Player Matchup

Jormungandr
Jormungandr
Msizzle1616
Jormungandr
Level 25
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
danielvd2460
Loki
Level 46
God Stats
31W - 29L
1,471 SR
Queue Stats
39W - 36L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
liitterbox
Kukulkan
Level 20
God Stats
8W - 9L
1,500 SR
Queue Stats
37W - 59L
1,202 Elo+
Party 2
Hel
Hel
mleone627
Hel
Level 79
God Stats
2W - 8L
1,412 SR
Queue Stats
151W - 163L
1,436 Elo+
Party 3
Neith
Neith
oppermanlo
Neith
Level 69
God Stats
24W - 22L
1,575 SR
Queue Stats
80W - 83L
1,402 Elo+
Party 2
Team Averages
Level 48
1,513 SR
1,382 Elo+

VS

Team Averages
Level 86
1,584 SR
1,340 Elo+
Danzaburou
Danzaburou
CluQlucsClan
Danzaburou
Level 59
God Stats
9W - 15L
1,409 SR
Queue Stats
43W - 62L
1,365 Elo+
Party 1
Tyr
Tyr
MiGGG
Tyr
Level 91
God Stats
11W - 5L
1,654 SR
Queue Stats
49W - 42L
1,485 Elo+
Party 1
Sol
Sol
PeRdAtOrS117
Sol
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Skycaptinbob
Nu Wa
Level 116
God Stats
5W - 2L
1,619 SR
Queue Stats
20W - 24L
1,365 Elo+
Party 1
Geb
Geb
bigchungus456
Geb
Level 24
God Stats
1W - 0L
1,739 SR
Queue Stats
6W - 12L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Msizzle1616
Jormungandr
15
0 / 3 / 4
8,465
564
13,025
16,280
14,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
8,578
572
5,687
11,757
4,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
liitterbox
Kukulkan
16
2 / 5 / 1
9,189
613
12,575
11,489
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 0
9,379
625
8,952
14,879
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
15
3 / 4 / 2
9,714
648
10,867
15,869
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CluQlucsClan
Danzaburou
18
6 / 1 / 7
11,776
785
9,964
9,896
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
MiGGG
Tyr
18
5 / 0 / 9
11,581
772
17,641
27,421
24,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 2
10,417
694
7,512
9,095
5,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 10
12,164
811
21,224
7,357
3,214
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 6
9,748
650
6,242
12,065
8,674
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
20
20
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CluQlucsClan
Danzaburou
6
1
7
9.5
W
Tyr
MiGGG
Tyr
5
0
9
9.5
L
Jormungandr
Msizzle1616
Jormungandr
0
3
4
0.67
W
3
1
2
4
W
4
1
10
9
W
2
4
6
1.25
L
0
5
2
0.2
L
Kukulkan
liitterbox
Kukulkan
2
5
1
0.5
L
2
3
0
0.67
L
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
62,583
70,274
Taken
65,834
34,763
Mitigated
46,188
16,803
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CluQlucsClan
Danzaburou
9,964
5,458
605
1,854
9,896
4,185
1,675
5,438
4,458
0
34,107
W
Tyr
MiGGG
Tyr
17,641
1,579
0
13,434
27,421
24,181
0
14,617
12,804
0
43,016
L
Jormungandr
Msizzle1616
Jormungandr
13,025
3,607
361
1,056
16,280
14,704
0
9,062
7,218
35,371
0
W
7,512
1,261
0
3,289
9,095
5,934
921
2,978
6,117
38,859
0
W
21,224
6,057
0
1,598
7,357
3,214
2,314
4,249
3,108
59,896
0
W
6,242
1,122
98
432
12,065
8,674
265
7,397
4,668
13,922
0
L
5,687
1,201
0
738
11,757
4,174
0
5,179
6,578
0
22,865
L
Kukulkan
liitterbox
Kukulkan
12,575
2,179
0
979
11,489
4,158
0
5,483
6,006
37,758
0
L
8,952
684
4,433
7,493
14,879
6,427
0
6,141
8,738
43,241
0
L
Neith
10,867
4,596
0
1,743
15,869
5,300
0
9,477
6,392
0
28,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
55,686
295
Minions Killed
309
2
Camps Cleared
8
1,265,517
Distance Traveled
1,509,871
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,776
785
62
4
0
294,888
0
W
Tyr
11,581
772
43
3
1
370,667
3
L
Jormungandr
8,465
564
53
4
0
242,249
0
W
Sol
10,417
694
82
5
2
251,601
0
W
Nu Wa
12,164
811
102
7
4
296,971
1
W
Geb
9,748
650
20
1
1
295,744
0
L
Loki
8,578
572
37
2
0
284,116
0
L
Kukulkan
9,189
613
65
4
0
194,532
0
L
Hel
9,379
625
92
6
2
292,850
1
L
Neith
9,714
648
48
3
0
251,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role