Player Matchup

Neith
Neith
BoJanglesz
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
LxTony_
Sun Wukong
Level 107
God Stats
4W - 1L
1,483 SR
Queue Stats
332W - 332L
1,411 Elo+
Party 2
Ymir
Ymir
TheHeatMerchant
Ymir
Level 146
God Stats
9W - 3L
1,583 SR
Queue Stats
476W - 470L
1,471 Elo+
Party 3
Freya
Freya
charliebitmeee
Freya
Level 68
God Stats
1W - 3L
1,058 SR
Queue Stats
144W - 164L
1,419 Elo+
Party 3
Ares
Ares
predatorrr28
Ares
Level 109
God Stats
5W - 4L
1,729 SR
Queue Stats
285W - 288L
1,417 Elo+
Party 2
Team Averages
Level 108
1,471 SR
1,433 Elo+

VS

Team Averages
Level 85
1,631 SR
1,415 Elo+
Nox
Nox
ColourfulGemini
Nox
Level 101
God Stats
0W - 2L
1,733 SR
Queue Stats
114W - 121L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
Hvnchxs
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 1
Nu Wa
Nu Wa
Tokyo3549
Nu Wa
Level 88
God Stats
1W - 1L
1,587 SR
Queue Stats
39W - 36L
1,448 Elo+
Party 1
Raijin
Raijin
WhiteLotus1201
Raijin
Level 111
God Stats
2W - 1L
1,674 SR
Queue Stats
97W - 80L
1,516 Elo+
Solo
Hachiman
Hachiman
xX Pennini Xx
Hachiman
Level 105
God Stats
3W - 3L
1,659 SR
Queue Stats
88W - 88L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
11 / 2 / 8
10,616
885
16,483
10,797
5,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LxTony_
Sun Wukong
16
8 / 1 / 16
10,136
845
11,860
14,329
15,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 3 / 17
9,745
812
8,661
13,858
15,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 14
9,510
793
3,935
7,768
3,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 23
9,463
789
10,233
15,029
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,050
671
6,282
8,320
3,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Hvnchxs
Erlang Shen
10
0 / 9 / 5
6,948
579
3,868
13,042
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Tokyo3549
Nu Wa
17
3 / 5 / 6
9,446
787
11,808
9,965
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 4
9,399
783
9,594
12,752
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xX Pennini Xx
Hachiman
12
1 / 6 / 4
7,423
619
8,048
10,119
3,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
29
Kills
10
11
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
11
2
8
7.5
L
1
4
5
0.88
L
Erlang Shen
Hvnchxs
Erlang Shen
0
9
5
0.28
W
Sun Wukong
LxTony_
Sun Wukong
8
1
16
16
W
4
3
17
4.17
L
Nu Wa
Tokyo3549
Nu Wa
3
5
6
1.2
L
5
5
4
1.4
W
3
2
14
5
W
3
3
23
4.83
L
Hachiman
xX Pennini Xx
Hachiman
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
39,600
61,781
Taken
54,198
53,729
Mitigated
20,532
27,506
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,483
6,019
2,284
4,330
10,797
5,028
2,656
5,293
5,234
0
43,072
L
6,282
1,767
368
1,740
8,320
3,125
0
3,257
4,858
13,813
0
L
Erlang Shen
Hvnchxs
Erlang Shen
3,868
2,155
0
1,126
13,042
5,693
0
5,121
7,367
0
5,945
W
Sun Wukong
LxTony_
Sun Wukong
11,860
1,856
3,191
6,535
14,329
15,196
849
6,029
7,813
187
26,467
W
8,661
1,080
3,043
2,509
13,858
15,419
0
5,946
7,616
18,002
0
L
Nu Wa
Tokyo3549
Nu Wa
11,808
1,822
665
1,583
9,965
3,500
232
4,656
4,681
29,649
0
L
9,594
822
1,967
4,843
12,752
4,688
0
4,567
7,589
18,560
0
W
3,935
1,464
718
1,744
7,768
3,664
1,294
5,345
2,203
19,264
0
W
10,233
490
332
2,820
15,029
14,422
133
3,788
10,951
12,695
0
L
Hachiman
xX Pennini Xx
Hachiman
8,048
4,310
86
1,323
10,119
3,526
53
4,286
5,412
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
41,266
128
Minions Killed
103
0
Camps Cleared
0
1,131,043
Distance Traveled
960,980
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,616
885
35
3
0
214,688
0
L
Nox
8,050
671
26
2
0
178,218
0
L
Erlang Shen
6,948
579
5
0
0
172,291
0
W
Sun Wukong
10,136
845
36
3
0
247,555
2
W
Ymir
9,745
812
19
2
0
185,688
2
L
Nu Wa
9,446
787
42
4
0
203,530
1
L
Raijin
9,399
783
12
1
0
214,393
2
W
Freya
9,510
793
34
3
0
237,270
0
W
Ares
9,463
789
4
0
0
245,842
0
L
Hachiman
7,423
619
18
2
0
192,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role