Player Matchup

Athena
Athena
Funktastic420
Athena
Level 139
God Stats
0W - 1L
1,808 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
MikeKoxSmall
Thanatos
Level 137
God Stats
8W - 6L
1,641 SR
Queue Stats
43W - 41L
1,526 Elo+
Party 1
Mulan
Mulan
MithrandirCrow
Mulan
Level 46
God Stats
4W - 7L
1,454 SR
Queue Stats
9W - 16L
1,450 Elo+
Party 1
Neith
Neith
SuganaaGamingTTV
Neith
Level 160
God Stats
8W - 9L
1,629 SR
Queue Stats
30W - 29L
1,545 Elo+
Party 1
He Bo
He Bo
dankfeelings
He Bo
Level 89
God Stats
1W - 1L
1,583 SR
Queue Stats
11W - 9L
1,466 Elo+
Party 1
Team Averages
Level 114
1,623 SR
1,497 Elo+

VS

Team Averages
Level 75
1,482 SR
1,451 Elo+
Cthulhu
Cthulhu
ScoobySnaxs9
Cthulhu
Level 60
God Stats
8W - 8L
1,459 SR
Queue Stats
166W - 185L
1,338 Elo+
Solo
Geb
Geb
TheCrabtastic
Geb
Level 126
God Stats
9W - 8L
1,618 SR
Queue Stats
551W - 494L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fiingerfiire
Tsukuyomi
Level 81
God Stats
1W - 1L
1,172 SR
Queue Stats
101W - 83L
1,468 Elo+
Party 2
Anubis
Anubis
joawesomeman
Anubis
Level 78
God Stats
26W - 16L
1,621 SR
Queue Stats
409W - 400L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
qaswedxs1
Danzaburou
Level 29
God Stats
24W - 22L
1,538 SR
Queue Stats
87W - 92L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
9,534
397
8,107
20,119
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MikeKoxSmall
Thanatos
15
5 / 10 / 5
10,548
440
11,339
23,858
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 3
10,915
455
13,895
20,966
19,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 8 / 6
11,112
463
14,206
17,716
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 3
10,701
446
11,774
17,579
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ScoobySnaxs9
Cthulhu
17
2 / 2 / 17
11,227
468
11,328
17,748
20,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 1 / 16
14,052
586
13,355
17,774
12,922
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
fiingerfiire
Tsukuyomi
18
4 / 7 / 4
12,677
528
10,420
20,106
14,096
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
10 / 4 / 11
13,663
569
18,378
21,008
10,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
qaswedxs1
Danzaburou
20
12 / 3 / 6
14,923
622
20,217
20,104
8,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
17
Kills
35
35
Deaths
17
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Thanatos
MikeKoxSmall
Thanatos
5
10
5
0.75
L
4
3
3
1.83
W
Cthulhu
ScoobySnaxs9
Cthulhu
2
2
17
5.25
L
3
8
6
0.75
W
7
1
16
15
L
3
8
3
0.56
W
Tsukuyomi
fiingerfiire
Tsukuyomi
4
7
4
0.86
W
Anubis
10
4
11
3.88
W
Danzaburou
qaswedxs1
Danzaburou
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
73,698
100,238
Taken
96,740
53,839
Mitigated
66,626
37,116
Healing
49,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,107
1,249
922
2,626
20,119
19,034
0
8,603
10,758
16,883
0
L
Thanatos
MikeKoxSmall
Thanatos
11,339
2,978
0
14,948
23,858
6,890
0
10,367
13,305
0
65,258
L
13,895
1,782
0
10,092
20,966
19,270
1,076
5,026
15,840
0
59,017
W
Cthulhu
ScoobySnaxs9
Cthulhu
11,328
614
967
7,902
17,748
20,418
758
4,962
12,696
44,474
0
L
14,206
5,743
823
4,651
17,716
4,455
0
6,700
10,509
0
78,417
W
13,355
1,397
0
8,213
17,774
12,922
1,267
4,748
12,950
95,775
0
L
11,774
318
2
3,052
17,579
4,190
448
11,833
5,574
69,638
0
W
Tsukuyomi
fiingerfiire
Tsukuyomi
10,420
2,176
0
5,820
20,106
14,096
914
3,363
15,998
1,623
68,240
W
Anubis
18,378
942
134
14,108
21,008
10,436
1,732
8,254
12,702
91,088
0
W
Danzaburou
qaswedxs1
Danzaburou
20,217
10,289
0
11,959
20,104
8,754
6,603
4,214
15,789
0
122,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,810
Gold Earned
66,542
466
Minions Killed
593
0
Camps Cleared
0
2,171,678
Distance Traveled
2,289,258
43
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,534
397
19
1
0
522,902
12
L
Thanatos
10,548
440
93
4
0
439,593
8
L
Mulan
10,915
455
113
5
0
437,531
5
W
Cthulhu
11,227
468
49
2
0
439,735
0
L
Neith
11,112
463
130
5
0
363,736
10
W
Geb
14,052
586
150
6
0
562,833
9
L
He Bo
10,701
446
111
5
0
407,916
8
W
Tsukuyomi
12,677
528
127
5
0
424,564
1
W
Anubis
13,663
569
122
5
0
421,269
2
W
Danzaburou
14,923
622
145
6
0
440,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role