Player Matchup

Zhong Kui
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
Level 43
God Stats
2W - 3L
1,300 SR
Queue Stats
53W - 72L
1,419 Elo+
Party 1
Loki
Loki
Ag3Nt G4MBiit x
Loki
Level 57
God Stats
3W - 3L
1,524 SR
Queue Stats
38W - 49L
1,418 Elo+
Party 1
Tyr
Tyr
AgentVulcan
Tyr
Level 107
God Stats
3W - 0L
1,704 SR
Queue Stats
148W - 143L
1,428 Elo+
Party 1
Medusa
Medusa
GoldnProdigy
Medusa
Level 74
God Stats
8W - 4L
1,477 SR
Queue Stats
199W - 179L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
Lil Saint130
Sylvanus
Level 128
God Stats
26W - 15L
1,679 SR
Queue Stats
311W - 314L
1,498 Elo+
Party 1
Team Averages
Level 82
1,537 SR
1,441 Elo+

VS

Team Averages
Level 63
1,662 SR
1,433 Elo+
Geb
Geb
DRiPsLiPz
Geb
Level 88
God Stats
2W - 1L
1,841 SR
Queue Stats
203W - 193L
1,416 Elo+
Party 2
Scylla
Scylla
LastedMoss32748
Scylla
Level 41
God Stats
9W - 6L
1,698 SR
Queue Stats
161W - 162L
1,394 Elo+
Party 3
Sun Wukong
Sun Wukong
Makadoshis1
Sun Wukong
Level 49
God Stats
11W - 10L
1,558 SR
Queue Stats
237W - 236L
1,424 Elo+
Party 3
Bastet
Bastet
RimuruTempest23
Bastet
Level 109
God Stats
7W - 1L
1,746 SR
Queue Stats
226W - 182L
1,504 Elo+
Party 2
Neith
Neith
xxÂîÿxx
Neith
Level 28
God Stats
43W - 50L
1,467 SR
Queue Stats
71W - 82L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
9
3 / 3 / 1
5,777
578
3,574
5,950
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 0
6,172
617
1,962
6,444
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,133
613
6,591
8,224
4,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
6 / 0 / 2
6,566
657
8,291
5,375
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Lil Saint130
Sylvanus
9
0 / 0 / 8
5,955
596
2,779
8,012
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,730
473
2,319
9,476
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 2
5,010
501
2,896
4,475
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Makadoshis1
Sun Wukong
10
2 / 1 / 0
5,926
593
4,183
8,926
4,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 0
6,126
613
5,813
6,455
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
7
0 / 5 / 0
4,479
448
1,751
5,232
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
3
3
1
1.17
W
2
1
0
2
W
1
2
0
0.5
L
0
3
0
0
W
Medusa
6
0
2
7
L
0
2
2
0.5
W
Sylvanus
Lil Saint130
Sylvanus
0
0
8
4
L
Sun Wukong
Makadoshis1
Sun Wukong
2
1
0
2
L
4
1
0
4
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
16,962
34,005
Taken
34,564
15,312
Mitigated
11,626
13,354
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
3,574
309
0
1,388
5,950
2,874
336
1,222
4,548
25,327
0
W
1,962
535
0
2,700
6,444
1,690
0
636
5,731
0
33,251
W
6,591
1,247
0
3,389
8,224
4,878
255
0
8,224
4,382
26,729
L
2,319
568
426
2,295
9,476
3,483
0
1,734
7,654
14,161
0
W
Medusa
8,291
4,307
0
730
5,375
1,615
642
1,159
4,216
0
35,928
L
2,896
280
0
1,358
4,475
1,077
0
1,803
2,470
20,592
0
W
Sylvanus
Lil Saint130
Sylvanus
2,779
553
996
4,151
8,012
4,255
280
1,937
6,015
17,060
0
L
Sun Wukong
Makadoshis1
Sun Wukong
4,183
815
0
3,315
8,926
4,037
0
750
8,176
0
28,767
L
5,813
1,653
0
3,611
6,455
1,692
0
1,713
4,644
0
30,160
L
Neith
1,751
747
0
374
5,232
1,337
0
715
4,517
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
26,271
303
Minions Killed
215
0
Camps Cleared
0
1,051,102
Distance Traveled
987,159
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,777
578
50
5
0
209,577
4
W
Loki
6,172
617
77
8
0
222,371
2
W
Tyr
6,133
613
71
7
0
213,856
1
L
Geb
4,730
473
16
2
0
203,206
3
W
Medusa
6,566
657
67
7
0
216,852
1
L
Scylla
5,010
501
37
4
0
160,752
0
W
Sylvanus
5,955
596
38
4
0
188,446
4
L
Sun Wukong
5,926
593
59
6
0
216,955
1
L
Bastet
6,126
613
77
8
0
226,638
3
L
Neith
4,479
448
26
3
0
179,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role