Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NoKahunas
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Solo
Heimdallr
Heimdallr
PrimitiveLeo
Heimdallr
Level 65
God Stats
5W - 6L
1,451 SR
Queue Stats
52W - 78L
1,381 Elo+
Party 1
Odin
Odin
T4LeDarkfire
Odin
Level 104
God Stats
1W - 1L
1,544 SR
Queue Stats
129W - 139L
1,419 Elo+
Party 1
Arachne
Arachne
War Hound2468
Arachne
Level 88
God Stats
0W - 1L
1,535 SR
Queue Stats
65W - 82L
1,393 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,370 Elo+

VS

Team Averages
Level 85
1,567 SR
1,456 Elo+
Heimdallr
Heimdallr
Ace__God___
Heimdallr
Level 110
God Stats
2W - 3L
1,613 SR
Queue Stats
72W - 70L
1,443 Elo+
Party 3
Olorun
Olorun
HARAKARA
Olorun
Level 89
God Stats
13W - 12L
1,583 SR
Queue Stats
75W - 77L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
MRNUGGET27
Ratatoskr
Level 77
God Stats
7W - 5L
1,521 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
NickyTheSteevs
Sun Wukong
Level 101
God Stats
1W - 0L
1,648 SR
Queue Stats
36W - 25L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
shadoshogun
Kuzenbo
Level 49
God Stats
1W - 0L
1,471 SR
Queue Stats
50W - 53L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 8 / 3
10,779
674
10,785
18,198
6,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
NoKahunas
Jormungandr
19
4 / 5 / 5
12,184
762
18,104
23,235
28,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PrimitiveLeo
Heimdallr
16
0 / 9 / 7
10,059
629
11,791
17,998
7,256
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 8
10,212
638
12,458
22,671
19,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
16
6 / 9 / 2
11,790
737
12,968
20,121
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace__God___
Heimdallr
17
6 / 5 / 19
12,270
767
17,422
14,039
6,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
HARAKARA
Olorun
19
3 / 3 / 20
12,758
797
8,978
15,783
6,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
MRNUGGET27
Ratatoskr
20
20 / 0 / 11
16,144
1,009
27,375
17,904
15,765
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NickyTheSteevs
Sun Wukong
20
8 / 3 / 24
13,712
857
23,301
21,091
21,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
shadoshogun
Kuzenbo
18
2 / 1 / 32
12,967
810
15,359
21,755
33,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
12
Kills
39
39
Deaths
12
25
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
3
0.44
W
Heimdallr
Ace__God___
Heimdallr
6
5
19
3.1
W
Olorun
HARAKARA
Olorun
3
3
20
4.33
W
Ratatoskr
MRNUGGET27
Ratatoskr
20
0
11
25.5
W
Sun Wukong
NickyTheSteevs
Sun Wukong
8
3
24
6.67
L
Jormungandr
NoKahunas
Jormungandr
4
5
5
1.3
L
Heimdallr
PrimitiveLeo
Heimdallr
0
9
7
0.39
L
0
8
8
0.5
L
Arachne
6
9
2
0.78
W
Kuzenbo
shadoshogun
Kuzenbo
2
1
32
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,106
Damage
92,435
102,223
Taken
90,572
70,494
Mitigated
83,616
16,402
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,785
598
3,890
4,369
18,198
6,429
0
5,367
12,158
30,749
0
W
Heimdallr
Ace__God___
Heimdallr
17,422
4,986
0
3,401
14,039
6,051
1,082
6,481
7,517
0
40,442
W
Olorun
HARAKARA
Olorun
8,978
2,750
1,218
8,307
15,783
6,384
1,163
5,321
10,228
74,626
0
W
Ratatoskr
MRNUGGET27
Ratatoskr
27,375
7,456
0
5,647
17,904
15,765
737
6,512
11,045
0
53,188
W
Sun Wukong
NickyTheSteevs
Sun Wukong
23,301
4,252
1,174
5,394
21,091
21,951
726
7,491
13,096
0
52,415
L
Jormungandr
NoKahunas
Jormungandr
18,104
2,713
0
1,349
23,235
28,117
1
4,632
16,243
60,005
0
L
Heimdallr
PrimitiveLeo
Heimdallr
11,791
3,233
0
0
17,998
7,256
1,744
6,424
11,074
0
40,279
L
12,458
1,629
176
2,021
22,671
19,928
0
4,307
17,166
4,726
29,521
L
Arachne
12,968
8,221
402
4,195
20,121
8,764
1,008
3,660
15,362
0
24,549
W
Kuzenbo
shadoshogun
Kuzenbo
15,359
5,278
0
3,734
21,755
33,465
905
6,174
15,243
29,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
67,851
322
Minions Killed
380
5
Camps Cleared
11
1,465,547
Distance Traveled
1,641,389
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,779
674
52
3
1
311,908
1
W
Heimdallr
12,270
767
52
3
0
264,503
1
W
Olorun
12,758
797
150
9
3
276,309
1
W
Ratatoskr
16,144
1,009
82
5
2
414,267
1
W
Sun Wukong
13,712
857
72
5
6
326,785
1
L
Jormungandr
12,184
762
115
7
0
308,652
0
L
Heimdallr
10,059
629
68
4
1
262,962
1
L
Odin
10,212
638
60
4
1
283,741
0
L
Arachne
11,790
737
27
2
2
298,284
3
W
Kuzenbo
12,967
810
24
2
0
359,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role