Player Matchup

Anhur
Anhur
Jaxxere YT
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,863 Elo+
Party 2
Loki
Loki
Solbi_-
Loki
Level 8
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Mulan
Mulan
YoMomLuvMe-
Mulan
Level 28
God Stats
2W - 5L
1,257 SR
Queue Stats
150W - 139L
1,518 Elo+
Solo
Cthulhu
Cthulhu
boogaman5132
Cthulhu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 28L
1,510 Elo+
Solo
Tiamat
Tiamat
jadisandjalen
Tiamat
Level 29
God Stats
0W - 1L
1,685 SR
Queue Stats
9W - 7L
1,518 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,562 Elo+

VS

Team Averages
Level 20
1,563 SR
1,503 Elo+
Poseidon
Poseidon
Etherville1030
Poseidon
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo
Achilles
Achilles
RedAdeptRogue
Achilles
Level 25
God Stats
11W - 16L
1,439 SR
Queue Stats
30W - 34L
1,492 Elo+
Party 1
Medusa
Medusa
XxCumDumpxX_666
Medusa
Level 26
God Stats
13W - 14L
1,478 SR
Queue Stats
29W - 33L
1,501 Elo+
Party 1
Chang'e
Chang'e
cgooch11
Chang'e
Level 16
God Stats
1W - 0L
1,689 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Bastet
Bastet
eL-Chunion
Bastet
Level 22
God Stats
6W - 0L
1,711 SR
Queue Stats
183W - 123L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 7 / 4
7,162
341
4,631
12,740
3,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Solbi_-
Loki
13
4 / 8 / 2
8,822
420
5,451
14,175
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 6 / 4
11,947
569
15,542
22,363
19,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
boogaman5132
Cthulhu
13
2 / 5 / 2
8,410
400
8,023
13,523
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 8 / 3
9,870
470
10,517
17,355
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 7 / 9
8,668
413
2,483
8,021
2,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
RedAdeptRogue
Achilles
16
2 / 1 / 17
10,882
518
6,219
13,808
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 4 / 10
10,866
517
11,139
11,578
4,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
cgooch11
Chang'e
15
4 / 5 / 9
9,592
457
7,605
13,636
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
eL-Chunion
Bastet
20
21 / 1 / 4
13,659
650
31,812
20,888
10,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
17
Kills
34
34
Deaths
18
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
7
9
0.64
L
Anhur
0
7
4
0.29
W
Achilles
RedAdeptRogue
Achilles
2
1
17
10.5
L
Loki
Solbi_-
Loki
4
8
2
0.63
W
7
4
10
3
L
7
6
4
1.5
L
Cthulhu
boogaman5132
Cthulhu
2
5
2
0.6
W
Chang'e
cgooch11
Chang'e
4
5
9
1.7
W
Bastet
eL-Chunion
Bastet
21
1
4
23
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,164
Damage
59,258
80,156
Taken
67,931
42,772
Mitigated
40,096
13,359
Healing
27,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
2,483
883
0
0
8,021
2,379
92
2,263
5,409
27,000
0
L
Anhur
4,631
1,363
0
1,469
12,740
3,400
216
1,241
11,464
0
29,560
W
Achilles
RedAdeptRogue
Achilles
6,219
1,811
377
4,206
13,808
17,837
374
4,075
8,826
0
28,769
L
Loki
Solbi_-
Loki
5,451
1,466
0
1,534
14,175
4,574
1,303
2,797
11,295
0
34,465
W
11,139
5,860
202
3,573
11,578
4,244
4,654
3,549
7,859
0
56,532
L
15,542
2,135
0
6,468
22,363
19,319
265
2,355
19,764
12,163
89,772
L
Cthulhu
boogaman5132
Cthulhu
8,023
385
0
1,429
13,523
8,682
0
1,469
12,016
36,688
0
W
Chang'e
cgooch11
Chang'e
7,605
900
2,545
5,000
13,636
4,671
1,641
4,175
9,183
37,564
0
W
Bastet
eL-Chunion
Bastet
31,812
10,953
0
11,195
20,888
10,965
1,857
5,188
15,360
0
115,579
L
10,517
277
171
2,288
17,355
6,797
273
1,678
15,529
47,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
53,667
442
Minions Killed
428
0
Camps Cleared
0
1,762,869
Distance Traveled
1,937,485
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,668
413
63
3
0
372,870
6
L
Anhur
7,162
341
55
3
0
336,483
0
W
Achilles
10,882
518
34
2
0
371,367
8
L
Loki
8,822
420
70
3
0
359,347
1
W
Medusa
10,866
517
101
5
0
370,748
2
L
Mulan
11,947
569
173
8
0
385,777
4
L
Cthulhu
8,410
400
56
3
0
334,889
2
W
Chang'e
9,592
457
68
3
0
371,789
2
W
Bastet
13,659
650
162
8
0
450,711
4
L
Tiamat
9,870
470
88
4
0
346,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role