Player Matchup

Loki
Loki
BS-FearDeathuns
Loki
Level 16
God Stats
12W - 22L
1,293 SR
Queue Stats
23W - 39L
1,231 Elo+
Party 1
Fenrir
Fenrir
KastroLee
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
981 Elo+
Solo
Anhur
Anhur
SauceGodEdgar
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,331 Elo+
Solo
Amaterasu
Amaterasu
iJuGard
Amaterasu
Level 10
God Stats
3W - 5L
1,479 SR
Queue Stats
26W - 23L
1,397 Elo+
Solo
Achilles
Achilles
zoe4live
Achilles
Level 15
God Stats
1W - 8L
1,219 SR
Queue Stats
32W - 71L
1,224 Elo+
Party 1
Team Averages
Level 11
1,398 SR
1,233 Elo+

VS

Team Averages
Level 29
1,437 SR
1,408 Elo+
Janus
Janus
 
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Code Junky
Medusa
Level 60
God Stats
7W - 12L
1,432 SR
Queue Stats
124W - 126L
1,409 Elo+
Party 2
Neith
Neith
Minotaur11
Neith
Level 18
God Stats
98W - 79L
1,481 SR
Queue Stats
101W - 87L
1,339 Elo+
Solo
Thanatos
Thanatos
ZenoToaster
Thanatos
Level 24
God Stats
3W - 3L
1,692 SR
Queue Stats
77W - 83L
1,486 Elo+
Party 2
Eset
Eset
elterriblenow
Eset
Level 25
God Stats
1W - 2L
1,083 SR
Queue Stats
88W - 103L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,767
877
6,224
14,595
3,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
KastroLee
Fenrir
16
6 / 12 / 3
11,382
1,138
12,070
22,580
17,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 3
9,175
918
7,542
20,642
4,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
iJuGard
Amaterasu
16
0 / 10 / 6
9,550
955
10,381
21,945
13,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
zoe4live
Achilles
15
2 / 8 / 2
8,997
900
7,006
15,049
4,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
11 / 1 / 18
11,701
1,170
19,076
9,612
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Code Junky
Medusa
18
12 / 1 / 19
12,044
1,204
22,414
12,202
4,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
17
2 / 1 / 24
10,594
1,059
10,119
6,124
2,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ZenoToaster
Thanatos
18
19 / 4 / 14
13,403
1,340
31,072
12,282
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 18
9,629
963
4,793
7,176
2,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
9
Kills
44
44
Deaths
9
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
18
20
L
0
6
4
0.33
W
Medusa
Code Junky
Medusa
12
1
19
21.5
L
Fenrir
KastroLee
Fenrir
6
12
3
0.63
W
Neith
2
1
24
14
L
1
8
3
0.31
W
Thanatos
ZenoToaster
Thanatos
19
4
14
6.5
W
0
2
18
4.5
L
Amaterasu
iJuGard
Amaterasu
0
10
6
0.3
L
Achilles
zoe4live
Achilles
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
87,474
94,811
Taken
47,396
43,369
Mitigated
18,163
1,653
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,076
3,404
654
1,066
9,612
2,870
0
185
9,427
32,650
0
L
6,224
560
0
28
14,595
3,618
0
3,756
10,839
0
12,649
W
Medusa
Code Junky
Medusa
22,414
15,006
0
1,959
12,202
4,557
0
772
11,430
0
30,403
L
Fenrir
KastroLee
Fenrir
12,070
2,521
0
62
22,580
17,239
0
6,698
15,882
0
18,502
W
Neith
10,119
6,461
0
1,345
6,124
2,246
0
31
6,093
0
39,543
L
7,542
2,934
0
459
20,642
4,400
0
6,130
14,512
0
17,342
W
Thanatos
ZenoToaster
Thanatos
31,072
13,956
0
10,368
12,282
6,046
0
614
11,476
0
38,432
W
4,793
676
0
762
7,176
2,444
0
120
7,056
11,308
0
L
Amaterasu
iJuGard
Amaterasu
10,381
3,023
0
683
21,945
13,446
0
3,129
18,816
3,245
29,756
L
Achilles
zoe4live
Achilles
7,006
2,564
0
421
15,049
4,666
0
4,156
10,893
0
18,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
57,371
117
Minions Killed
177
2
Camps Cleared
1
902,674
Distance Traveled
862,348
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,701
1,170
42
4
1
183,268
0
L
Loki
8,767
877
13
1
0
181,290
0
W
Medusa
12,044
1,204
22
2
0
175,895
0
L
Fenrir
11,382
1,138
11
1
0
192,234
1
W
Neith
10,594
1,059
79
8
0
151,994
0
L
Anhur
9,175
918
12
1
0
159,585
0
W
Thanatos
13,403
1,340
18
2
0
182,977
2
W
Eset
9,629
963
16
2
0
168,214
3
L
Amaterasu
9,550
955
53
5
2
201,522
0
L
Achilles
8,997
900
28
3
0
168,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role