bo
NC Ernesto
He Bo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
ShmoffeePot
Cliodhna
Level 28
God Stats
5W - 3L
1,594 SR
Queue Stats
70W - 59L
1,392 Elo+
Solo
Ne Zha
Ne Zha
TheRedHood1011
Ne Zha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,341 Elo+
Solo
Ra
Ra
str8toutta289
Ra
Level 18
God Stats
37W - 17L
1,472 SR
Queue Stats
88W - 83L
1,296 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,367 Elo+

VS

Team Averages
Level 18
1,630 SR
1,409 Elo+
Thanatos
Thanatos
Th3miniman11
Thanatos
Level 24
God Stats
23W - 13L
1,612 SR
Queue Stats
64W - 54L
1,492 Elo+
Solo
Cupid
Cupid
iiPanicPandaii
Cupid
Level 8
God Stats
3W - 1L
1,684 SR
Queue Stats
9W - 5L
1,640 Elo+
Solo
Hercules
Hercules
matkcrs01
Hercules
Level 21
God Stats
3W - 2L
1,793 SR
Queue Stats
59W - 69L
1,284 Elo+
Solo
Hades
Hades
tommy2times82
Hades
Level 26
God Stats
38W - 39L
1,479 SR
Queue Stats
103W - 107L
1,314 Elo+
Solo
Scylla
Scylla
trace_w27
Scylla
Level 11
God Stats
11W - 11L
1,580 SR
Queue Stats
24W - 38L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 3 / 18
12,200
1,220
22,628
8,784
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
18
7 / 4 / 16
11,391
1,139
7,780
10,467
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ShmoffeePot
Cliodhna
18
13 / 5 / 14
12,373
1,237
19,524
9,540
3,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 7 / 10
10,476
1,048
11,063
10,673
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 26
12,363
1,236
16,818
10,508
4,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Th3miniman11
Thanatos
18
12 / 5 / 7
13,892
1,389
20,277
15,610
7,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 11 / 10
9,822
982
4,567
19,212
8,056
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
matkcrs01
Hercules
17
5 / 8 / 12
11,662
1,166
8,356
19,787
16,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 10 / 6
10,351
1,035
5,981
18,246
8,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
trace_w27
Scylla
17
1 / 11 / 9
10,122
1,012
6,017
14,289
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
45
Kills
21
21
Deaths
45
84
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
3
18
7
W
He Bo
7
4
16
3.75
W
Cliodhna
ShmoffeePot
Cliodhna
13
5
14
4
L
Thanatos
Th3miniman11
Thanatos
12
5
7
3.1
W
8
7
10
1.86
L
0
11
10
0.45
L
Hercules
matkcrs01
Hercules
5
8
12
1.38
W
5
2
26
9
L
3
10
6
0.6
L
Scylla
trace_w27
Scylla
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,813
Damage
45,198
49,972
Taken
87,144
18,892
Mitigated
43,634
5,886
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
22,628
3,839
0
0
8,784
3,451
0
2,813
5,971
51,863
0
W
He Bo
7,780
1,054
144
613
10,467
3,621
0
3,412
7,055
18,743
0
W
Cliodhna
ShmoffeePot
Cliodhna
19,524
2,732
0
451
9,540
3,733
0
1,177
8,363
0
30,323
L
Thanatos
Th3miniman11
Thanatos
20,277
6,484
0
6,816
15,610
7,127
0
8,922
6,652
0
28,616
W
11,063
3,389
0
494
10,673
3,843
0
2,689
7,984
0
17,532
L
4,567
3,353
501
188
19,212
8,056
0
10,137
9,015
0
21,479
L
Hercules
matkcrs01
Hercules
8,356
3,378
82
1,569
19,787
16,611
0
12,750
6,833
0
20,478
W
16,818
1,149
1,095
3,089
10,508
4,244
0
1,907
8,601
38,167
0
L
5,981
137
262
479
18,246
8,386
0
10,472
7,678
22,014
0
L
Scylla
trace_w27
Scylla
6,017
1,581
0
0
14,289
3,454
0
4,509
9,740
26,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,803
Gold Earned
55,849
171
Minions Killed
137
6
Camps Cleared
7
832,787
Distance Traveled
825,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,200
1,220
54
5
1
164,725
0
W
He Bo
11,391
1,139
29
3
3
155,699
0
W
Cliodhna
12,373
1,237
31
3
2
175,441
0
L
Thanatos
13,892
1,389
16
2
1
204,850
0
W
Ne Zha
10,476
1,048
6
1
0
139,027
0
L
Cupid
9,822
982
31
3
2
151,179
1
L
Hercules
11,662
1,166
26
3
3
167,284
0
W
Ra
12,363
1,236
51
5
0
197,895
0
L
Hades
10,351
1,035
24
2
0
156,126
0
L
Scylla
10,122
1,012
40
4
1
146,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role