Player Matchup

Neith
Neith
BiscIT83
Neith
Level 25
God Stats
22W - 21L
1,527 SR
Queue Stats
45W - 47L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Scasy
Cthulhu
Level 81
God Stats
9W - 14L
1,429 SR
Queue Stats
90W - 128L
1,443 Elo+
Party 2
Kali
Kali
VolticImpulse
Kali
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 89L
1,441 Elo+
Party 2
Team Averages
Level 58
1,485 SR
1,446 Elo+

VS

Team Averages
Level 16
1,518 SR
1,267 Elo+
Hun Batz
Hun Batz
RedBaron126
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 1
Merlin
Merlin
Squidanator
Merlin
Level 25
God Stats
5W - 4L
1,553 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 1
Nemesis
Nemesis
kerragin
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiscIT83
Neith
18
10 / 0 / 7
12,603
741
13,657
4,819
2,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Scasy
Cthulhu
18
8 / 0 / 10
13,643
803
18,333
21,954
27,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 5
9,205
541
2,649
2,853
1,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RedBaron126
Hun Batz
10
0 / 5 / 0
8,613
507
1,402
9,337
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
0 / 4 / 0
8,978
528
10,536
13,000
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
kerragin
Nemesis
12
0 / 9 / 0
8,620
507
8,634
20,685
9,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
18
Kills
0
0
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
BiscIT83
Neith
10
0
7
13.5
L
Hun Batz
RedBaron126
Hun Batz
0
5
0
0
W
Cthulhu
Scasy
Cthulhu
8
0
10
13
L
Merlin
0
4
0
0
W
0
0
5
2.5
L
Nemesis
kerragin
Nemesis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,639
Damage
20,572
29,626
Taken
43,022
30,992
Mitigated
17,908
17,500
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BiscIT83
Neith
13,657
7,554
0
3,590
4,819
2,133
1,719
2,052
2,767
0
57,925
L
Hun Batz
RedBaron126
Hun Batz
1,402
616
0
15
9,337
3,445
0
4,213
5,124
0
15,175
W
Cthulhu
Scasy
Cthulhu
18,333
1,421
316
12,472
21,954
27,636
516
7,749
13,986
53,970
0
L
Merlin
10,536
247
545
1,980
13,000
5,247
0
6,676
6,324
52,370
0
W
2,649
1,003
26
1,096
2,853
1,223
0
1,253
1,600
0
10,909
L
Nemesis
kerragin
Nemesis
8,634
3,386
637
3,358
20,685
9,216
0
8,099
12,586
0
15,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
26,211
194
Minions Killed
117
7
Camps Cleared
5
731,425
Distance Traveled
798,791
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,603
741
112
7
2
337,762
3
L
Hun Batz
8,613
507
30
2
4
234,777
1
W
Cthulhu
13,643
803
65
4
2
305,454
2
L
Merlin
8,978
528
65
4
0
296,402
2
W
Kali
9,205
541
17
1
3
88,209
1
L
Nemesis
8,620
507
22
1
1
267,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role