Player Matchup

Jing Wei
Jing Wei
Chambeh3
Jing Wei
Level 121
God Stats
3W - 0L
1,668 SR
Queue Stats
71W - 86L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
Enchanted-Writer
Baron Samedi
Level 27
God Stats
33W - 34L
1,418 SR
Queue Stats
47W - 52L
1,294 Elo+
Party 2
Geb
Geb
Olympus Burn
Geb
Level 28
God Stats
4W - 4L
1,450 SR
Queue Stats
56W - 67L
1,284 Elo+
Party 2
Team Averages
Level 59
1,512 SR
1,296 Elo+

VS

Team Averages
Level 16
1,485 SR
1,204 Elo+
Ra
Ra
CrucialGalaxy
Ra
Level 18
God Stats
8W - 10L
1,784 SR
Queue Stats
16W - 31L
1,165 Elo+
Party 1
Cliodhna
Cliodhna
Zombieslayer6189
Cliodhna
Level 25
God Stats
8W - 18L
1,506 SR
Queue Stats
16W - 32L
1,166 Elo+
Party 1
Fenrir
Fenrir
zomBslayer6
Fenrir
Level 6
God Stats
0W - 11L
1,164 SR
Queue Stats
3W - 16L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chambeh3
Jing Wei
18
20 / 7 / 7
14,487
905
32,388
24,768
7,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Enchanted-Writer
Baron Samedi
14
6 / 6 / 12
11,467
717
5,456
11,076
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 19
12,588
787
8,277
14,687
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 10
11,207
700
11,551
14,709
5,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
10 / 10 / 4
12,299
769
19,798
18,114
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
12
2 / 10 / 8
9,766
610
9,920
21,622
11,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
30
Kills
16
16
Deaths
30
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chambeh3
Jing Wei
20
7
7
3.36
L
4
10
10
0.9
W
Baron Samedi
Enchanted-Writer
Baron Samedi
6
6
12
2
W
4
3
19
4.5
L
10
10
4
1.2
L
Fenrir
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
41,269
50,531
Taken
54,445
30,298
Mitigated
22,994
15,370
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chambeh3
Jing Wei
32,388
28,044
0
11,749
24,768
7,853
2,031
6,147
18,621
0
65,102
L
11,551
1,004
449
1,834
14,709
5,050
480
3,661
11,048
30,878
0
W
Baron Samedi
Enchanted-Writer
Baron Samedi
5,456
1,077
1,194
1,094
11,076
8,383
0
2,882
8,194
25,669
0
W
8,277
1,285
35
1,298
14,687
14,062
265
2,726
11,961
16,768
0
L
19,798
1,896
0
324
18,114
6,259
1,025
3,909
14,205
0
38,373
L
Fenrir
9,920
2,383
0
1,620
21,622
11,685
0
6,900
14,722
0
26,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
33,272
143
Minions Killed
104
1
Camps Cleared
4
734,464
Distance Traveled
690,562
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,487
905
70
4
1
262,778
0
L
Ra
11,207
700
40
3
2
216,092
1
W
Baron Samedi
11,467
717
51
3
0
183,423
0
W
Geb
12,588
787
22
1
0
288,263
0
L
Cliodhna
12,299
769
35
2
0
236,892
0
L
Fenrir
9,766
610
29
2
2
237,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role