Player Matchup

Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
No10-Akhy
Kuzenbo
Level 108
God Stats
7W - 9L
1,487 SR
Queue Stats
459W - 528L
1,454 Elo+
Party 1
Achilles
Achilles
R-WASH34
Achilles
Level 117
God Stats
22W - 30L
1,445 SR
Queue Stats
372W - 402L
1,469 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,474 Elo+

VS

Team Averages
Level 66
1,637 SR
1,431 Elo+
Hades
Hades
C-gerard-5
Hades
Level 108
God Stats
3W - 0L
1,769 SR
Queue Stats
81W - 81L
1,391 Elo+
Party 2
Ymir
Ymir
X-sanpitopato-X
Ymir
Level 77
God Stats
14W - 11L
1,642 SR
Queue Stats
35W - 33L
1,495 Elo+
Party 2
Ravana
Ravana
elkcontrola69
Ravana
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 1
9,799
576
9,898
5,922
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
No10-Akhy
Kuzenbo
13
0 / 4 / 2
9,102
535
15,939
18,791
20,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
R-WASH34
Achilles
12
1 / 6 / 1
9,279
546
6,354
17,405
19,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
4 / 1 / 9
10,791
635
13,412
16,393
8,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 0 / 10
11,683
687
8,355
13,711
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 6
11,682
687
15,432
14,777
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
W
Hades
4
1
9
8.5
L
Kuzenbo
No10-Akhy
Kuzenbo
0
4
2
0.25
L
Achilles
R-WASH34
Achilles
1
6
1
0.25
W
3
0
10
8
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
37,199
42,118
Taken
44,881
42,572
Mitigated
31,516
7,374
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,898
234
2,080
422
5,922
2,023
0
4,087
1,792
38,362
0
W
Hades
13,412
1,423
1,170
6,239
16,393
8,717
327
8,678
7,139
46,081
0
L
Kuzenbo
No10-Akhy
Kuzenbo
15,939
3,354
0
2,891
18,791
20,779
0
9,960
8,103
31,630
0
L
Achilles
R-WASH34
Achilles
6,354
1,560
388
1,593
17,405
19,770
0
8,262
8,509
0
22,733
W
8,355
1,462
853
2,842
13,711
13,689
430
8,022
4,760
20,225
0
W
15,432
5,847
0
6,603
14,777
9,110
1,714
7,718
6,571
0
64,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
34,156
163
Minions Killed
214
5
Camps Cleared
10
854,383
Distance Traveled
834,056
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,799
576
92
5
3
294,210
6
W
Hades
10,791
635
88
5
4
254,429
4
L
Kuzenbo
9,102
535
38
2
1
299,153
2
L
Achilles
9,279
546
33
2
1
261,020
0
W
Ymir
11,683
687
28
2
2
281,070
0
W
Ravana
11,682
687
98
6
4
298,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role