Player Matchup

Artio
Artio
Bronze II
 
Artio
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Lazydreams01
Loki
Silver I
Level 144
God Stats
3W - 1L
1,674 SR
Queue Stats
80W - 84L
1,211 MMR
Solo
Hou Yi
Hou Yi
Silver II
RagePotatoe918
Hou Yi
Silver II
Level 114
God Stats
0W - 1L
1,564 SR
Queue Stats
280W - 295L
1,007 MMR
Solo
Agni
Agni
Gold IV
UDCVJoker
Agni
Gold IV
Level 108
God Stats
5W - 8L
1,660 SR
Queue Stats
118W - 132L
1,339 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,580 SR
1,311 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,414 SR
1,187 MMR
Arachne
Arachne
Bronze II
 
Arachne
Bronze II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Irvingabv98
Sobek
Bronze III
Level 101
God Stats
2W - 0L
1,492 SR
Queue Stats
4W - 9L
1,372 MMR
Solo
King Arthur
King Arthur
Silver V
Megamagus
King Arthur
Silver V
Level 89
God Stats
1W - 4L
1,133 SR
Queue Stats
358W - 371L
369 MMR
Solo
Ra
Ra
Silver II
vahezzz
Ra
Silver II
Level 119
God Stats
4W - 3L
1,447 SR
Queue Stats
32W - 38L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 0 / 0
3,845
769
1,338
3,283
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
 
Ymir
5
0 / 0 / 0
3,029
606
112
2,187
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,310
662
513
1,802
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,421
484
0
0
0
Agni
6
0 / 0 / 0
3,489
698
1,520
1,337
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayGebTsukuyomi

VS

Bans
NikeMulanScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 0
3,215
643
224
2,350
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
 
Xbalanque
5
0 / 0 / 0
3,073
615
1,053
882
134
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,423
685
153
1,347
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Megamagus
King Arthur
5
0 / 1 / 0
3,132
626
925
2,723
734
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,656
731
588
1,675
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
0
1
L
Ymir
 
Ymir
0
0
0
0
W
Arachne
 
Arachne
0
0
0
0
W
Xbalanque
 
Xbalanque
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
King Arthur
Megamagus
King Arthur
0
1
0
0
L
0
0
0
0
L
Agni
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,483
Damage
2,943
8,609
Taken
8,977
4,112
Mitigated
2,706
3,996
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,338
0
0
2,092
3,283
1,923
0
0
3,283
12,449
0
L
Ymir
 
Ymir
112
0
0
1,057
2,187
1,306
0
153
2,034
8,031
0
W
Arachne
 
Arachne
224
170
0
680
2,350
761
0
617
1,619
0
12,143
W
Xbalanque
 
Xbalanque
1,053
385
0
453
882
134
0
41
841
0
14,522
W
153
0
0
658
1,347
627
0
71
1,276
5,480
0
L
513
136
0
347
1,802
570
0
250
1,552
0
13,510
W
King Arthur
Megamagus
King Arthur
925
0
0
358
2,723
734
0
1,035
1,385
0
6,472
L
0
0
0
0
0
0
0
0
0
0
0
L
Agni
1,520
213
0
500
1,337
313
0
338
999
14,518
0
W
588
215
50
589
1,675
450
0
673
886
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,094
Gold Earned
16,499
112
Minions Killed
139
0
Camps Cleared
0
403,653
Distance Traveled
485,711
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,845
769
27
5
0
92,079
1
L
Ymir
3,029
606
11
2
0
101,061
4
W
Arachne
3,215
643
31
6
0
117,740
2
W
Xbalanque
3,073
615
22
4
0
88,699
1
W
Sobek
3,423
685
12
2
0
101,476
2
L
Loki
3,310
662
32
6
0
115,185
2
W
King Arthur
3,132
626
27
5
0
81,405
1
L
Hou Yi
2,421
484
0
0
0
4
0
L
Agni
3,489
698
42
8
0
95,324
2
W
Ra
3,656
731
47
9
0
96,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role