Player Matchup

Tyr
Tyr
FAB666
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,554 Elo+
Solo
Thor
Thor
NottGrave
Thor
Level 8
God Stats
1W - 1L
1,419 SR
Queue Stats
17W - 29L
1,262 Elo+
Solo
Nox
Nox
Thomasloup1014
Nox
Level 26
God Stats
8W - 2L
1,757 SR
Queue Stats
16W - 8L
1,552 Elo+
Solo
Ullr
Ullr
WebWCarv
Ullr
Level 22
God Stats
2W - 2L
1,729 SR
Queue Stats
79W - 84L
1,353 Elo+
Solo
Kukulkan
Kukulkan
iiHELIXii
Kukulkan
Level 5
God Stats
1W - 4L
1,498 SR
Queue Stats
2W - 5L
1,597 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,463 Elo+

VS

Team Averages
Level 27
1,528 SR
1,454 Elo+
Ao Kuang
Ao Kuang
Arkangels123
Ao Kuang
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 39L
1,140 Elo+
Solo
Neith
Neith
WastelandJunkie
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
iKyrohh
Nemesis
Level 16
God Stats
11W - 9L
1,500 SR
Queue Stats
54W - 44L
1,622 Elo+
Party 2
Anubis
Anubis
laylay101
Anubis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,382 Elo+
Party 1
Achilles
Achilles
zFozzew
Achilles
Level 28
God Stats
23W - 15L
1,639 SR
Queue Stats
171W - 123L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
FAB666
Tyr
16
2 / 10 / 3
10,206
928
8,044
27,382
24,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
15
1 / 19 / 1
9,527
866
14,302
26,469
7,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 4
10,080
916
5,182
6,791
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
2 / 7 / 4
10,709
974
15,728
14,301
4,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iiHELIXii
Kukulkan
17
1 / 4 / 5
10,695
972
15,181
7,939
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arkangels123
Ao Kuang
18
6 / 2 / 16
11,154
1,014
10,781
15,061
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 1 / 15
11,461
1,042
14,340
9,479
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
iKyrohh
Nemesis
19
6 / 1 / 25
11,827
1,075
11,442
13,594
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
laylay101
Anubis
19
9 / 2 / 22
12,619
1,147
17,192
11,400
5,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
zFozzew
Achilles
19
15 / 1 / 17
13,386
1,217
22,686
15,003
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
138
7
Kills
43
43
Deaths
7
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arkangels123
Ao Kuang
6
2
16
7
L
Tyr
FAB666
Tyr
2
10
3
0.35
L
Thor
1
19
1
0.08
L
1
3
4
1
W
7
1
15
14.5
L
Ullr
2
7
4
0.57
W
Nemesis
iKyrohh
Nemesis
6
1
25
18.5
L
Kukulkan
iiHELIXii
Kukulkan
1
4
5
0.88
W
Anubis
laylay101
Anubis
9
2
22
10
W
Achilles
zFozzew
Achilles
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,437
Damage
76,441
82,882
Taken
64,537
40,581
Mitigated
37,439
1,938
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arkangels123
Ao Kuang
10,781
2,911
0
3,279
15,061
5,717
0
4,130
10,931
17,726
0
L
Tyr
FAB666
Tyr
8,044
1,532
0
1,406
27,382
24,293
0
10,227
16,496
0
12,527
L
Thor
14,302
2,839
0
15
26,469
7,692
0
10,594
15,271
0
26,550
L
5,182
0
0
123
6,791
1,420
0
2,285
4,457
10,534
0
W
14,340
9,331
0
601
9,479
3,918
0
2,614
6,865
0
41,931
L
Ullr
15,728
8,250
0
394
14,301
4,908
0
4,097
9,985
0
32,499
W
Nemesis
iKyrohh
Nemesis
11,442
6,047
0
545
13,594
6,243
0
4,659
8,935
0
23,827
L
Kukulkan
iiHELIXii
Kukulkan
15,181
1,802
0
0
7,939
2,268
0
3,865
3,994
54,245
0
W
Anubis
laylay101
Anubis
17,192
2,753
237
5,021
11,400
5,918
0
4,351
7,049
35,637
0
W
Achilles
zFozzew
Achilles
22,686
8,434
0
1,981
15,003
15,643
0
4,609
10,394
7,785
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
60,447
172
Minions Killed
200
3
Camps Cleared
11
912,078
Distance Traveled
1,039,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,154
1,014
14
1
3
209,535
0
L
Tyr
10,206
928
4
0
0
243,913
0
L
Thor
9,527
866
37
3
1
174,368
1
L
Nox
10,080
916
6
1
0
104,061
0
W
Neith
11,461
1,042
78
7
0
188,440
0
L
Ullr
10,709
974
35
3
0
205,169
0
W
Nemesis
11,827
1,075
27
2
4
248,693
2
L
Kukulkan
10,695
972
90
8
2
184,567
0
W
Anubis
12,619
1,147
50
5
3
160,336
0
W
Achilles
13,386
1,217
31
3
1
232,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role