Player Matchup

Ymir
Ymir
BNGed
Ymir
Level 8
God Stats
6W - 5L
1,552 SR
Queue Stats
17W - 19L
1,464 Elo+
Party 1
Neith
Neith
TShanders
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,464 Elo+
Party 1
Zeus
Zeus
kahkaique
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Artemis
Artemis
sami_azar
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,448 Elo+
Solo
Cerberus
Cerberus
sykes450
Cerberus
Level 28
God Stats
33W - 29L
1,602 SR
Queue Stats
236W - 270L
1,510 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,477 Elo+

VS

Team Averages
Level 21
1,462 SR
1,486 Elo+
Hachiman
Hachiman
CthulhuBacon
Hachiman
Level 32
God Stats
2W - 1L
1,532 SR
Queue Stats
146W - 148L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
MasterGambla
Ne Zha
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 18L
1,635 Elo+
Solo
Merlin
Merlin
Merciogol
Merlin
Level 15
God Stats
5W - 3L
1,384 SR
Queue Stats
8W - 8L
1,400 Elo+
Solo
Geb
Geb
The13thPrime0414
Geb
Level 12
God Stats
23W - 29L
1,392 SR
Queue Stats
29W - 33L
1,358 Elo+
Solo
Fenrir
Fenrir
cchoat01
Fenrir
Level 27
God Stats
30W - 38L
1,504 SR
Queue Stats
103W - 123L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BNGed
Ymir
17
5 / 2 / 3
12,026
1,093
8,424
13,483
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TShanders
Neith
16
2 / 7 / 5
10,295
936
18,396
16,555
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
1 / 3 / 4
9,466
861
16,066
7,222
1,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
sami_azar
Artemis
15
0 / 5 / 2
8,534
776
2,631
6,783
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
sykes450
Cerberus
16
0 / 5 / 5
9,484
862
8,509
17,084
20,946
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

162

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CthulhuBacon
Hachiman
16
1 / 1 / 12
9,686
881
13,471
10,689
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
8 / 1 / 10
11,699
1,064
18,841
11,066
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Merciogol
Merlin
17
5 / 3 / 10
11,132
1,012
11,390
7,305
2,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 12
10,629
966
5,768
15,788
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
cchoat01
Fenrir
17
6 / 0 / 9
11,106
1,010
8,167
16,053
8,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
8
Kills
22
22
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
BNGed
Ymir
5
2
3
3.25
W
Hachiman
CthulhuBacon
Hachiman
1
1
12
7
W
Ne Zha
8
1
10
13
W
Merlin
Merciogol
Merlin
5
3
10
3.33
L
Neith
TShanders
Neith
2
7
5
0.64
W
2
3
12
2.67
W
Fenrir
cchoat01
Fenrir
6
0
9
10.5
L
Zeus
1
3
4
1
L
Artemis
sami_azar
Artemis
0
5
2
0.2
L
Cerberus
sykes450
Cerberus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,026
Damage
57,637
61,127
Taken
60,901
48,581
Mitigated
34,210
4,087
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BNGed
Ymir
8,424
1,293
0
723
13,483
16,370
0
3,972
9,319
27,414
0
W
Hachiman
CthulhuBacon
Hachiman
13,471
8,500
0
536
10,689
3,670
0
5,144
5,545
0
24,679
W
Ne Zha
18,841
4,190
0
4,246
11,066
10,441
0
6,296
4,770
0
39,567
W
Merlin
Merciogol
Merlin
11,390
749
0
0
7,305
2,946
0
4,064
3,241
32,922
0
L
Neith
TShanders
Neith
18,396
8,771
0
2,052
16,555
6,643
0
5,164
10,769
0
46,731
W
5,768
702
0
601
15,788
8,297
0
9,124
6,664
10,683
0
W
Fenrir
cchoat01
Fenrir
8,167
1,964
0
1,644
16,053
8,856
0
8,371
7,682
427
22,758
L
Zeus
16,066
1,167
0
10
7,222
1,899
0
960
5,983
33,424
0
L
Artemis
sami_azar
Artemis
2,631
1,382
0
0
6,783
2,723
0
1,663
4,987
0
9,188
L
Cerberus
sykes450
Cerberus
8,509
478
0
1,302
17,084
20,946
0
5,356
10,771
22,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
54,252
198
Minions Killed
189
1
Camps Cleared
4
817,571
Distance Traveled
1,050,367
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,026
1,093
43
4
0
223,319
0
W
Hachiman
9,686
881
37
3
2
196,795
0
W
Ne Zha
11,699
1,064
31
3
0
205,396
0
W
Merlin
11,132
1,012
70
6
0
176,723
3
L
Neith
10,295
936
68
6
0
170,104
0
W
Geb
10,629
966
11
1
0
241,997
0
W
Fenrir
11,106
1,010
40
4
2
229,456
0
L
Zeus
9,466
861
43
4
0
153,930
1
L
Artemis
8,534
776
6
1
1
77,223
0
L
Cerberus
9,484
862
38
3
0
192,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role