Player Matchup

Apollo
Apollo
BadarDraco2
Apollo
Level 105
God Stats
0W - 2L
1,548 SR
Queue Stats
293W - 269L
1,549 Elo+
Party 3
Mulan
Mulan
BillDipperleee
Mulan
Level 19
God Stats
0W - 1L
1,728 SR
Queue Stats
12W - 14L
1,557 Elo+
Party 3
Chang'e
Chang'e
CreamDream41
Chang'e
Level 17
God Stats
7W - 6L
1,624 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 1
Mercury
Mercury
GoingRich
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Solo
Geb
Geb
JTWild
Geb
Level 125
God Stats
21W - 19L
1,477 SR
Queue Stats
629W - 602L
1,633 Elo+
Party 1
Team Averages
Level 63
1,576 SR
1,542 Elo+

VS

Team Averages
Level 52
1,617 SR
1,551 Elo+
Medusa
Medusa
Beastlyhood2
Medusa
Level 41
God Stats
7W - 3L
1,911 SR
Queue Stats
92W - 69L
1,626 Elo+
Solo
Nike
Nike
BigBoiKletus
Nike
Level 41
God Stats
15W - 12L
1,719 SR
Queue Stats
69W - 62L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Emoghost
Morgan Le Fay
Level 107
God Stats
10W - 9L
1,541 SR
Queue Stats
70W - 60L
1,571 Elo+
Party 2
Ares
Ares
Heekit
Ares
Level 32
God Stats
4W - 3L
1,427 SR
Queue Stats
88W - 62L
1,615 Elo+
Party 2
Arachne
Arachne
kareemalovajamom
Arachne
Level 38
God Stats
8W - 8L
1,489 SR
Queue Stats
72W - 82L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 4 / 0
6,663
555
3,408
6,921
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 0
5,925
494
5,004
10,487
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
CreamDream41
Chang'e
9
0 / 7 / 1
4,923
410
2,843
8,360
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
GoingRich
Mercury
9
1 / 3 / 0
5,389
449
1,943
9,153
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
JTWild
Geb
8
0 / 3 / 1
5,411
451
2,134
8,922
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 1 / 0
7,700
642
5,540
5,436
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 2
6,718
560
5,319
6,385
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Emoghost
Morgan Le Fay
12
8 / 0 / 3
7,722
644
9,491
5,091
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Heekit
Ares
11
3 / 2 / 7
6,828
569
5,756
7,670
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 4
6,828
569
3,130
6,602
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
21
21
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
0
0.75
W
Medusa
6
1
0
6
W
1
0
2
2
L
0
4
0
0
L
Chang'e
CreamDream41
Chang'e
0
7
1
0.07
W
Morgan Le Fay
Emoghost
Morgan Le Fay
8
0
3
9.5
L
Mercury
GoingRich
Mercury
1
3
0
0.33
W
Ares
Heekit
Ares
3
2
7
3.25
L
Geb
JTWild
Geb
0
3
1
0.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
29,236
43,843
Taken
31,184
15,134
Mitigated
15,985
13,200
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,408
1,447
0
1,041
6,921
1,296
0
476
6,445
0
34,687
W
Medusa
5,540
2,562
0
874
5,436
1,669
1,722
301
5,135
0
45,186
W
5,319
895
0
1,490
6,385
4,017
234
0
5,810
5,838
30,174
L
5,004
850
0
4,388
10,487
4,829
0
2,688
7,101
0
34,292
L
Chang'e
CreamDream41
Chang'e
2,843
370
1,037
1,483
8,360
2,180
0
5,718
2,642
27,955
0
W
Morgan Le Fay
Emoghost
Morgan Le Fay
9,491
1,233
0
1,614
5,091
1,832
1,374
1,715
3,376
51,532
0
L
Mercury
GoingRich
Mercury
1,943
726
0
2,633
9,153
2,578
0
2,718
6,390
0
29,664
W
Ares
Heekit
Ares
5,756
188
0
1,735
7,670
5,768
0
2,250
5,375
14,992
0
L
Geb
JTWild
Geb
2,134
547
1,160
1,458
8,922
4,251
0
4,608
4,314
12,639
0
W
3,130
2,496
0
3,577
6,602
2,699
0
711
5,848
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
35,796
319
Minions Killed
329
0
Camps Cleared
0
1,100,395
Distance Traveled
1,177,980
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,663
555
84
7
0
206,599
4
W
Medusa
7,700
642
86
7
0
219,737
4
W
Nike
6,718
560
81
7
0
205,537
2
L
Mulan
5,925
494
84
7
0
203,916
3
L
Chang'e
4,923
410
65
5
0
219,713
0
W
Morgan Le Fay
7,722
644
80
7
0
231,775
1
L
Mercury
5,389
449
66
6
0
249,312
5
W
Ares
6,828
569
19
2
0
253,696
7
L
Geb
5,411
451
20
2
0
220,855
1
W
Arachne
6,828
569
63
5
0
267,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role