Player Matchup

Loki
Loki
ClownCannon
Loki
Level 29
God Stats
18W - 17L
1,516 SR
Queue Stats
46W - 48L
1,451 Elo+
Solo
Artio
Artio
PowerHalf
Artio
Level 29
God Stats
3W - 8L
1,458 SR
Queue Stats
158W - 166L
1,471 Elo+
Solo
Apollo
Apollo
URMAMA34
Apollo
Level 16
God Stats
2W - 1L
1,847 SR
Queue Stats
22W - 23L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
mrmoewmoewpi
Aphrodite
Level 16
God Stats
7W - 6L
1,672 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 1
Olorun
Olorun
palillo345
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 36L
1,407 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,454 Elo+

VS

Team Averages
Level 23
1,457 SR
1,446 Elo+
Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DADYCHILLKWT
Heimdallr
Level 8
God Stats
1W - 0L
1,430 SR
Queue Stats
7W - 6L
1,459 Elo+
Solo
Izanami
Izanami
Koopdville
Izanami
Level 13
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 24L
1,412 Elo+
Solo
Cerberus
Cerberus
PrivatePickle23
Cerberus
Level 11
God Stats
10W - 9L
1,232 SR
Queue Stats
29W - 31L
1,559 Elo+
Party 2
Persephone
Persephone
TheSlothKingdom
Persephone
Level 17
God Stats
7W - 5L
1,411 SR
Queue Stats
9W - 11L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 1
9,892
618
7,526
8,571
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
PowerHalf
Artio
7
1 / 3 / 0
6,032
377
1,470
4,714
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
URMAMA34
Apollo
12
6 / 7 / 3
8,105
507
14,815
14,326
4,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
mrmoewmoewpi
Aphrodite
13
1 / 2 / 4
7,869
492
5,497
9,066
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
palillo345
Olorun
12
1 / 10 / 1
7,444
465
1,509
12,765
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
16 / 2 / 1
10,997
687
12,236
11,489
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DADYCHILLKWT
Heimdallr
15
4 / 3 / 0
8,807
550
4,103
7,756
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Koopdville
Izanami
11
3 / 4 / 8
7,695
481
9,473
10,918
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
2 / 4 / 9
7,996
500
4,278
11,586
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
TheSlothKingdom
Persephone
13
0 / 5 / 8
8,572
536
5,521
7,521
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
18
Kills
25
25
Deaths
18
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
2
1
8.25
L
9
3
1
3.17
W
Heimdallr
DADYCHILLKWT
Heimdallr
4
3
0
1.33
W
Izanami
Koopdville
Izanami
3
4
8
1.75
L
Artio
PowerHalf
Artio
1
3
0
0.33
W
Cerberus
2
4
9
1.63
W
Persephone
TheSlothKingdom
Persephone
0
5
8
0.8
L
Apollo
URMAMA34
Apollo
6
7
3
1.07
L
Aphrodite
mrmoewmoewpi
Aphrodite
1
2
4
1.5
L
Olorun
palillo345
Olorun
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
35,611
49,442
Taken
49,270
18,327
Mitigated
20,033
14,135
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,236
4,588
0
2,584
11,489
4,629
732
1,672
9,817
0
62,262
L
7,526
1,907
0
1,147
8,571
2,607
0
1,704
6,721
0
46,387
W
Heimdallr
DADYCHILLKWT
Heimdallr
4,103
1,930
0
2,266
7,756
2,926
56
1,410
6,037
0
55,215
W
Izanami
Koopdville
Izanami
9,473
5,699
0
1,081
10,918
2,848
1,549
1,338
9,580
0
44,336
L
Artio
PowerHalf
Artio
1,470
219
0
1,338
4,714
3,875
0
0
4,714
12,072
0
W
Cerberus
4,278
105
1,866
2,269
11,586
7,472
300
2,903
8,683
12,973
0
W
Persephone
TheSlothKingdom
Persephone
5,521
435
0
1,390
7,521
2,158
810
614
6,902
47,670
0
L
Apollo
URMAMA34
Apollo
14,815
9,614
0
1,456
14,326
4,290
832
3,774
10,446
0
43,662
L
Aphrodite
mrmoewmoewpi
Aphrodite
5,497
915
2,435
6,246
9,066
2,706
236
1,636
7,384
39,751
0
L
Olorun
palillo345
Olorun
1,509
934
0
1,513
12,765
4,849
1,130
2,295
10,378
29,689
4,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
44,067
330
Minions Killed
414
0
Camps Cleared
0
1,345,752
Distance Traveled
1,556,420
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,997
687
98
6
0
359,010
3
L
Loki
9,892
618
89
6
0
318,493
5
W
Heimdallr
8,807
550
113
7
0
292,304
2
W
Izanami
7,695
481
78
5
0
297,815
3
L
Artio
6,032
377
23
1
0
169,642
1
W
Cerberus
7,996
500
20
1
0
308,319
4
W
Persephone
8,572
536
105
7
0
298,972
0
L
Apollo
8,105
507
68
4
0
292,935
1
L
Aphrodite
7,869
492
74
5
0
296,573
2
L
Olorun
7,444
465
76
5
0
268,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role