Player Matchup

Neith
Neith
Dayrayvin
Neith
Level 25
God Stats
5W - 3L
1,642 SR
Queue Stats
64W - 54L
1,513 Elo+
Party 2
Janus
Janus
Icescrimage
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Solo
Geb
Geb
JacobIV
Geb
Level 28
God Stats
11W - 7L
1,531 SR
Queue Stats
34W - 23L
1,508 Elo+
Solo
Scylla
Scylla
SlappyNetero
Scylla
Level 18
God Stats
5W - 4L
1,664 SR
Queue Stats
42W - 27L
1,479 Elo+
Solo
Chaac
Chaac
thunderbullx
Chaac
Level 32
God Stats
41W - 40L
1,513 SR
Queue Stats
89W - 124L
1,499 Elo+
Party 2
Team Averages
Level 21
1,570 SR
1,440 Elo+

VS

Team Averages
Level 14
1,506 SR
1,451 Elo+
Guan Yu
Guan Yu
BigTired
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,560 Elo+
Solo
Kukulkan
Kukulkan
FaridBagusID
Kukulkan
Level 25
God Stats
1W - 2L
1,645 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 1
Hun Batz
Hun Batz
Yids
Hun Batz
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,108 Elo+
Party 1
Ares
Ares
pixiedust1108
Ares
Level 10
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Izanami
Izanami
suhart0
Izanami
Level 23
God Stats
1W - 3L
1,601 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dayrayvin
Neith
20
18 / 3 / 10
16,744
577
34,450
18,116
9,758
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 12 / 5
11,646
402
5,790
18,457
7,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
19
3 / 1 / 21
14,374
496
8,403
23,196
31,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
8 / 0 / 11
16,370
564
20,630
12,625
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 7
15,005
517
12,092
21,112
15,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigTired
Guan Yu
4
0 / 1 / 1
7,332
253
84
1,147
249
Kukulkan
FaridBagusID
Kukulkan
20
10 / 5 / 7
14,335
494
24,770
19,221
9,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Yids
Hun Batz
19
5 / 6 / 5
12,711
438
7,990
20,061
7,506
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 12 / 6
10,873
375
4,976
32,636
31,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
suhart0
Izanami
18
2 / 11 / 5
11,277
389
10,815
21,291
7,047
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
35
Kills
19
21
Deaths
35
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigTired
Guan Yu
0
1
1
0.5
W
Neith
Dayrayvin
Neith
18
3
10
7.67
L
Kukulkan
FaridBagusID
Kukulkan
10
5
7
2.7
W
1
12
5
0.29
W
Geb
3
1
21
13.5
W
Scylla
8
0
11
13.5
L
Hun Batz
Yids
Hun Batz
5
6
5
1.25
L
2
12
6
0.42
L
Izanami
suhart0
Izanami
2
11
5
0.41
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
48,635
93,506
Taken
94,356
70,298
Mitigated
54,883
16,491
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigTired
Guan Yu
84
84
0
35
1,147
249
0
0
1,147
0
1,634
W
Neith
Dayrayvin
Neith
34,450
19,865
0
4,173
18,116
9,758
5,463
6,216
11,900
0
179,120
L
Kukulkan
FaridBagusID
Kukulkan
24,770
1,200
0
1,036
19,221
9,021
0
7,597
11,378
83,107
0
W
5,790
482
0
2,806
18,457
7,511
437
6,334
12,123
58,911
0
W
Geb
8,403
1,368
0
4,216
23,196
31,164
1,004
5,215
17,981
31,432
0
W
Scylla
20,630
1,502
0
1,107
12,625
6,048
1,464
4,061
8,564
157,743
0
L
Hun Batz
Yids
Hun Batz
7,990
940
0
5,013
20,061
7,506
0
6,189
13,752
0
61,272
L
4,976
572
0
3,105
32,636
31,060
0
13,512
18,878
20,294
0
L
Izanami
suhart0
Izanami
10,815
7,911
0
0
21,291
7,047
0
8,124
12,993
0
90,033
W
12,092
1,780
0
4,189
21,112
15,817
3,208
8,452
12,660
8,625
77,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,139
Gold Earned
56,528
745
Minions Killed
440
0
Camps Cleared
0
2,508,066
Distance Traveled
2,008,009
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,332
253
5
0
0
29,421
0
W
Neith
16,744
577
229
8
0
488,580
2
L
Kukulkan
14,335
494
148
5
0
548,403
4
W
Janus
11,646
402
81
3
0
385,724
0
W
Geb
14,374
496
27
1
0
548,758
18
W
Scylla
16,370
564
242
8
0
593,664
9
L
Hun Batz
12,711
438
120
4
0
496,540
5
L
Ares
10,873
375
20
1
0
471,757
0
L
Izanami
11,277
389
147
5
0
461,888
4
W
Chaac
15,005
517
166
6
0
491,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role