Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Fallen2sin
Kali
Level 23
God Stats
8W - 13L
1,397 SR
Queue Stats
79W - 101L
1,363 Elo+
Solo
Ra
Ra
Nivonagi
Ra
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
dosch123456
Jing Wei
Level 18
God Stats
2W - 2L
1,284 SR
Queue Stats
41W - 57L
1,367 Elo+
Party 1
Team Averages
Level 26
1,436 SR
1,416 Elo+

VS

Team Averages
Level 10
1,419 SR
1,315 Elo+
Hun Batz
Hun Batz
Baked-Bean08
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
JT1179
Anhur
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
10W - 23L
1,210 Elo+
Solo
Neith
Neith
KolaIsKute
Neith
Level 16
God Stats
5W - 10L
1,343 SR
Queue Stats
18W - 29L
1,333 Elo+
Solo
Nemesis
Nemesis
LucidDreams571
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Ymir
Ymir
Ulisesjr14
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 0 / 20
11,948
1,195
15,865
8,971
3,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
18
6 / 0 / 29
11,030
1,103
9,079
10,664
11,224
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 6 / 21
11,466
1,147
14,617
12,925
5,686
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
16 / 3 / 24
13,500
1,350
33,202
12,728
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
dosch123456
Jing Wei
19
11 / 4 / 25
11,695
1,170
19,780
11,316
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baked-Bean08
Hun Batz
16
4 / 9 / 6
10,689
1,069
11,657
21,929
12,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
JT1179
Anhur
16
0 / 10 / 6
9,091
909
4,163
14,408
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Neith
15
5 / 3 / 1
10,229
1,023
15,041
11,124
3,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 14 / 5
9,296
930
8,540
22,780
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 12 / 5
9,759
976
9,427
32,247
13,893
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
36
47
Kills
13
13
Deaths
48
119
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
20
18
W
Geb
 
Geb
6
0
29
20.5
L
Hun Batz
Baked-Bean08
Hun Batz
4
9
6
0.78
W
6
6
21
2.75
L
Anhur
JT1179
Anhur
0
10
6
0.3
L
Neith
5
3
1
1.83
L
1
14
5
0.25
W
16
3
24
9.33
L
3
12
5
0.46
W
Jing Wei
dosch123456
Jing Wei
11
4
25
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,543
Damage
48,828
56,604
Taken
102,488
30,597
Mitigated
45,539
20,781
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,865
9,397
0
3,237
8,971
3,700
0
1,157
7,725
0
32,991
W
Geb
 
Geb
9,079
1,265
610
1,491
10,664
11,224
0
1,981
8,562
15,877
0
L
Hun Batz
Baked-Bean08
Hun Batz
11,657
2,598
0
0
21,929
12,542
0
10,510
11,419
0
24,761
W
14,617
7,779
0
3,018
12,925
5,686
0
1,788
11,137
0
19,500
L
Anhur
JT1179
Anhur
4,163
1,992
0
287
14,408
4,824
0
4,791
9,617
0
18,970
L
Neith
15,041
5,512
99
1,033
11,124
3,853
0
2,953
8,171
0
32,200
L
8,540
3,972
0
1,017
22,780
10,427
0
9,129
13,651
0
23,046
W
33,202
8,573
5,270
6,361
12,728
5,714
0
3,005
9,723
59,945
0
L
9,427
629
0
0
32,247
13,893
0
14,898
17,349
18,698
0
W
Jing Wei
dosch123456
Jing Wei
19,780
10,979
0
794
11,316
4,273
0
1,496
9,820
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
49,064
156
Minions Killed
121
8
Camps Cleared
3
924,169
Distance Traveled
812,750
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,948
1,195
35
4
5
214,889
0
W
Geb
11,030
1,103
8
1
0
205,384
0
L
Hun Batz
10,689
1,069
30
3
0
169,488
2
W
Kali
11,466
1,147
8
1
1
178,104
3
L
Anhur
9,091
909
22
2
0
116,484
0
L
Neith
10,229
1,023
31
3
1
178,842
0
L
Nemesis
9,296
930
23
2
1
184,185
1
W
Ra
13,500
1,350
70
7
2
161,215
0
L
Ymir
9,759
976
15
2
1
163,751
0
W
Jing Wei
11,695
1,170
35
4
0
164,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role