Player Matchup

Fenrir
Fenrir
CrayzeKay
Fenrir
Level 78
God Stats
31W - 26L
1,564 SR
Queue Stats
116W - 155L
1,298 Elo+
Party 2
Chaac
Chaac
Tobi Blackwing
Chaac
Level 101
God Stats
7W - 4L
1,589 SR
Queue Stats
29W - 47L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Z0MBIE GRIFFIN
Morgan Le Fay
Level 47
God Stats
10W - 5L
1,560 SR
Queue Stats
137W - 170L
1,256 Elo+
Party 2
Team Averages
Level 75
1,571 SR
1,280 Elo+

VS

Team Averages
Level 48
1,433 SR
1,247 Elo+
Bellona
Bellona
Flirty Imp
Bellona
Level 12
God Stats
5W - 10L
1,419 SR
Queue Stats
8W - 15L
1,212 Elo+
Party 1
Hun Batz
Hun Batz
Muk8508
Hun Batz
Level 63
God Stats
9W - 13L
1,422 SR
Queue Stats
140W - 186L
1,225 Elo+
Party 1
Yemoja
Yemoja
XObubblyBoyOX
Yemoja
Level 69
God Stats
12W - 15L
1,458 SR
Queue Stats
257W - 347L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrayzeKay
Fenrir
15
7 / 3 / 15
12,498
694
13,095
14,528
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 2 / 13
13,162
731
15,429
13,983
8,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Z0MBIE GRIFFIN
Morgan Le Fay
18
14 / 1 / 11
13,982
777
23,461
10,393
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flirty Imp
Bellona
12
2 / 12 / 3
10,067
559
10,380
22,026
14,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Muk8508
Hun Batz
14
2 / 6 / 2
10,710
595
8,444
15,748
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 12 / 4
10,697
594
10,216
22,579
13,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
30
Kills
6
6
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CrayzeKay
Fenrir
7
3
15
4.83
L
Bellona
Flirty Imp
Bellona
2
12
3
0.29
L
Hun Batz
Muk8508
Hun Batz
2
6
2
0.5
W
9
2
13
7.75
L
2
12
4
0.33
W
Morgan Le Fay
Z0MBIE GRIFFIN
Morgan Le Fay
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,985
Damage
29,040
38,904
Taken
60,353
23,768
Mitigated
34,201
13,041
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CrayzeKay
Fenrir
13,095
3,208
0
4,798
14,528
10,673
530
4,087
10,046
0
43,411
L
Bellona
Flirty Imp
Bellona
10,380
3,477
0
2,532
22,026
14,927
0
7,249
14,777
0
18,362
L
Hun Batz
Muk8508
Hun Batz
8,444
1,436
0
512
15,748
5,326
0
6,124
9,624
0
32,953
W
15,429
2,489
176
4,887
13,983
8,750
0
2,937
10,016
0
32,844
L
10,216
1,806
1,862
1,453
22,579
13,948
0
10,469
12,110
24,949
0
W
Morgan Le Fay
Z0MBIE GRIFFIN
Morgan Le Fay
23,461
1,365
291
2,889
10,393
4,345
1,244
3,247
6,870
69,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
31,474
191
Minions Killed
103
13
Camps Cleared
3
929,129
Distance Traveled
839,929
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,498
694
52
3
7
313,285
0
L
Bellona
10,067
559
16
1
0
264,012
0
L
Hun Batz
10,710
595
60
3
3
309,609
3
W
Chaac
13,162
731
44
2
4
283,988
0
L
Yemoja
10,697
594
27
2
0
266,308
3
W
Morgan Le Fay
13,982
777
95
5
2
331,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role