Player Matchup

Tsukuyomi
Tsukuyomi
Bikerghots
Tsukuyomi
Level 14
God Stats
3W - 2L
1,718 SR
Queue Stats
26W - 26L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
G4MER910
Kukulkan
Level 5
God Stats
5W - 3L
1,585 SR
Queue Stats
8W - 9L
1,547 Elo+
Solo
Yemoja
Yemoja
Matt491
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Bastet
Bastet
SyCoSimple
Bastet
Level 24
God Stats
6W - 3L
1,763 SR
Queue Stats
119W - 90L
1,679 Elo+
Solo
Jormungandr
Jormungandr
xGobx
Jormungandr
Level 48
God Stats
1W - 3L
1,315 SR
Queue Stats
254W - 248L
1,561 Elo+
Party 1
Team Averages
Level 22
1,576 SR
1,568 Elo+

VS

Team Averages
Level 18
1,647 SR
1,541 Elo+
Janus
Janus
AndruisAlexis
Janus
Level 24
God Stats
4W - 0L
1,870 SR
Queue Stats
39W - 23L
1,708 Elo+
Solo
Neith
Neith
LuisOlivares
Neith
Level 5
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Kali
Kali
Serapheim007
Kali
Level 24
God Stats
16W - 9L
1,889 SR
Queue Stats
69W - 61L
1,439 Elo+
Solo
Amaterasu
Amaterasu
TopDirtyBoy
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 93L
1,565 Elo+
Solo
Geb
Geb
fryboy699
Geb
Level 8
God Stats
6W - 7L
1,663 SR
Queue Stats
14W - 14L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bikerghots
Tsukuyomi
15
2 / 10 / 1
10,261
395
8,115
20,945
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
G4MER910
Kukulkan
13
1 / 17 / 0
9,293
357
4,190
19,588
7,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Matt491
Yemoja
15
0 / 3 / 3
10,553
406
6,642
11,193
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
SyCoSimple
Bastet
20
8 / 6 / 2
14,365
553
22,737
26,737
11,955
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
xGobx
Jormungandr
20
6 / 3 / 0
13,525
520
18,412
16,716
19,658
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 9
15,598
600
19,966
14,705
5,588
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 9
11,576
445
15,138
14,980
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
13 / 5 / 7
14,390
553
16,717
29,152
13,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TopDirtyBoy
Amaterasu
19
2 / 4 / 9
11,380
438
6,300
18,563
15,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 1 / 23
11,421
439
10,765
17,143
18,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
17
Kills
38
39
Deaths
17
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
15
3
9
6.5
L
Tsukuyomi
Bikerghots
Tsukuyomi
2
10
1
0.25
L
Kukulkan
G4MER910
Kukulkan
1
17
0
0.06
W
7
4
9
2.88
L
Yemoja
Matt491
Yemoja
0
3
3
0.5
W
13
5
7
3.3
L
Bastet
SyCoSimple
Bastet
8
6
2
1.5
W
Amaterasu
TopDirtyBoy
Amaterasu
2
4
9
1.63
W
1
1
23
12.5
L
Jormungandr
xGobx
Jormungandr
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,096
Damage
68,886
95,179
Taken
94,543
58,559
Mitigated
59,086
22,050
Healing
33,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,966
1,211
0
3,056
14,705
5,588
495
2,833
11,872
137,864
0
L
Tsukuyomi
Bikerghots
Tsukuyomi
8,115
1,886
0
3,515
20,945
7,114
366
5,887
15,058
0
66,024
L
Kukulkan
G4MER910
Kukulkan
4,190
1,235
0
869
19,588
7,381
205
8,059
11,529
39,857
0
W
15,138
4,083
0
4,029
14,980
6,219
789
5,269
9,711
0
89,353
L
Yemoja
Matt491
Yemoja
6,642
921
725
967
11,193
12,451
1,104
5,089
6,104
37,229
0
W
16,717
9,833
0
18,646
29,152
13,080
1,004
8,446
20,571
0
112,496
L
Bastet
SyCoSimple
Bastet
22,737
5,238
0
13,620
26,737
11,955
0
9,720
17,017
0
114,213
W
Amaterasu
TopDirtyBoy
Amaterasu
6,300
852
0
4,628
18,563
15,750
1,274
6,492
12,035
12,243
48,767
W
10,765
1,653
451
2,784
17,143
18,449
555
6,468
10,675
27,567
0
L
Jormungandr
xGobx
Jormungandr
18,412
4,307
0
2,354
16,716
19,658
343
3,162
13,554
92,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
64,365
583
Minions Killed
653
0
Camps Cleared
0
2,305,780
Distance Traveled
2,422,790
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,598
600
235
9
0
534,129
2
L
Tsukuyomi
10,261
395
95
4
0
462,869
0
L
Kukulkan
9,293
357
79
3
0
393,494
0
W
Neith
11,576
445
127
5
0
408,999
2
L
Yemoja
10,553
406
53
2
0
429,514
0
W
Kali
14,390
553
160
6
0
497,369
0
L
Bastet
14,365
553
174
7
0
554,642
1
W
Amaterasu
11,380
438
102
4
0
476,531
3
W
Geb
11,421
439
29
1
0
505,762
1
L
Jormungandr
13,525
520
182
7
0
465,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role