Player Matchup

Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AkumaIKU
Set
Level 119
God Stats
9W - 6L
1,635 SR
Queue Stats
356W - 398L
1,375 Elo+
Party 1
Khepri
Khepri
baloIKU
Khepri
Level 76
God Stats
2W - 4L
1,502 SR
Queue Stats
174W - 206L
1,397 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,424 Elo+

VS

Team Averages
Level 93
1,457 SR
1,421 Elo+
Vamana
Vamana
CrzyMunk_DaGod
Vamana
Level 138
God Stats
3W - 7L
1,401 SR
Queue Stats
186W - 246L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Koko5527
Danzaburou
Level 16
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
vonturalmistake
Vulcan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 3 / 5
7,616
762
5,862
6,429
2,108
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 4
7,860
786
7,840
6,436
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
baloIKU
Khepri
12
1 / 1 / 9
7,946
795
5,470
6,675
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,192
719
7,986
14,132
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Koko5527
Danzaburou
6
0 / 4 / 1
5,768
577
656
5,103
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
6,655
666
7,870
5,791
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
5
2.17
W
6
0
4
8
L
3
4
1
0.88
L
Danzaburou
Koko5527
Danzaburou
0
4
1
0.13
W
Khepri
baloIKU
Khepri
1
1
9
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
16,512
19,540
Taken
25,026
12,523
Mitigated
10,795
5,280
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,862
1,549
1,035
1,416
6,429
2,108
318
2,180
4,097
23,326
0
W
7,840
4,218
0
823
6,436
3,398
336
2,092
4,208
0
31,645
L
7,986
4,018
61
4,053
14,132
7,706
0
6,629
7,503
0
21,569
L
Danzaburou
Koko5527
Danzaburou
656
135
0
234
5,103
1,203
0
2,413
2,690
0
5,663
W
Khepri
baloIKU
Khepri
5,470
574
67
1,939
6,675
7,017
288
3,525
2,910
17,547
0
L
7,870
3,237
88
654
5,791
1,886
0
2,752
3,039
28,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
19,615
133
Minions Killed
95
5
Camps Cleared
4
595,245
Distance Traveled
473,751
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,616
762
41
4
0
189,301
4
W
Set
7,860
786
60
6
4
199,862
1
L
Vamana
7,192
719
26
3
1
191,890
3
L
Danzaburou
5,768
577
9
1
0
93,417
0
W
Khepri
7,946
795
32
3
1
206,082
4
L
Vulcan
6,655
666
60
6
3
188,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role