Player Matchup

Neith
Neith
DankDragin48
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,318 Elo+
Party 2
Ao Kuang
Ao Kuang
Ginger41
Ao Kuang
Level 25
God Stats
0W - 1L
1,280 SR
Queue Stats
60W - 57L
1,377 Elo+
Solo
Ymir
Ymir
RooftopTyler
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,361 Elo+
Solo
Amaterasu
Amaterasu
droowwhh
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,400 Elo+
Solo
Tiamat
Tiamat
takosauruswrecks
Tiamat
Level 18
God Stats
2W - 3L
1,427 SR
Queue Stats
33W - 51L
1,294 Elo+
Party 2
Team Averages
Level 18
1,441 SR
1,350 Elo+

VS

Team Averages
Level 24
1,542 SR
1,439 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChaacBigRain
Thor
Level 28
God Stats
5W - 2L
1,870 SR
Queue Stats
128W - 100L
1,661 Elo+
Solo
Anubis
Anubis
Greenhopper15
Anubis
Level 16
God Stats
17W - 12L
1,446 SR
Queue Stats
21W - 19L
1,329 Elo+
Party 3
Medusa
Medusa
Killerlobstah
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,399 Elo+
Party 3
Fenrir
Fenrir
Madarao2
Fenrir
Level 26
God Stats
8W - 10L
1,395 SR
Queue Stats
46W - 68L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,121
640
4,070
5,311
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Ginger41
Ao Kuang
8
2 / 2 / 2
4,795
599
2,285
5,724
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,069
384
0
0
0
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
droowwhh
Amaterasu
6
0 / 4 / 0
3,788
474
1,503
5,629
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 0
4,678
585
1,338
4,081
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 4 / 0
4,489
561
2,150
5,200
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
5 / 0 / 0
5,896
737
4,611
4,896
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 0 / 1
4,712
589
1,994
1,814
635
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 2 / 1
4,385
548
2,279
4,547
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Madarao2
Fenrir
9
2 / 2 / 0
5,002
625
1,908
5,523
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
10
10
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
0
0.25
W
5
0
0
5
L
3
1
3
4.5
L
Ao Kuang
Ginger41
Ao Kuang
2
2
2
1.5
W
1
0
1
1.5
W
1
2
1
0.75
W
Fenrir
Madarao2
Fenrir
2
2
0
1
L
0
0
0
0
L
Amaterasu
droowwhh
Amaterasu
0
4
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,196
Damage
12,942
20,745
Taken
21,980
7,482
Mitigated
6,754
7,655
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,150
1,097
0
836
5,200
1,432
329
900
4,252
0
18,510
W
4,611
1,617
0
2,224
4,896
1,909
0
797
4,099
0
21,967
L
4,070
1,271
0
1,952
5,311
2,033
0
0
5,311
0
23,155
L
Ao Kuang
Ginger41
Ao Kuang
2,285
400
0
3,145
5,724
1,438
0
869
4,773
18,852
0
W
1,994
89
0
0
1,814
635
252
743
947
20,338
0
W
2,279
1,385
0
367
4,547
1,055
0
56
4,473
0
14,663
W
Fenrir
Madarao2
Fenrir
1,908
184
0
1,988
5,523
1,723
653
897
4,586
0
21,919
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
droowwhh
Amaterasu
1,503
568
0
1,463
5,629
2,726
0
0
5,237
0
10,489
L
1,338
89
0
1,095
4,081
1,285
0
1,125
2,956
15,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,451
Gold Earned
24,484
145
Minions Killed
219
0
Camps Cleared
0
679,295
Distance Traveled
767,820
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,489
561
40
5
0
158,627
0
W
Thor
5,896
737
57
7
0
146,588
2
L
Neith
5,121
640
44
6
0
178,048
0
L
Ao Kuang
4,795
599
41
5
0
182,372
0
W
Anubis
4,712
589
37
5
0
155,377
0
W
Medusa
4,385
548
29
4
0
153,886
0
W
Fenrir
5,002
625
56
7
0
153,342
1
L
Ymir
3,069
384
0
0
0
12,696
0
L
Amaterasu
3,788
474
24
3
0
173,906
0
L
Tiamat
4,678
585
36
5
0
132,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role