Player Matchup

Ra
Ra
Fatal_ObV
Ra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Neko_ObV
Cthulhu
Level 28
God Stats
19W - 13L
1,611 SR
Queue Stats
40W - 37L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Sidious_ObV
Gilgamesh
Level 60
God Stats
5W - 2L
1,522 SR
Queue Stats
44W - 60L
1,343 Elo+
Party 1
Hun Batz
Hun Batz
Toxic_ObV
Hun Batz
Level 89
God Stats
1W - 1L
1,349 SR
Queue Stats
32W - 45L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Yasuke_ObV
Danzaburou
Level 46
God Stats
24W - 26L
1,626 SR
Queue Stats
45W - 69L
1,434 Elo+
Party 1
Team Averages
Level 56
1,522 SR
1,447 Elo+

VS

Team Averages
Level 68
1,450 SR
1,302 Elo+
Odin
Odin
GxZ10
Odin
Level 157
God Stats
0W - 1L
1,657 SR
Queue Stats
201W - 224L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
Level 63
God Stats
14W - 23L
1,337 SR
Queue Stats
46W - 64L
1,303 Elo+
Party 2
Kumbhakarna
Kumbhakarna
R0ba1r3
Kumbhakarna
Level 83
God Stats
4W - 4L
1,437 SR
Queue Stats
139W - 196L
1,300 Elo+
Party 2
Danzaburou
Danzaburou
StoneF7-Shinai
Danzaburou
Level 28
God Stats
53W - 92L
1,319 SR
Queue Stats
88W - 129L
1,267 Elo+
Party 2
The Morrigan
The Morrigan
Uknown543-Shinai
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,958
596
4,987
2,574
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Neko_ObV
Cthulhu
8
0 / 0 / 4
4,667
467
1,412
3,599
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Sidious_ObV
Gilgamesh
10
3 / 2 / 0
5,868
587
3,350
7,071
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Toxic_ObV
Hun Batz
10
3 / 2 / 2
5,697
570
2,471
6,413
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Yasuke_ObV
Danzaburou
8
1 / 1 / 2
4,702
470
3,174
3,303
998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GxZ10
Odin
8
1 / 1 / 0
4,630
463
1,467
4,935
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
10
3 / 2 / 0
5,947
595
4,860
3,770
1,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
R0ba1r3
Kumbhakarna
7
0 / 1 / 2
4,758
476
2,248
6,708
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
StoneF7-Shinai
Danzaburou
3
0 / 5 / 0
3,505
351
0
3,180
630
The Morrigan
Uknown543-Shinai
The Morrigan
7
1 / 3 / 1
4,856
486
2,491
4,070
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Odin
GxZ10
Odin
1
1
0
1
L
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
3
2
0
1.5
W
Cthulhu
Neko_ObV
Cthulhu
0
0
4
2
L
Kumbhakarna
R0ba1r3
Kumbhakarna
0
1
2
1
W
Gilgamesh
Sidious_ObV
Gilgamesh
3
2
0
1.5
L
Danzaburou
StoneF7-Shinai
Danzaburou
0
5
0
0
W
Hun Batz
Toxic_ObV
Hun Batz
3
2
2
2
L
The Morrigan
Uknown543-Shinai
The Morrigan
1
3
1
0.5
W
Danzaburou
Yasuke_ObV
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
11,066
22,960
Taken
22,663
8,419
Mitigated
7,145
6,921
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,987
725
480
1,270
2,574
839
372
534
2,040
29,807
0
L
Odin
GxZ10
Odin
1,467
205
196
920
4,935
1,471
0
1,479
3,181
0
18,603
L
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
4,860
732
0
1,129
3,770
1,328
0
0
3,364
23,271
0
W
Cthulhu
Neko_ObV
Cthulhu
1,412
148
0
513
3,599
1,513
135
504
3,095
15,513
0
L
Kumbhakarna
R0ba1r3
Kumbhakarna
2,248
339
0
689
6,708
2,379
0
1,152
5,373
14,319
0
W
Gilgamesh
Sidious_ObV
Gilgamesh
3,350
871
0
1,092
7,071
3,112
486
4,526
2,022
0
22,881
L
Danzaburou
StoneF7-Shinai
Danzaburou
0
0
0
0
3,180
630
0
1,050
2,047
0
0
W
Hun Batz
Toxic_ObV
Hun Batz
2,471
400
0
2,359
6,413
1,957
0
1,260
5,109
0
30,019
L
The Morrigan
Uknown543-Shinai
The Morrigan
2,491
552
0
18
4,070
1,337
0
2,060
1,854
12,711
3,343
W
Danzaburou
Yasuke_ObV
Danzaburou
3,174
1,949
0
1,207
3,303
998
285
744
2,559
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
23,696
234
Minions Killed
137
0
Camps Cleared
0
942,994
Distance Traveled
804,355
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,958
596
60
6
0
186,108
1
L
Odin
4,630
463
37
4
0
164,456
1
L
Morgan Le Fay
5,947
595
37
4
0
169,599
1
W
Cthulhu
4,667
467
22
2
0
194,681
2
L
Kumbhakarna
4,758
476
33
3
0
188,119
1
W
Gilgamesh
5,868
587
50
5
0
178,376
0
L
Danzaburou
3,505
351
0
0
0
111,968
0
W
Hun Batz
5,697
570
63
6
0
211,554
4
L
The Morrigan
4,856
486
30
3
0
170,213
0
W
Danzaburou
4,702
470
39
4
0
172,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role