Player Matchup

Loki
Loki
Bananadaeh10
Loki
Level 28
God Stats
3W - 6L
1,592 SR
Queue Stats
19W - 12L
1,560 Elo+
Solo
Charybdis
Charybdis
Doisdrc
Charybdis
Level 29
God Stats
0W - 5L
1,100 SR
Queue Stats
110W - 106L
1,438 Elo+
Solo
Tiamat
Tiamat
Laukrr
Tiamat
Level 25
God Stats
11W - 11L
1,529 SR
Queue Stats
36W - 36L
1,518 Elo+
Solo
Ares
Ares
Lipao_Nightmare
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Bellona
Bellona
Luk236960
Bellona
Level 10
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 1
Team Averages
Level 19
1,401 SR
1,518 Elo+

VS

Team Averages
Level 34
1,352 SR
1,488 Elo+
Gilgamesh
Gilgamesh
BolsonaroBestAdc
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,511 Elo+
Party 2
Neith
Neith
Jurimpe
Neith
Level 89
God Stats
1W - 4L
1,133 SR
Queue Stats
528W - 730L
1,481 Elo+
Party 2
Pele
Pele
Limonada Mestre
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,667 Elo+
Party 2
Anubis
Anubis
Loriz Mestre
Anubis
Level 28
God Stats
57W - 74L
1,374 SR
Queue Stats
67W - 103L
1,296 Elo+
Party 2
Tyr
Tyr
smurftudo
Tyr
Level 27
God Stats
6W - 19L
1,252 SR
Queue Stats
156W - 183L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 2
12,432
518
15,984
19,178
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Doisdrc
Charybdis
18
3 / 10 / 8
10,980
458
13,935
21,430
7,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Laukrr
Tiamat
15
5 / 4 / 5
10,642
443
15,676
15,175
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 10 / 7
8,145
339
8,392
19,442
18,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Luk236960
Bellona
12
1 / 8 / 10
8,949
373
5,788
25,190
15,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
8 / 3 / 20
13,591
566
12,626
22,435
24,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Jurimpe
Neith
20
15 / 2 / 12
14,197
592
29,480
19,755
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 10 / 12
10,470
436
10,515
18,158
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
6 / 6 / 6
11,424
476
7,881
17,311
7,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 2 / 12
13,187
549
19,374
20,136
22,451
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
22
Kills
39
39
Deaths
23
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
13
7
2
2
W
Gilgamesh
8
3
20
6
L
Charybdis
Doisdrc
Charybdis
3
10
8
0.7
W
Neith
Jurimpe
Neith
15
2
12
10.5
L
Tiamat
Laukrr
Tiamat
5
4
5
1.88
W
4
10
12
1
L
0
10
7
0.35
W
Anubis
6
6
6
1.5
L
Bellona
Luk236960
Bellona
1
8
10
0.75
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,775
Damage
79,876
100,415
Taken
97,795
57,491
Mitigated
68,111
17,282
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,984
4,124
0
5,009
19,178
7,860
0
3,156
16,022
0
81,702
W
Gilgamesh
12,626
4,351
775
4,236
22,435
24,127
1,633
6,489
15,275
0
58,409
L
Charybdis
Doisdrc
Charybdis
13,935
5,916
0
6,197
21,430
7,325
0
1,033
20,397
0
87,557
W
Neith
Jurimpe
Neith
29,480
12,031
0
9,845
19,755
8,799
3,324
2,987
16,150
0
115,147
L
Tiamat
Laukrr
Tiamat
15,676
1,501
234
4,691
15,175
7,326
608
1,956
13,219
70,367
0
W
10,515
1,484
0
2,854
18,158
5,256
0
1,976
15,935
0
39,722
L
8,392
453
0
1,023
19,442
18,998
0
2,063
17,379
20,143
0
W
Anubis
7,881
922
0
6,548
17,311
7,478
1,172
6,361
10,457
59,528
0
L
Bellona
Luk236960
Bellona
5,788
1,977
0
128
25,190
15,982
0
3,055
22,135
0
21,066
W
19,374
1,815
0
3,646
20,136
22,451
1,154
3,891
15,910
15,327
84,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
62,869
450
Minions Killed
544
0
Camps Cleared
0
2,072,607
Distance Traveled
2,242,286
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,432
518
124
5
0
439,933
0
W
Gilgamesh
13,591
566
87
4
0
447,606
1
L
Charybdis
10,980
458
142
6
0
390,389
2
W
Neith
14,197
592
137
6
0
450,160
6
L
Tiamat
10,642
443
121
5
0
391,038
0
W
Pele
10,470
436
59
2
0
492,590
1
L
Ares
8,145
339
24
1
0
403,071
3
W
Anubis
11,424
476
112
5
0
406,163
1
L
Bellona
8,949
373
39
2
0
448,176
0
W
Tyr
13,187
549
149
6
0
445,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role