Player Matchup

Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FreemanC346
Olorun
Level 29
God Stats
2W - 1L
1,515 SR
Queue Stats
41W - 26L
1,634 Elo+
Party 2
Da Ji
Da Ji
GayishJew1400
Da Ji
Level 18
God Stats
25W - 23L
1,500 SR
Queue Stats
94W - 84L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
LizardGizardd
Kuzenbo
Level 22
God Stats
10W - 7L
1,580 SR
Queue Stats
15W - 12L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
feyuh
Xbalanque
Level 27
God Stats
26W - 23L
1,429 SR
Queue Stats
76W - 77L
1,411 Elo+
Party 2
Team Averages
Level 25
1,505 SR
1,490 Elo+

VS

Team Averages
Level 23
1,524 SR
1,441 Elo+
King Arthur
King Arthur
FrostyMeRker
King Arthur
Level 29
God Stats
2W - 4L
1,457 SR
Queue Stats
13W - 17L
1,438 Elo+
Party 1
Geb
Geb
JFenno
Geb
Level 29
God Stats
19W - 14L
1,595 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 1
Medusa
Medusa
KendraPizza1738
Medusa
Level 17
God Stats
8W - 7L
1,449 SR
Queue Stats
13W - 11L
1,379 Elo+
Solo
Chaac
Chaac
Snailer59
Chaac
Level 17
God Stats
18W - 8L
1,621 SR
Queue Stats
27W - 22L
1,432 Elo+
Solo
Hun Batz
Hun Batz
evrMore
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 2 / 1
6,932
693
7,672
5,821
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
10
4 / 0 / 2
6,365
637
4,422
3,299
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 0 / 4
5,919
592
4,087
5,243
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
9
2 / 0 / 3
5,601
560
1,038
3,891
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
feyuh
Xbalanque
9
3 / 0 / 4
5,693
569
2,791
4,055
1,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostyMeRker
King Arthur
7
0 / 4 / 1
4,496
450
1,952
7,416
3,186
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
JFenno
Geb
8
1 / 1 / 0
5,251
525
1,504
4,624
1,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 5 / 0
3,814
381
1,514
4,692
715
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Snailer59
Chaac
8
1 / 2 / 0
5,092
509
1,249
5,105
2,302
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
evrMore
Hun Batz
7
0 / 5 / 0
4,432
443
2,579
7,216
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
1
2.75
W
Olorun
4
0
2
5
L
King Arthur
FrostyMeRker
King Arthur
0
4
1
0.13
W
3
0
4
5
L
Geb
JFenno
Geb
1
1
0
1
L
0
5
0
0
W
Kuzenbo
2
0
3
3.5
L
Chaac
Snailer59
Chaac
1
2
0
0.5
L
Hun Batz
evrMore
Hun Batz
0
5
0
0
W
Xbalanque
feyuh
Xbalanque
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
8,798
22,309
Taken
29,053
10,041
Mitigated
9,544
7,864
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,672
1,850
0
1,462
5,821
2,706
1,429
479
5,342
0
39,216
W
Olorun
4,422
1,780
61
1,453
3,299
1,328
2,459
0
3,299
29,617
3,924
L
King Arthur
FrostyMeRker
King Arthur
1,952
236
0
179
7,416
3,186
0
2,711
4,631
0
14,231
W
4,087
624
0
3,158
5,243
1,525
129
74
5,169
0
31,484
L
Geb
JFenno
Geb
1,504
64
641
455
4,624
1,423
0
342
4,190
9,959
0
L
1,514
766
0
233
4,692
715
0
437
4,212
0
11,852
W
Kuzenbo
1,038
559
0
832
3,891
3,395
407
614
3,277
8,904
0
L
Chaac
Snailer59
Chaac
1,249
69
0
510
5,105
2,302
416
0
4,690
0
22,248
L
Hun Batz
evrMore
Hun Batz
2,579
846
0
1,499
7,216
1,918
0
1,349
5,779
0
19,164
W
Xbalanque
feyuh
Xbalanque
2,791
1,331
0
898
4,055
1,087
439
337
3,718
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
23,085
303
Minions Killed
155
0
Camps Cleared
0
964,170
Distance Traveled
847,123
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,932
693
84
8
0
170,776
0
W
Olorun
6,365
637
75
8
0
179,009
1
L
King Arthur
4,496
450
23
2
0
192,022
0
W
Da Ji
5,919
592
57
6
0
231,907
0
L
Geb
5,251
525
14
1
0
183,660
0
L
Medusa
3,814
381
24
2
0
128,387
0
W
Kuzenbo
5,601
560
22
2
0
196,853
0
L
Chaac
5,092
509
48
5
0
199,122
0
L
Hun Batz
4,432
443
46
5
0
143,932
0
W
Xbalanque
5,693
569
65
7
0
185,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role