Player Matchup

Jormungandr
Jormungandr
DIAZ-BOYZ-4
Jormungandr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 57L
1,142 Elo+
Solo
Zeus
Zeus
ImMalsumis
Zeus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,564 Elo+
Party 2
Chaac
Chaac
blacksky1414
Chaac
Level 94
God Stats
1W - 3L
1,444 SR
Queue Stats
38W - 49L
1,362 Elo+
Party 2
Team Averages
Level 52
1,481 SR
1,356 Elo+

VS

Team Averages
Level 19
1,472 SR
1,401 Elo+
Fenrir
Fenrir
Kanenlar
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Achilles
Achilles
Rocket UR Self
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,359 Elo+
Party 1
Vulcan
Vulcan
XxXPaCkErSrUlEx
Vulcan
Level 28
God Stats
25W - 38L
1,416 SR
Queue Stats
53W - 94L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DIAZ-BOYZ-4
Jormungandr
11
3 / 1 / 10
8,291
754
3,018
7,010
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 13
9,262
842
10,284
6,477
2,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
14 / 0 / 8
10,443
949
14,446
15,304
10,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kanenlar
Fenrir
8
0 / 9 / 1
6,101
555
2,779
10,411
3,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
0 / 7 / 4
6,972
634
3,902
13,728
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 6 / 0
7,709
701
10,829
9,349
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
5
5
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DIAZ-BOYZ-4
Jormungandr
3
1
10
8
W
5
4
13
2.88
L
Fenrir
Kanenlar
Fenrir
0
9
1
0.06
L
Achilles
0
7
4
0.29
L
5
6
0
0.83
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
17,510
28,791
Taken
33,488
15,410
Mitigated
15,011
11,619
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DIAZ-BOYZ-4
Jormungandr
3,018
1,503
0
973
7,010
2,942
833
1,820
5,098
13,483
0
W
10,284
1,986
0
2,564
6,477
2,006
1,163
3,498
2,745
31,060
0
L
Fenrir
Kanenlar
Fenrir
2,779
619
0
286
10,411
3,640
0
3,989
6,422
0
7,010
L
Achilles
3,902
1,463
0
550
13,728
7,855
0
7,847
5,881
0
11,960
L
10,829
4,702
0
500
9,349
3,516
0
4,958
4,391
28,878
0
W
14,446
2,587
17
8,065
15,304
10,462
510
5,911
8,797
9,564
33,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
20,782
129
Minions Killed
75
5
Camps Cleared
3
547,378
Distance Traveled
508,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,291
754
20
2
0
151,729
2
W
Zeus
9,262
842
41
4
3
170,290
0
L
Fenrir
6,101
555
12
1
0
134,374
3
L
Achilles
6,972
634
13
1
0
189,615
0
L
Vulcan
7,709
701
50
5
3
184,677
0
W
Chaac
10,443
949
68
6
2
225,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role