Player Matchup

Kukulkan
Kukulkan
DSoLx
Kukulkan
Level 6
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo
Cerberus
Cerberus
Graive_yard
Cerberus
Level 11
God Stats
2W - 1L
1,625 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo
Bastet
Bastet
MrEndo007
Bastet
Level 16
God Stats
1W - 0L
1,403 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
StonerBone
Neith
Level 26
God Stats
10W - 4L
1,491 SR
Queue Stats
33W - 31L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
usmc_mr-sparks
Baron Samedi
Level 17
God Stats
7W - 1L
1,818 SR
Queue Stats
47W - 29L
1,426 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,371 Elo+

VS

Team Averages
Level 27
1,435 SR
1,373 Elo+
Izanami
Izanami
Foxtrot0002
Izanami
Level 25
God Stats
6W - 9L
1,449 SR
Queue Stats
114W - 132L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 29
God Stats
42W - 61L
1,467 SR
Queue Stats
45W - 65L
1,388 Elo+
Solo
Arachne
Arachne
Necroande
Arachne
Level 29
God Stats
1W - 3L
1,316 SR
Queue Stats
17W - 21L
1,209 Elo+
Solo
Sun Wukong
Sun Wukong
crazyman779764
Sun Wukong
Level 28
God Stats
8W - 11L
1,446 SR
Queue Stats
26W - 34L
1,414 Elo+
Solo
Cthulhu
Cthulhu
oCreationss--
Cthulhu
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 159L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DSoLx
Kukulkan
20
15 / 8 / 8
26,201
535
50,894
23,764
13,543
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Graive_yard
Cerberus
20
2 / 15 / 11
19,368
395
22,503
49,086
41,109
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
MrEndo007
Bastet
20
4 / 12 / 8
21,636
442
19,745
40,066
24,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
8 / 13 / 3
22,852
466
35,105
36,335
14,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
usmc_mr-sparks
Baron Samedi
20
16 / 11 / 14
25,516
521
50,596
48,233
29,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foxtrot0002
Izanami
20
19 / 11 / 15
23,328
476
41,364
49,302
16,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MrXlIl
Baron Samedi
20
8 / 9 / 12
24,114
492
28,353
40,032
19,049
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Necroande
Arachne
20
22 / 12 / 9
24,577
502
36,893
53,445
23,917
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
crazyman779764
Sun Wukong
15
1 / 7 / 0
15,387
314
8,694
14,089
8,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
20
9 / 6 / 29
21,772
444
41,110
60,874
88,535
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
124
45
Kills
59
59
Deaths
45
44
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DSoLx
Kukulkan
15
8
8
2.38
L
Izanami
Foxtrot0002
Izanami
19
11
15
2.41
W
Cerberus
Graive_yard
Cerberus
2
15
11
0.5
W
Bastet
MrEndo007
Bastet
4
12
8
0.67
L
Baron Samedi
MrXlIl
Baron Samedi
8
9
12
1.56
L
Arachne
Necroande
Arachne
22
12
9
2.21
W
Neith
8
13
3
0.73
L
Sun Wukong
crazyman779764
Sun Wukong
1
7
0
0.14
L
Cthulhu
9
6
29
3.92
W
Baron Samedi
usmc_mr-sparks
Baron Samedi
16
11
14
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,843
Damage
156,414
197,484
Taken
217,742
123,534
Mitigated
156,369
62,758
Healing
66,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DSoLx
Kukulkan
50,894
2,982
0
250
23,764
13,543
3,147
7,365
15,953
221,555
0
L
Izanami
Foxtrot0002
Izanami
41,364
38,862
0
11,418
49,302
16,305
5,936
31,284
17,716
0
189,858
W
Cerberus
Graive_yard
Cerberus
22,503
1,334
0
15,306
49,086
41,109
1,376
19,050
29,212
131,753
0
W
Bastet
MrEndo007
Bastet
19,745
4,292
0
8,565
40,066
24,778
4,415
14,682
24,768
0
138,458
L
Baron Samedi
MrXlIl
Baron Samedi
28,353
429
1,433
10,118
40,032
19,049
700
22,087
17,608
182,835
0
L
Arachne
Necroande
Arachne
36,893
26,938
0
21,431
53,445
23,917
0
29,814
23,263
0
116,228
W
Neith
35,105
23,951
0
10,487
36,335
14,522
3,379
9,789
25,715
0
179,441
L
Sun Wukong
crazyman779764
Sun Wukong
8,694
1,762
0
679
14,089
8,563
0
8,784
5,259
0
51,392
L
Cthulhu
41,110
1,755
2,231
19,384
60,874
88,535
108
30,185
29,117
109,102
0
W
Baron Samedi
usmc_mr-sparks
Baron Samedi
50,596
1,814
1,894
26,256
48,233
29,582
1,851
15,574
32,059
208,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,573
Gold Earned
109,178
1,216
Minions Killed
899
0
Camps Cleared
0
3,973,726
Distance Traveled
3,829,763
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
26,201
535
320
7
0
864,373
10
L
Izanami
23,328
476
267
5
0
781,265
2
W
Cerberus
19,368
395
191
4
0
790,478
0
W
Bastet
21,636
442
217
4
0
830,913
2
L
Baron Samedi
24,114
492
287
6
0
769,614
0
L
Arachne
24,577
502
124
3
0
916,802
7
W
Neith
22,852
466
216
4
0
782,384
0
L
Sun Wukong
15,387
314
103
2
0
381,461
4
L
Cthulhu
21,772
444
118
2
0
980,621
2
W
Baron Samedi
25,516
521
272
6
0
705,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role