Player Matchup

Cu Chulainn
Cu Chulainn
BigAlexis10
Cu Chulainn
Level 54
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 2L
1,301 Elo+
Party 1
Chaac
Chaac
MrZekom
Chaac
Level 49
God Stats
2W - 1L
1,587 SR
Queue Stats
2W - 3L
1,147 Elo+
Party 1
Ra
Ra
TehWither
Ra
Level 119
God Stats
2W - 0L
1,469 SR
Queue Stats
23W - 25L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
itsWAHOO
Hou Yi
Level 64
God Stats
1W - 1L
1,371 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 1
Bacchus
Bacchus
lunglocc8
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1
Team Averages
Level 79
1,519 SR
1,277 Elo+

VS

Team Averages
Level 102
1,448 SR
1,412 Elo+
Kukulkan
Kukulkan
FrothingPanties
Kukulkan
Level 148
God Stats
1W - 3L
1,144 SR
Queue Stats
80W - 74L
1,342 Elo+
Solo
Sol
Sol
Juicebaxx
Sol
Level 125
God Stats
13W - 11L
1,527 SR
Queue Stats
158W - 190L
1,474 Elo+
Solo
Discordia
Discordia
Shplomph
Discordia
Level 26
God Stats
8W - 10L
1,593 SR
Queue Stats
248W - 224L
1,391 Elo+
Solo
Heimdallr
Heimdallr
TheHiAnator
Heimdallr
Level 69
God Stats
0W - 1L
1,418 SR
Queue Stats
10W - 9L
1,469 Elo+
Solo
Artemis
Artemis
felipehagar
Artemis
Level 143
God Stats
5W - 9L
1,558 SR
Queue Stats
145W - 170L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigAlexis10
Cu Chulainn
19
9 / 3 / 8
12,911
993
14,243
17,426
18,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
MrZekom
Chaac
16
2 / 5 / 15
10,540
811
9,269
17,257
15,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 3 / 9
9,978
768
4,250
9,812
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
itsWAHOO
Hou Yi
18
5 / 3 / 4
11,123
856
5,113
9,918
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lunglocc8
Bacchus
17
7 / 7 / 13
11,798
908
10,858
16,056
13,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 4 / 5
10,782
829
14,764
8,782
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 8
9,940
765
12,557
12,277
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Shplomph
Discordia
17
4 / 5 / 12
10,989
845
9,862
9,248
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheHiAnator
Heimdallr
16
4 / 6 / 11
10,982
845
7,544
12,213
4,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
felipehagar
Artemis
16
2 / 3 / 9
10,157
781
7,823
8,887
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
24
Kills
20
21
Deaths
24
49
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigAlexis10
Cu Chulainn
9
3
8
4.33
L
Kukulkan
7
4
5
2.38
L
3
6
8
1.17
W
Chaac
MrZekom
Chaac
2
5
15
1.9
L
Discordia
Shplomph
Discordia
4
5
12
2
W
1
3
9
1.83
L
Heimdallr
TheHiAnator
Heimdallr
4
6
11
1.58
L
Artemis
felipehagar
Artemis
2
3
9
2.17
W
Hou Yi
itsWAHOO
Hou Yi
5
3
4
2.33
W
Bacchus
lunglocc8
Bacchus
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,733
Damage
52,550
70,469
Taken
51,407
56,224
Mitigated
21,001
15,437
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigAlexis10
Cu Chulainn
14,243
1,346
0
2,027
17,426
18,603
167
8,758
8,668
6,450
31,277
L
Kukulkan
14,764
454
41
297
8,782
4,023
164
3,874
4,755
45,708
0
L
12,557
2,559
0
3,334
12,277
5,165
295
3,641
8,273
33,819
2,523
W
Chaac
MrZekom
Chaac
9,269
1,011
0
3,846
17,257
15,293
780
9,913
7,344
0
20,027
L
Discordia
Shplomph
Discordia
9,862
616
0
1,810
9,248
3,327
102
2,365
6,652
28,195
0
W
4,250
245
4,444
2,061
9,812
4,311
1,368
4,801
5,011
42,578
0
L
Heimdallr
TheHiAnator
Heimdallr
7,544
1,928
225
806
12,213
4,924
485
5,651
6,431
0
16,545
L
Artemis
felipehagar
Artemis
7,823
886
0
578
8,887
3,562
2,841
2,857
5,755
0
40,068
W
Hou Yi
itsWAHOO
Hou Yi
5,113
2,259
0
1,436
9,918
4,246
3,417
5,726
4,192
0
30,366
W
Bacchus
lunglocc8
Bacchus
10,858
1,800
0
1,623
16,056
13,771
129
7,512
8,544
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
52,850
278
Minions Killed
293
7
Camps Cleared
6
1,398,909
Distance Traveled
1,182,610
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,911
993
60
5
2
280,607
2
L
Kukulkan
10,782
829
85
7
1
241,943
1
L
Sol
9,940
765
69
5
2
211,018
1
W
Chaac
10,540
811
12
1
0
286,373
1
L
Discordia
10,989
845
49
4
0
256,993
1
W
Ra
9,978
768
101
8
2
279,474
1
L
Heimdallr
10,982
845
23
2
2
235,432
1
L
Artemis
10,157
781
67
5
1
237,224
3
W
Hou Yi
11,123
856
82
6
2
267,355
1
W
Bacchus
11,798
908
23
2
1
285,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role