Player Matchup

Chronos
Chronos
ExaltedImmortal
Chronos
Level 127
God Stats
0W - 1L
1,665 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Hou Yi
Hou Yi
I Meshi I
Hou Yi
Level 60
God Stats
0W - 1L
1,815 SR
Queue Stats
4W - 3L
1,561 Elo+
Solo
Horus
Horus
vDXp_
Horus
Level 108
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Team Averages
Level 98
1,703 SR
1,539 Elo+

VS

Team Averages
Level 109
1,580 SR
1,435 Elo+
Gilgamesh
Gilgamesh
Hihuu691
Gilgamesh
Level 127
God Stats
19W - 10L
1,623 SR
Queue Stats
83W - 84L
1,408 Elo+
Solo
Guan Yu
Guan Yu
PommesPanzer-229
Guan Yu
Level 160
God Stats
8W - 3L
1,848 SR
Queue Stats
289W - 230L
1,502 Elo+
Solo
Horus
Horus
epee495
Horus
Level 40
God Stats
1W - 1L
1,270 SR
Queue Stats
13W - 19L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,488
624
10,278
9,183
2,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
I Meshi I
Hou Yi
10
0 / 5 / 1
6,749
562
3,979
7,417
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
vDXp_
Horus
11
1 / 5 / 2
7,308
609
4,432
12,487
7,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hihuu691
Gilgamesh
14
1 / 1 / 12
8,431
703
12,469
9,886
5,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 0 / 5
9,733
811
11,398
10,099
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
epee495
Horus
10
4 / 2 / 4
8,407
701
998
5,203
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Gilgamesh
Hihuu691
Gilgamesh
1
1
12
7
L
Hou Yi
I Meshi I
Hou Yi
0
5
1
0.1
W
8
0
5
10.5
W
Horus
epee495
Horus
4
2
4
3
L
Horus
vDXp_
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
24,865
29,087
Taken
25,188
11,623
Mitigated
15,251
5,007
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,278
3,253
0
1,256
9,183
2,892
0
30
8,884
31,896
1,815
W
Gilgamesh
Hihuu691
Gilgamesh
12,469
3,095
464
1,032
9,886
5,544
212
3,422
6,464
0
25,005
L
Hou Yi
I Meshi I
Hou Yi
3,979
1,975
0
0
7,417
1,678
0
396
6,918
0
13,525
W
11,398
2,097
1,627
5,267
10,099
6,202
814
4,278
5,821
0
59,020
W
Horus
epee495
Horus
998
475
758
1,350
5,203
3,505
78
1,966
3,237
0
2,072
L
Horus
vDXp_
Horus
4,432
2,035
1,211
2,540
12,487
7,053
0
0
12,178
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,545
Gold Earned
26,571
106
Minions Killed
154
3
Camps Cleared
9
593,862
Distance Traveled
612,103
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,488
624
65
5
2
216,435
4
W
Gilgamesh
8,431
703
30
3
2
233,647
3
L
Hou Yi
6,749
562
27
2
1
163,781
1
W
Guan Yu
9,733
811
122
10
7
242,168
3
W
Horus
8,407
701
2
0
0
136,288
1
L
Horus
7,308
609
14
1
0
213,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role