Player Matchup

Cerberus
Cerberus
Byrdcome
Cerberus
Level 98
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 9L
1,544 Elo+
Party 1
Anubis
Anubis
Signasty
Anubis
Level 146
God Stats
2W - 4L
1,423 SR
Queue Stats
31W - 41L
1,418 Elo+
Party 1
Fenrir
Fenrir
Yadrin
Fenrir
Level 76
God Stats
3W - 4L
1,347 SR
Queue Stats
24W - 31L
1,489 Elo+
Party 1
Team Averages
Level 107
1,479 SR
1,483 Elo+

VS

Team Averages
Level 80
1,443 SR
1,403 Elo+
Loki
Loki
ReisterBunny
Loki
Level 63
God Stats
0W - 5L
1,224 SR
Queue Stats
11W - 30L
1,326 Elo+
Solo
Ganesha
Ganesha
TheeCrescent
Ganesha
Level 62
God Stats
4W - 7L
1,519 SR
Queue Stats
11W - 24L
1,354 Elo+
Party 2
Discordia
Discordia
TribalBub
Discordia
Level 116
God Stats
17W - 20L
1,587 SR
Queue Stats
217W - 226L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Byrdcome
Cerberus
16
2 / 3 / 14
12,083
636
8,436
19,240
18,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Signasty
Anubis
16
5 / 6 / 11
12,540
660
13,342
13,100
4,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yadrin
Fenrir
17
9 / 5 / 5
13,543
713
11,432
16,917
10,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 8
11,603
611
9,421
15,453
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
TheeCrescent
Ganesha
15
0 / 4 / 14
12,233
644
7,021
20,438
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TribalBub
Discordia
17
10 / 3 / 4
12,900
679
26,127
10,503
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
16
Kills
14
14
Deaths
16
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Byrdcome
Cerberus
2
3
14
3
L
4
9
8
0.89
W
Anubis
Signasty
Anubis
5
6
11
1.75
L
Ganesha
TheeCrescent
Ganesha
0
4
14
1.75
L
Discordia
TribalBub
Discordia
10
3
4
4
W
Fenrir
Yadrin
Fenrir
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
42,569
49,257
Taken
46,394
33,153
Mitigated
36,587
11,166
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Byrdcome
Cerberus
8,436
397
0
4,286
19,240
18,011
237
13,448
5,792
37,587
0
L
9,421
1,851
0
778
15,453
5,563
307
8,220
7,233
0
43,111
W
Anubis
Signasty
Anubis
13,342
815
0
5,665
13,100
4,527
758
9,205
3,895
51,231
0
L
Ganesha
TheeCrescent
Ganesha
7,021
848
0
2,862
20,438
26,750
153
8,997
11,441
26,232
0
L
Discordia
TribalBub
Discordia
26,127
502
0
1,027
10,503
4,274
905
5,296
5,207
72,447
0
W
Fenrir
Yadrin
Fenrir
11,432
2,857
0
1,215
16,917
10,615
648
11,023
5,894
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
36,736
184
Minions Killed
210
4
Camps Cleared
11
920,898
Distance Traveled
948,969
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,083
636
61
3
2
316,356
0
L
Loki
11,603
611
83
4
4
298,868
8
W
Anubis
12,540
660
104
5
2
275,266
1
L
Ganesha
12,233
644
6
0
0
314,246
9
L
Discordia
12,900
679
121
6
7
335,855
3
W
Fenrir
13,543
713
19
1
0
329,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role