Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bill Crosby I87
Cerberus
Level 18
God Stats
57W - 27L
1,605 SR
Queue Stats
61W - 37L
1,563 Elo+
Party 1
Artemis
Artemis
Lil__Vic_
Artemis
Level 23
God Stats
40W - 36L
1,470 SR
Queue Stats
50W - 41L
1,474 Elo+
Solo
Zeus
Zeus
SaltySam2020
Zeus
Level 19
God Stats
11W - 4L
1,682 SR
Queue Stats
79W - 60L
1,497 Elo+
Solo
Ymir
Ymir
l Brown x l19l
Ymir
Level 12
God Stats
33W - 15L
1,493 SR
Queue Stats
38W - 18L
1,486 Elo+
Party 1
Team Averages
Level 20
1,550 SR
1,504 Elo+

VS

Team Averages
Level 18
1,531 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Big_boy234567
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Yemoja
Yemoja
BrOOfke
Yemoja
Level 22
God Stats
4W - 4L
1,636 SR
Queue Stats
29W - 29L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Hasao1221
Jing Wei
Level 25
God Stats
2W - 3L
1,372 SR
Queue Stats
39W - 31L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Vertex Form
Erlang Shen
Level 29
God Stats
83W - 54L
1,647 SR
Queue Stats
209W - 165L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
alastor52043
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 0 / 16
10,022
1,002
6,367
3,270
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
17
3 / 0 / 21
9,849
985
10,039
11,133
10,639
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Lil__Vic_
Artemis
16
1 / 0 / 8
9,026
903
6,222
2,639
981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
17 / 0 / 8
12,334
1,233
34,813
4,719
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 19
10,299
1,030
11,609
9,096
9,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

329

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_boy234567
Baron Samedi
14
0 / 7 / 0
8,525
853
7,446
14,422
6,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
BrOOfke
Yemoja
14
0 / 3 / 0
9,366
937
5,162
20,184
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Hasao1221
Jing Wei
14
0 / 7 / 0
8,291
829
3,951
18,509
10,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Vertex Form
Erlang Shen
14
0 / 3 / 0
8,232
823
6,975
9,178
8,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
alastor52043
Kukulkan
14
0 / 9 / 0
8,063
806
2,637
11,325
4,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
28
Kills
0
0
Deaths
29
72
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
16
11
L
Baron Samedi
Big_boy234567
Baron Samedi
0
7
0
0
W
Cerberus
3
0
21
13.5
L
Yemoja
BrOOfke
Yemoja
0
3
0
0
L
Jing Wei
Hasao1221
Jing Wei
0
7
0
0
W
Artemis
Lil__Vic_
Artemis
1
0
8
5
W
17
0
8
21
L
Erlang Shen
Vertex Form
Erlang Shen
0
3
0
0
L
Kukulkan
alastor52043
Kukulkan
0
9
0
0
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
26,171
30,857
Taken
73,618
24,306
Mitigated
47,107
4,083
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,367
1,326
0
565
3,270
1,529
0
773
2,497
0
18,015
L
Baron Samedi
Big_boy234567
Baron Samedi
7,446
1,808
725
1,266
14,422
6,021
0
11,254
2,814
32,378
0
W
Cerberus
10,039
1,036
0
2,529
11,133
10,639
0
5,793
5,340
21,765
0
L
Yemoja
BrOOfke
Yemoja
5,162
855
1,426
1,888
20,184
16,979
0
15,734
4,210
14,135
0
L
Jing Wei
Hasao1221
Jing Wei
3,951
2,475
356
1,002
18,509
10,651
0
14,079
4,382
0
19,216
W
Artemis
Lil__Vic_
Artemis
6,222
2,343
0
0
2,639
981
0
1,968
671
0
29,579
W
34,813
2,093
612
333
4,719
1,917
0
2,186
2,533
49,779
0
L
Erlang Shen
Vertex Form
Erlang Shen
6,975
3,202
0
1,634
9,178
8,843
0
6,357
2,657
0
20,576
L
Kukulkan
alastor52043
Kukulkan
2,637
466
0
106
11,325
4,613
0
9,037
2,288
7,151
0
W
11,609
1,348
0
44
9,096
9,240
0
4,525
4,571
25,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
42,477
195
Minions Killed
142
5
Camps Cleared
3
1,014,557
Distance Traveled
787,538
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,022
1,002
31
3
1
205,587
1
L
Baron Samedi
8,525
853
67
7
0
155,116
0
W
Cerberus
9,849
985
38
4
0
209,261
0
L
Yemoja
9,366
937
8
1
0
168,626
0
L
Jing Wei
8,291
829
26
3
0
191,696
0
W
Artemis
9,026
903
55
6
1
195,997
1
W
Zeus
12,334
1,233
42
4
2
210,354
0
L
Erlang Shen
8,232
823
33
3
3
161,671
4
L
Kukulkan
8,063
806
8
1
0
110,429
0
W
Ymir
10,299
1,030
29
3
1
193,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role