Player Matchup

Fafnir
Fafnir
BigPenizMan
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,591 Elo+
Party 1
Medusa
Medusa
Figgy
Medusa
Level 27
God Stats
3W - 1L
1,644 SR
Queue Stats
51W - 28L
1,599 Elo+
Party 1
Thor
Thor
churriis
Thor
Level 102
God Stats
6W - 5L
1,443 SR
Queue Stats
140W - 129L
1,413 Elo+
Solo
The Morrigan
The Morrigan
tranquiltempest1
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDarkiplierXx
Gilgamesh
Level 28
God Stats
3W - 3L
1,670 SR
Queue Stats
40W - 25L
1,583 Elo+
Party 1
Team Averages
Level 48
1,552 SR
1,559 Elo+

VS

Team Averages
Level 38
1,540 SR
1,440 Elo+
Geb
Geb
ASM2WAYBEZ
Geb
Level 67
God Stats
20W - 8L
1,621 SR
Queue Stats
121W - 115L
1,491 Elo+
Party 2
Chang'e
Chang'e
FoxFireLove
Chang'e
Level 14
God Stats
4W - 7L
1,279 SR
Queue Stats
6W - 13L
1,261 Elo+
Party 3
Sylvanus
Sylvanus
I R G Bot
Sylvanus
Level 26
God Stats
10W - 9L
1,580 SR
Queue Stats
89W - 68L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
Yup im Rach
Cliodhna
Level 18
God Stats
7W - 4L
1,720 SR
Queue Stats
44W - 35L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
moonstone121286
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 0 / 10
6,603
550
7,937
9,801
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Figgy
Medusa
10
5 / 5 / 4
6,251
521
9,295
8,909
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
5 / 2 / 4
7,423
619
5,217
7,520
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
tranquiltempest1
The Morrigan
11
1 / 1 / 3
6,632
553
3,837
3,474
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xXDarkiplierXx
Gilgamesh
12
4 / 0 / 1
7,179
598
6,589
6,952
4,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,015
501
5,430
11,709
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
FoxFireLove
Chang'e
9
1 / 4 / 1
5,587
466
1,142
5,321
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
I R G Bot
Sylvanus
10
3 / 4 / 3
6,520
543
10,348
11,876
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Yup im Rach
Cliodhna
10
0 / 3 / 2
5,847
487
1,869
10,321
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
moonstone121286
Amaterasu
11
3 / 1 / 0
6,485
540
4,143
7,208
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
8
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Fafnir
0
0
10
5
W
Medusa
Figgy
Medusa
5
5
4
1.4
L
Chang'e
FoxFireLove
Chang'e
1
4
1
0.38
L
Sylvanus
I R G Bot
Sylvanus
3
4
3
1.13
L
Cliodhna
Yup im Rach
Cliodhna
0
3
2
0.33
W
Thor
5
2
4
3.5
L
Amaterasu
moonstone121286
Amaterasu
3
1
0
3
W
The Morrigan
tranquiltempest1
The Morrigan
1
1
3
2.5
W
Gilgamesh
xXDarkiplierXx
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
22,932
36,656
Taken
46,435
19,066
Mitigated
27,693
11,708
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,430
738
0
1,595
11,709
10,018
0
4,256
7,453
10,771
0
W
Fafnir
7,937
2,631
341
4,630
9,801
8,426
0
6,031
3,770
17,380
0
W
Medusa
Figgy
Medusa
9,295
4,567
0
1,083
8,909
2,849
0
5,643
3,266
0
31,011
L
Chang'e
FoxFireLove
Chang'e
1,142
163
174
914
5,321
1,589
410
2,085
3,236
14,817
0
L
Sylvanus
I R G Bot
Sylvanus
10,348
3,875
2,513
4,503
11,876
8,023
390
3,999
7,877
32,717
10,378
L
Cliodhna
Yup im Rach
Cliodhna
1,869
216
33
3,349
10,321
3,343
0
861
9,460
0
30,323
W
Thor
5,217
1,059
0
2,909
7,520
2,311
0
2,063
5,457
0
39,952
L
Amaterasu
moonstone121286
Amaterasu
4,143
1,372
0
1,377
7,208
4,720
0
1,799
5,409
0
24,514
W
The Morrigan
tranquiltempest1
The Morrigan
3,837
639
0
454
3,474
1,410
680
311
3,163
30,102
2,375
W
Gilgamesh
xXDarkiplierXx
Gilgamesh
6,589
1,316
0
2,291
6,952
4,070
276
1,505
5,447
6,539
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
30,454
292
Minions Killed
231
0
Camps Cleared
0
1,140,182
Distance Traveled
1,073,909
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,015
501
8
1
0
210,779
1
W
Fafnir
6,603
550
22
2
0
235,672
0
W
Medusa
6,251
521
39
3
0
237,097
1
L
Chang'e
5,587
466
25
2
0
171,897
2
L
Sylvanus
6,520
543
76
6
0
198,643
0
L
Cliodhna
5,847
487
63
5
0
223,600
0
W
Thor
7,423
619
86
7
0
237,081
1
L
Amaterasu
6,485
540
59
5
0
268,990
2
W
The Morrigan
6,632
553
65
5
0
208,893
3
W
Gilgamesh
7,179
598
80
7
0
221,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role