Player Matchup

Thanatos
Thanatos
HashiraRubyRose
Thanatos
Level 160
God Stats
62W - 27L
1,724 SR
Queue Stats
531W - 289L
1,678 Elo+
Party 3
Sol
Sol
MisterDeez
Sol
Level 160
God Stats
4W - 2L
1,592 SR
Queue Stats
313W - 207L
1,707 Elo+
Party 3
Yemoja
Yemoja
Nyrο
Yemoja
Level 54
God Stats
1W - 0L
1,141 SR
Queue Stats
27W - 12L
1,785 Elo+
Party 3
Chaac
Chaac
Platpression
Chaac
Level 47
God Stats
2W - 0L
1,742 SR
Queue Stats
32W - 18L
1,856 Elo+
Party 3
Hou Yi
Hou Yi
Vinders
Hou Yi
Level 160
God Stats
12W - 8L
1,767 SR
Queue Stats
290W - 174L
1,781 Elo+
Party 3
Team Averages
Level 116
1,593 SR
1,761 Elo+

VS

Team Averages
Level 92
1,632 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MadRabioso
Anhur
Level 30
God Stats
1W - 3L
1,404 SR
Queue Stats
103W - 109L
1,642 Elo+
Party 1
Janus
Janus
PurpleBread
Janus
Level 107
God Stats
17W - 20L
1,529 SR
Queue Stats
378W - 373L
1,472 Elo+
Party 2
Cerberus
Cerberus
Rowdey22
Cerberus
Level 127
God Stats
2W - 1L
1,958 SR
Queue Stats
280W - 289L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
Tronzzer
Sylvanus
Level 47
God Stats
4W - 2L
1,769 SR
Queue Stats
159W - 184L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
3 / 1 / 0
3,791
758
1,904
3,156
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 1 / 2
4,228
846
2,177
2,675
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Nyrο
Yemoja
5
0 / 1 / 6
3,671
734
979
2,953
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 5
3,552
710
1,336
3,036
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Vinders
Hou Yi
6
5 / 1 / 1
3,986
797
2,973
3,208
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
3 / 2 / 1
3,948
790
1,254
3,761
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
4
1 / 3 / 1
3,422
684
708
2,374
596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 1
2,812
562
1,331
1,707
154
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rowdey22
Cerberus
3
0 / 2 / 2
2,980
596
807
2,749
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Tronzzer
Sylvanus
4
0 / 3 / 2
2,864
573
1,081
4,005
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
1
1.75
W
Thanatos
3
1
0
3
L
Anhur
1
3
1
0.5
W
2
1
2
3
W
Yemoja
Nyrο
Yemoja
0
1
6
3
W
1
1
5
3.5
L
0
1
1
0.5
L
Cerberus
Rowdey22
Cerberus
0
2
2
0.5
L
Sylvanus
Tronzzer
Sylvanus
0
3
2
0.33
W
Hou Yi
Vinders
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,369
Damage
5,181
15,028
Taken
14,596
4,598
Mitigated
4,122
8,980
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,254
456
0
2,602
3,761
877
0
486
3,275
0
10,010
W
Thanatos
1,904
646
0
2,946
3,156
629
0
513
2,097
0
12,945
L
Anhur
708
367
0
335
2,374
596
0
257
2,117
0
6,431
W
2,177
1,260
0
1,332
2,675
586
1,110
623
1,868
15,231
0
W
Yemoja
Nyrο
Yemoja
979
433
827
1,508
2,953
1,527
154
379
2,574
6,666
0
W
1,336
267
0
1,121
3,036
1,146
400
944
2,092
0
8,840
L
1,331
237
0
75
1,707
154
0
0
1,707
6,616
0
L
Cerberus
Rowdey22
Cerberus
807
60
0
523
2,749
1,285
0
1,656
1,093
3,838
0
L
Sylvanus
Tronzzer
Sylvanus
1,081
575
0
516
4,005
1,210
0
757
3,248
3,600
0
W
Hou Yi
Vinders
Hou Yi
2,973
1,856
0
1,246
3,208
710
92
576
2,566
0
14,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,228
Gold Earned
16,026
133
Minions Killed
80
0
Camps Cleared
0
476,753
Distance Traveled
362,920
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,948
790
28
6
0
97,897
2
W
Thanatos
3,791
758
36
7
0
107,621
1
L
Anhur
3,422
684
17
3
0
87,633
1
W
Sol
4,228
846
31
6
0
96,063
0
W
Yemoja
3,671
734
11
2
0
74,905
2
W
Chaac
3,552
710
24
5
0
104,203
0
L
Janus
2,812
562
7
1
0
49,601
1
L
Cerberus
2,980
596
17
3
0
49,719
0
L
Sylvanus
2,864
573
11
2
0
78,070
0
W
Hou Yi
3,986
797
31
6
0
93,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role