Player Matchup

Charybdis
Charybdis
Houston15txam
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
IM_STUCKID
Nemesis
Level 27
God Stats
7W - 11L
1,256 SR
Queue Stats
363W - 370L
1,303 Elo+
Solo
Cthulhu
Cthulhu
Nomercey99
Cthulhu
Level 21
God Stats
0W - 2L
1,324 SR
Queue Stats
26W - 20L
1,442 Elo+
Solo
Ra
Ra
Not_Griffith
Ra
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 119L
1,470 Elo+
Solo
Jormungandr
Jormungandr
unluckywolf
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,443 Elo+

VS

Team Averages
Level 17
1,454 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lllanes
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,330 Elo+
Solo
King Arthur
King Arthur
SenisPlayer5428
King Arthur
Level 12
God Stats
2W - 3L
1,169 SR
Queue Stats
17W - 14L
1,514 Elo+
Party 1
Neith
Neith
TheLovingDead
Neith
Level 18
God Stats
24W - 16L
1,603 SR
Queue Stats
32W - 31L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
YepSadge
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Houston15txam
Charybdis
11
0 / 9 / 2
6,705
373
3,083
10,905
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
IM_STUCKID
Nemesis
13
0 / 6 / 5
7,691
427
4,494
13,477
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Nomercey99
Cthulhu
13
4 / 5 / 2
8,627
479
9,756
16,801
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 1 / 2
10,386
577
11,596
14,083
6,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
unluckywolf
Jormungandr
11
2 / 11 / 3
7,120
396
4,062
18,660
10,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 3 / 3
8,704
484
5,622
8,695
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
12
4 / 4 / 6
8,111
451
4,584
14,124
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SenisPlayer5428
King Arthur
12
7 / 3 / 10
8,675
482
14,869
17,323
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 4 / 8
9,917
551
9,431
12,199
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YepSadge
Kukulkan
17
11 / 3 / 7
11,203
622
21,541
11,076
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
15
Kills
32
32
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
3
1.5
L
Charybdis
Houston15txam
Charybdis
0
9
2
0.11
L
Nemesis
IM_STUCKID
Nemesis
0
6
5
0.42
W
Set
4
4
6
1.75
L
Cthulhu
Nomercey99
Cthulhu
4
5
2
1
L
9
1
2
10
W
King Arthur
SenisPlayer5428
King Arthur
7
3
10
4
W
7
4
8
2.75
W
Kukulkan
YepSadge
Kukulkan
11
3
7
4.83
L
Jormungandr
unluckywolf
Jormungandr
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
56,047
73,926
Taken
63,417
39,700
Mitigated
31,785
15,053
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,622
637
71
2,116
8,695
3,405
528
2,716
5,933
38,362
0
L
Charybdis
Houston15txam
Charybdis
3,083
1,142
0
504
10,905
3,035
0
4,068
6,706
0
26,586
L
Nemesis
IM_STUCKID
Nemesis
4,494
1,639
0
3,240
13,477
4,941
329
2,839
10,393
0
45,802
W
Set
4,584
2,058
378
5,325
14,124
5,177
522
5,516
8,448
0
27,526
L
Cthulhu
Nomercey99
Cthulhu
9,756
1,695
0
4,256
16,801
14,663
0
6,740
9,552
29,847
0
L
11,596
989
1,238
5,565
14,083
6,648
32
5,551
8,072
78,511
0
W
King Arthur
SenisPlayer5428
King Arthur
14,869
2,788
0
1,773
17,323
13,766
262
7,788
8,812
0
38,337
W
9,431
4,562
0
3,341
12,199
4,995
5,637
3,103
9,096
0
68,191
W
Kukulkan
YepSadge
Kukulkan
21,541
3,006
0
2,571
11,076
4,442
1,244
5,090
5,714
79,819
0
L
Jormungandr
unluckywolf
Jormungandr
4,062
895
0
250
18,660
10,413
10
7,519
10,938
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
46,610
338
Minions Killed
404
0
Camps Cleared
0
1,616,011
Distance Traveled
1,552,793
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,704
484
78
4
0
269,538
5
L
Charybdis
6,705
373
45
3
0
287,487
2
L
Nemesis
7,691
427
71
4
0
345,767
0
W
Set
8,111
451
42
2
0
359,698
0
L
Cthulhu
8,627
479
63
4
0
316,758
4
L
Ra
10,386
577
135
8
0
368,290
3
W
King Arthur
8,675
482
42
2
0
329,084
4
W
Neith
9,917
551
118
7
0
274,055
0
W
Kukulkan
11,203
622
124
7
0
320,418
2
L
Jormungandr
7,120
396
24
1
0
297,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role