Player Matchup

Arachne
Arachne
ChairoSatouEN
Arachne
Level 160
God Stats
6W - 1L
1,816 SR
Queue Stats
340W - 62L
1,923 Elo+
Party 2
Kukulkan
Kukulkan
Fixemailverify
Kukulkan
Level 29
God Stats
8W - 1L
2,067 SR
Queue Stats
90W - 6L
2,168 Elo+
Party 2
Gilgamesh
Gilgamesh
HayateLiger
Gilgamesh
Level 156
God Stats
10W - 1L
1,943 SR
Queue Stats
350W - 74L
1,995 Elo+
Party 2
Team Averages
Level 115
1,942 SR
2,029 Elo+

VS

Team Averages
Level 51
1,592 SR
1,466 Elo+
Apollo
Apollo
YourInvidia
Apollo
Level 8
God Stats
2W - 2L
1,761 SR
Queue Stats
5W - 14L
1,404 Elo+
Party 1
Eset
Eset
YourLuxruria
Eset
Level 61
God Stats
3W - 1L
1,507 SR
Queue Stats
36W - 40L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
kingbaka20
Jormungandr
Level 83
God Stats
2W - 2L
1,507 SR
Queue Stats
30W - 47L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
12 / 3 / 12
11,036
849
10,056
15,347
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
9 / 0 / 17
11,266
867
21,523
4,979
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HayateLiger
Gilgamesh
13
6 / 5 / 17
10,124
779
12,344
14,271
17,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 8 / 5
8,874
683
6,164
12,669
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 9 / 3
9,421
725
9,476
14,526
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
kingbaka20
Jormungandr
11
2 / 10 / 2
8,042
619
6,459
21,909
18,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
27
Kills
8
8
Deaths
27
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
3
12
6
W
Kukulkan
9
0
17
17.5
W
Gilgamesh
HayateLiger
Gilgamesh
6
5
17
2.9
L
Apollo
2
8
5
0.56
L
4
9
3
0.61
L
Jormungandr
kingbaka20
Jormungandr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
22,099
34,597
Taken
49,104
24,755
Mitigated
28,648
9,424
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,056
6,657
0
6,738
15,347
5,603
1,926
6,435
8,912
0
38,677
W
Kukulkan
21,523
2,173
0
1,524
4,979
2,048
905
3,422
1,557
62,019
0
W
Gilgamesh
HayateLiger
Gilgamesh
12,344
4,141
0
1,162
14,271
17,104
72
6,751
7,520
3,536
21,111
L
Apollo
6,164
3,752
0
304
12,669
5,018
0
6,993
5,676
0
23,908
L
9,476
2,041
784
2,437
14,526
4,963
0
5,167
9,359
33,164
0
L
Jormungandr
kingbaka20
Jormungandr
6,459
1,826
49
2,135
21,909
18,667
0
10,518
11,391
21,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
26,337
141
Minions Killed
142
9
Camps Cleared
2
710,898
Distance Traveled
539,693
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,036
849
38
3
3
253,743
2
W
Kukulkan
11,266
867
82
6
4
238,266
0
W
Gilgamesh
10,124
779
21
2
2
218,889
6
L
Apollo
8,874
683
61
5
2
190,807
2
L
Eset
9,421
725
49
4
0
189,764
0
L
Jormungandr
8,042
619
32
2
0
159,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role