Player Matchup

Nike
Nike
Andrewson81
Nike
Level 47
God Stats
10W - 11L
1,595 SR
Queue Stats
236W - 261L
1,458 Elo+
Party 2
Anubis
Anubis
FAeM16
Anubis
Level 65
God Stats
28W - 13L
1,491 SR
Queue Stats
162W - 215L
1,293 Elo+
Party 2
Medusa
Medusa
Galezby77
Medusa
Level 16
God Stats
6W - 10L
1,278 SR
Queue Stats
124W - 181L
1,113 Elo+
Party 2
Team Averages
Level 43
1,455 SR
1,288 Elo+

VS

Team Averages
Level 41
1,510 SR
1,318 Elo+
Chang'e
Chang'e
Ace-Of-Zuijin
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,383 Elo+
Party 1
Ra
Ra
XGN_TankKiller
Ra
Level 86
God Stats
1W - 2L
1,699 SR
Queue Stats
50W - 41L
1,445 Elo+
Party 1
Hel
Hel
killerkirks05
Hel
Level 15
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 4L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 8
9,457
788
9,262
10,161
7,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
FAeM16
Anubis
15
9 / 5 / 6
10,487
874
18,163
13,799
6,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Galezby77
Medusa
13
2 / 3 / 13
8,860
738
3,758
6,101
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 3 / 7
8,071
673
6,988
9,523
5,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 7 / 3
9,342
779
11,402
11,865
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 8 / 7
8,342
695
4,037
14,516
3,183
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
12
13
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
7
1.5
W
6
5
8
2
W
Anubis
FAeM16
Anubis
9
5
6
2.4
W
Medusa
Galezby77
Medusa
2
3
13
2.83
L
8
7
3
1.36
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
22,427
30,061
Taken
35,904
15,523
Mitigated
11,497
8,895
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,988
1,022
1,943
2,916
9,523
5,096
80
5,188
4,203
16,064
0
W
9,262
221
0
523
10,161
7,082
995
5,359
4,606
0
17,024
W
Anubis
FAeM16
Anubis
18,163
612
58
7,304
13,799
6,414
869
11,389
2,096
48,218
0
W
Medusa
Galezby77
Medusa
3,758
1,626
0
1,010
6,101
2,027
698
5,126
801
0
12,076
L
11,402
227
928
1,860
11,865
3,218
575
6,658
5,077
35,646
0
L
4,037
507
1,203
1,825
14,516
3,183
266
6,664
7,480
18,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
25,755
113
Minions Killed
121
3
Camps Cleared
6
617,059
Distance Traveled
589,193
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,071
673
20
2
1
208,166
1
W
Nike
9,457
788
14
1
0
200,019
1
W
Anubis
10,487
874
72
6
2
194,160
2
W
Medusa
8,860
738
27
2
1
222,880
1
L
Ra
9,342
779
78
7
4
202,862
1
L
Hel
8,342
695
23
2
1
178,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role