Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlackRose953
Yemoja
Level 54
God Stats
13W - 6L
1,382 SR
Queue Stats
116W - 154L
1,299 Elo+
Solo
Neith
Neith
KRmakub
Neith
Level 88
God Stats
4W - 7L
1,538 SR
Queue Stats
21W - 28L
1,370 Elo+
Solo
Baba Yaga
Baba Yaga
diego_daem
Baba Yaga
Level 48
God Stats
7W - 4L
1,556 SR
Queue Stats
165W - 231L
1,366 Elo+
Solo
Cliodhna
Cliodhna
xXScorpion432Xx
Cliodhna
Level 88
God Stats
1W - 3L
1,315 SR
Queue Stats
32W - 59L
1,310 Elo+
Solo
Team Averages
Level 77
1,458 SR
1,369 Elo+

VS

Team Averages
Level 106
1,462 SR
1,380 Elo+
Hachiman
Hachiman
GuccieG3453
Hachiman
Level 125
God Stats
4W - 5L
1,241 SR
Queue Stats
370W - 389L
1,337 Elo+
Solo
Kukulkan
Kukulkan
coltaire
Kukulkan
Level 157
God Stats
40W - 27L
1,540 SR
Queue Stats
74W - 62L
1,443 Elo+
Solo
Athena
Athena
droccell
Athena
Level 49
God Stats
16W - 8L
1,667 SR
Queue Stats
177W - 233L
1,323 Elo+
Solo
Tyr
Tyr
lilwolf-95
Tyr
Level 116
God Stats
6W - 10L
1,387 SR
Queue Stats
561W - 576L
1,389 Elo+
Party 1
Da Ji
Da Ji
x__King_Rygel__x
Da Ji
Level 82
God Stats
6W - 8L
1,473 SR
Queue Stats
137W - 136L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 6 / 1
8,512
473
10,117
17,402
13,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
12
3 / 4 / 2
8,238
458
8,532
13,411
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KRmakub
Neith
11
1 / 7 / 3
7,730
429
11,870
14,679
4,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
diego_daem
Baba Yaga
15
0 / 2 / 0
8,865
493
3,709
11,918
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
2 / 3 / 3
8,566
476
8,154
11,508
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuccieG3453
Hachiman
13
5 / 3 / 2
8,290
461
10,330
12,307
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
coltaire
Kukulkan
16
1 / 1 / 3
9,680
538
9,328
4,827
1,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
droccell
Athena
13
0 / 1 / 11
8,476
471
6,163
17,900
17,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 6
9,593
533
9,214
15,093
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 1
10,651
592
14,172
14,491
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
22
22
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
L
Yemoja
3
4
2
1
W
Hachiman
GuccieG3453
Hachiman
5
3
2
2
L
Neith
KRmakub
Neith
1
7
3
0.36
W
Kukulkan
coltaire
Kukulkan
1
1
3
2.5
L
Baba Yaga
diego_daem
Baba Yaga
0
2
0
0
W
Athena
droccell
Athena
0
1
11
5.5
W
4
0
6
7
L
Cliodhna
2
3
3
1.17
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
49,207
68,918
Taken
64,618
39,751
Mitigated
42,874
20,081
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,117
2,447
219
5,914
17,402
13,219
37
3,570
12,822
3,234
58,416
L
Yemoja
8,532
1,766
1,745
1,444
13,411
12,221
313
2,867
10,391
24,263
0
W
Hachiman
GuccieG3453
Hachiman
10,330
5,744
410
2,696
12,307
4,163
1,576
3,172
9,135
0
46,673
L
Neith
KRmakub
Neith
11,870
5,508
0
5,011
14,679
4,746
384
4,968
9,711
0
51,524
W
Kukulkan
coltaire
Kukulkan
9,328
151
185
886
4,827
1,944
268
2,595
2,052
76,623
0
L
Baba Yaga
diego_daem
Baba Yaga
3,709
0
0
4,216
11,918
4,819
216
6,504
5,414
57,087
0
W
Athena
droccell
Athena
6,163
1,319
495
4,826
17,900
17,220
509
4,107
13,793
29,174
0
W
9,214
1,389
0
5,258
15,093
13,107
228
739
14,354
14,108
47,033
L
Cliodhna
8,154
897
0
1,532
11,508
4,746
272
853
10,528
0
52,776
W
14,172
4,612
0
5,362
14,491
6,440
0
2,176
12,193
0
64,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
46,690
464
Minions Killed
469
0
Camps Cleared
0
1,659,139
Distance Traveled
1,733,599
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,512
473
115
6
0
347,099
5
L
Yemoja
8,238
458
30
2
0
325,802
3
W
Hachiman
8,290
461
78
4
0
287,229
2
L
Neith
7,730
429
83
5
0
267,507
0
W
Kukulkan
9,680
538
149
8
0
355,136
1
L
Baba Yaga
8,865
493
140
8
0
333,910
3
W
Athena
8,476
471
41
2
0
367,744
2
W
Tyr
9,593
533
97
5
0
387,757
0
L
Cliodhna
8,566
476
96
5
0
384,821
5
W
Da Ji
10,651
592
104
6
0
335,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role