Player Matchup

Pele
Pele
BlackRose953
Pele
Level 54
God Stats
13W - 17L
1,424 SR
Queue Stats
116W - 154L
1,291 Elo+
Solo
Khepri
Khepri
Call me Ding626
Khepri
Level 128
God Stats
4W - 2L
1,594 SR
Queue Stats
427W - 419L
1,533 Elo+
Party 2
Medusa
Medusa
InfinityxSwift
Medusa
Level 63
God Stats
10W - 7L
1,522 SR
Queue Stats
31W - 19L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
WelcomeTwoChilis
Amaterasu
Level 102
God Stats
5W - 6L
1,583 SR
Queue Stats
359W - 376L
1,457 Elo+
Party 2
Anubis
Anubis
distrbd potato
Anubis
Level 82
God Stats
13W - 2L
1,443 SR
Queue Stats
32W - 19L
1,454 Elo+
Party 1
Team Averages
Level 86
1,513 SR
1,431 Elo+

VS

Team Averages
Level 107
1,543 SR
1,386 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BSL95
Scylla
Level 67
God Stats
6W - 7L
1,418 SR
Queue Stats
139W - 158L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Varon2770
Danzaburou
Level 129
God Stats
4W - 6L
1,639 SR
Queue Stats
166W - 187L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Yodden
Hun Batz
Level 101
God Stats
7W - 4L
1,659 SR
Queue Stats
222W - 241L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
nunya2622
Ratatoskr
Level 111
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,448
497
6,598
11,657
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 4
6,735
449
3,993
10,504
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 0
9,032
602
8,526
7,395
2,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
13
2 / 2 / 2
7,747
516
4,182
10,352
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 2 / 2
7,335
489
4,202
5,122
1,713
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 6
7,212
481
7,609
10,418
5,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
BSL95
Scylla
11
2 / 1 / 2
6,706
447
4,104
4,352
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Varon2770
Danzaburou
12
4 / 5 / 0
7,736
516
6,917
11,429
3,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Yodden
Hun Batz
14
4 / 2 / 5
7,877
525
7,066
9,941
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
nunya2622
Ratatoskr
7
0 / 10 / 0
5,250
350
1,200
9,316
2,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
18
Kills
12
12
Deaths
20
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
6
2.5
L
Scylla
BSL95
Scylla
2
1
2
3
W
3
4
4
1.25
W
1
3
4
1
W
7
1
0
7
L
Danzaburou
Varon2770
Danzaburou
4
5
0
0.8
W
Amaterasu
2
2
2
1.5
L
Hun Batz
Yodden
Hun Batz
4
2
5
3.25
W
5
2
2
3
L
Ratatoskr
nunya2622
Ratatoskr
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
26,896
45,030
Taken
45,456
26,271
Mitigated
16,441
10,481
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,609
782
1,041
4,383
10,418
5,249
0
1,167
8,783
35,941
0
L
Scylla
BSL95
Scylla
4,104
580
0
849
4,352
1,128
0
1,240
3,112
31,534
0
W
6,598
1,794
0
3,696
11,657
4,208
0
1,989
9,628
0
45,295
W
3,993
788
0
1,301
10,504
9,603
0
3,189
7,249
13,682
0
W
8,526
4,247
0
229
7,395
2,310
300
0
7,395
0
58,243
L
Danzaburou
Varon2770
Danzaburou
6,917
1,860
0
2,871
11,429
3,830
880
937
10,492
0
44,587
W
Amaterasu
4,182
1,473
0
4,056
10,352
8,437
39
4,381
5,933
0
37,509
L
Hun Batz
Yodden
Hun Batz
7,066
2,130
0
3,686
9,941
3,373
0
1,337
8,380
0
44,816
W
4,202
358
0
1,199
5,122
1,713
152
1,880
3,112
29,652
0
L
Ratatoskr
nunya2622
Ratatoskr
1,200
569
0
339
9,316
2,861
0
3,514
5,802
0
10,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
34,781
340
Minions Killed
320
0
Camps Cleared
0
1,327,937
Distance Traveled
1,257,667
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,212
481
67
4
0
234,854
4
L
Scylla
6,706
447
57
4
0
221,147
2
W
Pele
7,448
497
86
6
0
305,388
0
W
Khepri
6,735
449
23
2
0
271,359
0
W
Medusa
9,032
602
107
7
0
267,303
1
L
Danzaburou
7,736
516
89
6
0
262,609
4
W
Amaterasu
7,747
516
74
5
0
267,923
1
L
Hun Batz
7,877
525
83
6
0
298,520
2
W
Anubis
7,335
489
50
3
0
215,964
2
L
Ratatoskr
5,250
350
24
2
0
240,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role