Player Matchup

Bacchus
Bacchus
SenorSnoo
Bacchus
Level 84
God Stats
5W - 3L
1,622 SR
Queue Stats
46W - 29L
1,582 Elo+
Party 2
Medusa
Medusa
WangTheRockJnsn
Medusa
Level 99
God Stats
3W - 2L
1,527 SR
Queue Stats
57W - 40L
1,602 Elo+
Party 2
Discordia
Discordia
bucketOjustice
Discordia
Level 98
God Stats
8W - 10L
1,442 SR
Queue Stats
54W - 38L
1,559 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,581 Elo+

VS

Team Averages
Level 81
1,613 SR
1,505 Elo+
Medusa
Medusa
My muffin4321
Medusa
Level 64
God Stats
16W - 14L
1,603 SR
Queue Stats
380W - 410L
1,412 Elo+
Party 1
Anubis
Anubis
Thisguy2play19
Anubis
Level 155
God Stats
8W - 7L
1,590 SR
Queue Stats
117W - 108L
1,587 Elo+
Party 1
Cerberus
Cerberus
aether-996-
Cerberus
Level 24
God Stats
2W - 2L
1,647 SR
Queue Stats
33W - 32L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SenorSnoo
Bacchus
11
2 / 1 / 3
7,685
769
5,740
5,725
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 2
7,938
794
10,425
6,231
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
bucketOjustice
Discordia
11
1 / 0 / 5
7,005
701
4,729
2,194
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,136
614
5,281
7,602
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 1
6,822
682
2,746
6,062
2,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
aether-996-
Cerberus
10
1 / 2 / 2
7,128
713
3,183
10,931
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bacchus
SenorSnoo
Bacchus
2
1
3
3.5
L
2
1
1
2.5
W
5
2
2
3
L
Cerberus
aether-996-
Cerberus
1
2
2
1
W
Discordia
bucketOjustice
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
11,210
14,150
Taken
24,595
7,320
Mitigated
14,012
3,853
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
1,524
0
0
7,602
2,264
0
2,739
4,681
0
18,355
W
Bacchus
SenorSnoo
Bacchus
5,740
430
259
1,601
5,725
5,199
0
3,388
2,337
14,607
0
L
2,746
175
0
1,874
6,062
2,780
0
3,711
2,101
25,942
0
W
10,425
5,684
0
1,513
6,231
1,687
1,235
2,361
3,870
0
30,420
L
Cerberus
aether-996-
Cerberus
3,183
133
0
3,159
10,931
8,968
0
3,776
6,871
7,677
0
W
Discordia
bucketOjustice
Discordia
4,729
103
0
480
2,194
434
360
369
1,825
19,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
20,086
103
Minions Killed
106
5
Camps Cleared
4
594,826
Distance Traveled
531,172
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,136
614
27
3
2
187,514
3
W
Bacchus
7,685
769
17
2
0
204,981
3
L
Anubis
6,822
682
67
7
2
172,099
1
W
Medusa
7,938
794
50
5
2
186,740
3
L
Cerberus
7,128
713
12
1
0
171,559
2
W
Discordia
7,005
701
36
4
3
203,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role