Player Matchup

Jormungandr
Jormungandr
CrispPencil9442
Jormungandr
Level 41
God Stats
1W - 0L
1,204 SR
Queue Stats
30W - 49L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
Echo DelBell
Baron Samedi
Level 87
God Stats
6W - 1L
1,407 SR
Queue Stats
121W - 145L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jackup546372
Cu Chulainn
Level 69
God Stats
4W - 8L
1,273 SR
Queue Stats
84W - 98L
1,336 Elo+
Party 1
Team Averages
Level 66
1,295 SR
1,311 Elo+

VS

Team Averages
Level 59
1,343 SR
1,304 Elo+
Raijin
Raijin
Chambeh3
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
Enchanted-Writer
Baron Samedi
Level 27
God Stats
33W - 34L
1,430 SR
Queue Stats
47W - 52L
1,302 Elo+
Party 2
Jing Wei
Jing Wei
Olympus Burn
Jing Wei
Level 28
God Stats
0W - 3L
1,100 SR
Queue Stats
56W - 67L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrispPencil9442
Jormungandr
15
5 / 2 / 19
11,323
809
9,574
13,827
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Echo DelBell
Baron Samedi
14
5 / 3 / 18
11,034
788
13,495
14,502
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
jackup546372
Cu Chulainn
16
17 / 5 / 7
12,428
888
16,287
18,406
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chambeh3
Raijin
13
8 / 10 / 1
10,445
746
14,765
18,654
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Enchanted-Writer
Baron Samedi
10
1 / 10 / 4
8,504
607
7,572
13,118
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Olympus Burn
Jing Wei
12
1 / 7 / 6
8,685
620
10,294
13,075
3,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
27
Kills
10
10
Deaths
27
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
Chambeh3
Raijin
8
10
1
0.85
W
Jormungandr
CrispPencil9442
Jormungandr
5
2
19
7.25
W
Baron Samedi
Echo DelBell
Baron Samedi
5
3
18
4.67
L
Baron Samedi
Enchanted-Writer
Baron Samedi
1
10
4
0.3
L
Jing Wei
Olympus Burn
Jing Wei
1
7
6
0.57
W
Cu Chulainn
jackup546372
Cu Chulainn
17
5
7
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,356
Damage
32,631
46,735
Taken
44,847
45,796
Mitigated
18,085
16,223
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Chambeh3
Raijin
14,765
2,604
163
1,969
18,654
6,064
424
9,625
9,029
33,945
0
W
Jormungandr
CrispPencil9442
Jormungandr
9,574
5,156
670
2,787
13,827
15,477
192
6,121
7,324
31,746
0
W
Baron Samedi
Echo DelBell
Baron Samedi
13,495
1,588
4,108
6,221
14,502
19,811
88
7,795
6,144
32,678
0
L
Baron Samedi
Enchanted-Writer
Baron Samedi
7,572
1,244
1,160
1,258
13,118
8,197
0
6,794
6,324
17,840
0
L
Jing Wei
Olympus Burn
Jing Wei
10,294
7,531
0
624
13,075
3,824
0
6,802
6,273
0
19,865
W
Cu Chulainn
jackup546372
Cu Chulainn
16,287
7,534
0
2,437
18,406
10,508
1,480
7,611
10,405
0
38,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
27,634
137
Minions Killed
101
9
Camps Cleared
1
742,205
Distance Traveled
586,779
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,445
746
51
4
1
178,836
2
W
Jormungandr
11,323
809
43
3
1
266,224
0
W
Baron Samedi
11,034
788
47
3
2
213,331
3
L
Baron Samedi
8,504
607
18
1
0
175,037
0
L
Jing Wei
8,685
620
32
2
0
232,906
0
W
Cu Chulainn
12,428
888
47
3
6
262,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role