Player Matchup

Nemesis
Nemesis
ChaosTwohander
Nemesis
Level 137
God Stats
3W - 0L
1,766 SR
Queue Stats
65W - 21L
1,898 Elo+
Party 1
Ymir
Ymir
CheesyMcSqueeze
Ymir
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
36W - 15L
1,809 Elo+
Party 1
Tiamat
Tiamat
PraiseJabeebPrt2
Tiamat
Level 18
God Stats
1W - 0L
1,857 SR
Queue Stats
9W - 0L
2,016 Elo+
Party 1
Team Averages
Level 95
1,787 SR
1,908 Elo+

VS

Team Averages
Level 20
1,558 SR
1,485 Elo+
Set
Set
IzZymehboy
Set
Level 18
God Stats
1W - 3L
1,494 SR
Queue Stats
20W - 23L
1,456 Elo+
Party 2
Anubis
Anubis
Natec2021
Anubis
Level 16
God Stats
8W - 5L
1,641 SR
Queue Stats
23W - 21L
1,502 Elo+
Party 2
Geb
Geb
Pima09
Geb
Level 26
God Stats
2W - 5L
1,538 SR
Queue Stats
39W - 36L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 0 / 7
9,368
937
10,757
5,296
4,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 20
7,897
790
4,557
10,613
5,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 16
8,322
832
9,500
4,707
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,599
560
3,525
8,332
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Natec2021
Anubis
9
0 / 8 / 0
5,808
581
3,286
9,072
4,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Pima09
Geb
8
0 / 7 / 0
5,992
599
2,651
13,388
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
23
Kills
0
0
Deaths
23
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
16
0
7
19.5
W
2
0
20
12
L
0
8
0
0
L
Anubis
Natec2021
Anubis
0
8
0
0
L
Geb
Pima09
Geb
0
7
0
0
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
9,462
20,616
Taken
30,792
12,091
Mitigated
16,869
7,743
Healing
1,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,757
7,138
0
1,053
5,296
4,530
1,431
1,608
3,688
0
24,992
W
4,557
901
446
4,670
10,613
5,243
161
3,021
7,592
11,029
0
L
3,525
1,389
0
483
8,332
3,196
0
4,672
3,660
0
11,468
L
Anubis
Natec2021
Anubis
3,286
513
0
671
9,072
4,005
0
5,224
3,848
22,585
0
L
Geb
Pima09
Geb
2,651
828
0
480
13,388
9,668
0
4,509
8,879
8,058
0
W
9,500
1,294
0
1,574
4,707
2,318
1,008
1,823
2,884
35,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
17,399
96
Minions Killed
87
7
Camps Cleared
2
513,233
Distance Traveled
330,092
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,368
937
25
3
3
175,013
1
W
Ymir
7,897
790
5
1
1
144,227
3
L
Set
5,599
560
25
3
2
108,124
0
L
Anubis
5,808
581
46
5
0
119,499
1
L
Geb
5,992
599
16
2
0
102,469
3
W
Tiamat
8,322
832
66
7
3
193,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role