Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Binuche
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kallipygiann
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,655 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
Khurvash
Guan Yu
Level 21
God Stats
0W - 1L
1,696 SR
Queue Stats
69W - 45L
1,821 Elo+
Solo
Chang'e
Chang'e
azzythemlgpro420
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,567 Elo+
Party 2
Team Averages
Level 66
1,570 SR
1,560 Elo+

VS

Team Averages
Level 93
1,509 SR
1,571 Elo+
Jing Wei
Jing Wei
Boogaloonie
Jing Wei
Level 125
God Stats
3W - 2L
1,399 SR
Queue Stats
120W - 95L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Meden64
Jormungandr
Level 24
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 2L
1,491 Elo+
Solo
Scylla
Scylla
YoungFappy
Scylla
Level 104
God Stats
7W - 7L
1,709 SR
Queue Stats
149W - 142L
1,594 Elo+
Party 1
Tyr
Tyr
marcyhere
Tyr
Level 128
God Stats
16W - 10L
1,641 SR
Queue Stats
206W - 177L
1,610 Elo+
Party 1
Olorun
Olorun
rowedyourmom
Olorun
Level 84
God Stats
4W - 3L
1,521 SR
Queue Stats
213W - 185L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 4
9,751
650
6,918
9,468
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Binuche
Thor
16
5 / 9 / 2
11,469
765
6,035
20,167
12,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Kallipygiann
Ah Muzen Cab
16
3 / 10 / 2
10,309
687
10,142
15,514
5,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Khurvash
Guan Yu
16
0 / 6 / 6
9,394
626
13,695
22,430
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 6
8,792
586
10,521
19,336
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boogaloonie
Jing Wei
19
5 / 3 / 9
12,367
824
17,263
16,287
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Meden64
Jormungandr
18
6 / 1 / 14
11,958
797
7,817
9,178
12,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
YoungFappy
Scylla
18
7 / 4 / 12
11,982
799
16,145
9,712
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 20
12,188
813
13,356
15,481
16,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
19
9 / 0 / 12
12,842
856
22,018
15,888
9,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
9
Kills
33
33
Deaths
9
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
4
1.5
L
Thor
Binuche
Thor
5
9
2
0.67
W
Jing Wei
Boogaloonie
Jing Wei
5
3
9
3.17
L
Ah Muzen Cab
Kallipygiann
Ah Muzen Cab
3
10
2
0.4
L
Guan Yu
Khurvash
Guan Yu
0
6
6
0.5
W
Jormungandr
Meden64
Jormungandr
6
1
14
13
W
Scylla
YoungFappy
Scylla
7
4
12
3.25
L
0
6
6
0.5
W
6
1
20
16
W
Olorun
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,311
Damage
76,599
86,915
Taken
66,546
52,201
Mitigated
47,904
14,357
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,918
854
1,773
1,329
9,468
6,902
0
7,074
2,294
21,796
0
L
Thor
Binuche
Thor
6,035
526
0
0
20,167
12,655
0
11,554
8,371
0
20,132
W
Jing Wei
Boogaloonie
Jing Wei
17,263
13,860
0
250
16,287
6,155
3,945
5,064
10,278
0
61,852
L
Ah Muzen Cab
Kallipygiann
Ah Muzen Cab
10,142
3,751
67
2,073
15,514
5,842
0
8,152
7,176
0
31,233
L
Guan Yu
Khurvash
Guan Yu
13,695
2,637
573
4,572
22,430
20,453
1
9,887
12,393
3,169
38,327
W
Jormungandr
Meden64
Jormungandr
7,817
1,739
0
0
9,178
12,003
559
2,561
6,233
28,275
0
W
Scylla
YoungFappy
Scylla
16,145
409
0
192
9,712
3,985
90
2,399
7,271
46,316
0
L
10,521
625
1,198
2,772
19,336
6,349
1
8,787
10,399
30,144
0
W
13,356
1,167
0
2,809
15,481
16,668
209
4,582
10,378
0
29,963
W
Olorun
22,018
10,598
2,464
8,598
15,888
9,093
1,761
4,444
11,166
60,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
61,337
241
Minions Killed
376
4
Camps Cleared
11
1,211,360
Distance Traveled
1,501,463
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,751
650
34
2
1
216,707
1
L
Thor
11,469
765
33
2
0
251,098
0
W
Jing Wei
12,367
824
134
9
4
311,308
1
L
Ah Muzen Cab
10,309
687
54
4
0
196,320
0
L
Guan Yu
9,394
626
70
5
3
275,184
5
W
Jormungandr
11,958
797
41
3
0
294,380
5
W
Scylla
11,982
799
73
5
3
284,214
0
L
Chang'e
8,792
586
50
3
0
272,051
1
W
Tyr
12,188
813
44
3
0
331,071
8
W
Olorun
12,842
856
84
6
4
280,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role