Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
TMakuboss
Rama
Level 64
God Stats
6W - 4L
1,630 SR
Queue Stats
163W - 141L
1,608 Elo+
Solo
Thanatos
Thanatos
c23278
Thanatos
Level 160
God Stats
10W - 2L
1,763 SR
Queue Stats
467W - 282L
1,639 Elo+
Party 1
Tyr
Tyr
insaneman27
Tyr
Level 112
God Stats
13W - 10L
1,623 SR
Queue Stats
287W - 232L
1,519 Elo+
Party 1
Sobek
Sobek
xinsanity95
Sobek
Level 155
God Stats
17W - 15L
1,588 SR
Queue Stats
530W - 468L
1,582 Elo+
Party 1
Team Averages
Level 123
1,621 SR
1,570 Elo+

VS

Team Averages
Level 123
1,473 SR
1,563 Elo+
Eset
Eset
Garbage_Panda666
Eset
Level 128
God Stats
16W - 12L
1,570 SR
Queue Stats
200W - 185L
1,581 Elo+
Solo
Ne Zha
Ne Zha
MettlePhobia
Ne Zha
Level 146
God Stats
23W - 27L
1,479 SR
Queue Stats
320W - 325L
1,520 Elo+
Solo
Geb
Geb
PAUL-A-9826
Geb
Level 148
God Stats
13W - 13L
1,454 SR
Queue Stats
197W - 185L
1,592 Elo+
Solo
Tiamat
Tiamat
Rakuyo0-
Tiamat
Level 69
God Stats
33W - 26L
1,584 SR
Queue Stats
381W - 400L
1,575 Elo+
Solo
Charybdis
Charybdis
o Bruskinator o
Charybdis
Level 124
God Stats
0W - 3L
1,277 SR
Queue Stats
110W - 120L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 2 / 21
10,059
1,006
6,979
6,665
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
17
5 / 2 / 13
10,014
1,001
4,593
8,199
3,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
c23278
Thanatos
18
15 / 1 / 10
12,416
1,242
28,175
16,304
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 20
9,852
985
6,037
13,124
13,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 1 / 18
11,165
1,117
7,891
11,557
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

270

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 0
10,144
1,014
9,277
10,975
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ne Zha
15
0 / 6 / 2
8,386
839
4,335
8,450
1,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 4
10,121
1,012
11,780
16,384
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Rakuyo0-
Tiamat
15
1 / 7 / 3
9,292
929
12,034
13,776
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
o Bruskinator o
Charybdis
16
0 / 5 / 5
9,408
941
11,719
9,370
2,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
30
Kills
8
8
Deaths
30
82
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
21
5.75
L
5
7
0
0.71
L
Ne Zha
0
6
2
0.17
L
2
5
4
0.8
L
Tiamat
Rakuyo0-
Tiamat
1
7
3
0.36
W
Rama
5
2
13
5.75
W
Thanatos
c23278
Thanatos
15
1
10
20
W
2
2
20
6
L
Charybdis
o Bruskinator o
Charybdis
0
5
5
0.5
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
49,145
55,849
Taken
58,955
41,034
Mitigated
32,168
19,691
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,979
825
0
0
6,665
2,795
0
4,542
2,123
33,390
0
L
9,277
410
833
917
10,975
3,311
0
1,652
9,184
16,429
0
L
Ne Zha
4,335
578
0
135
8,450
1,962
0
1,732
6,545
0
12,343
L
11,780
970
0
750
16,384
16,965
0
5,304
10,000
23,241
0
L
Tiamat
Rakuyo0-
Tiamat
12,034
758
0
584
13,776
7,390
0
4,168
9,387
39,366
0
W
Rama
4,593
3,944
0
1,351
8,199
3,361
0
7,104
1,095
0
14,241
W
Thanatos
c23278
Thanatos
28,175
9,526
0
12,830
16,304
6,781
0
10,231
6,073
0
35,494
W
6,037
237
575
1,493
13,124
13,008
0
4,930
8,194
4,239
10,521
L
Charybdis
o Bruskinator o
Charybdis
11,719
5,197
0
871
9,370
2,540
0
1,962
7,320
0
32,799
W
7,891
558
0
3,442
11,557
15,089
0
6,284
5,273
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
47,351
154
Minions Killed
163
6
Camps Cleared
8
972,248
Distance Traveled
868,703
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,059
1,006
81
8
4
171,069
3
L
Eset
10,144
1,014
11
1
1
170,625
1
L
Ne Zha
8,386
839
21
2
1
119,398
1
L
Geb
10,121
1,012
23
2
2
201,089
1
L
Tiamat
9,292
929
50
5
1
201,656
1
W
Rama
10,014
1,001
24
2
1
163,767
0
W
Thanatos
12,416
1,242
12
1
1
222,072
2
W
Tyr
9,852
985
13
1
0
208,376
3
L
Charybdis
9,408
941
58
6
3
175,935
0
W
Sobek
11,165
1,117
24
2
0
206,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role