Player Matchup

Bastet
Bastet
DOWNx2xRAVAGE
Bastet
Level 141
God Stats
7W - 7L
1,398 SR
Queue Stats
541W - 523L
1,510 Elo+
Solo
Heimdallr
Heimdallr
LucarioAtomix
Heimdallr
Level 134
God Stats
5W - 3L
1,476 SR
Queue Stats
583W - 599L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Unknown Wh1sper
Hun Batz
Level 135
God Stats
4W - 6L
1,471 SR
Queue Stats
189W - 178L
1,493 Elo+
Solo
Nike
Nike
Wichi2 MX
Nike
Level 129
God Stats
10W - 4L
1,649 SR
Queue Stats
506W - 544L
1,492 Elo+
Solo
Hera
Hera
sexycarpet
Hera
Level 99
God Stats
2W - 0L
1,700 SR
Queue Stats
133W - 110L
1,573 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,511 Elo+

VS

Team Averages
Level 129
1,369 SR
1,537 Elo+
Tiamat
Tiamat
DrthJarJar
Tiamat
Level 158
God Stats
3W - 16L
1,231 SR
Queue Stats
630W - 654L
1,545 Elo+
Solo
Scylla
Scylla
FUGGERMUDDER
Scylla
Level 102
God Stats
3W - 3L
1,514 SR
Queue Stats
256W - 255L
1,459 Elo+
Solo
Fafnir
Fafnir
OlyJD
Fafnir
Level 160
God Stats
11W - 14L
1,568 SR
Queue Stats
1,410W - 1,298L
1,648 Elo+
Solo
King Arthur
King Arthur
Sir S1ime
King Arthur
Level 114
God Stats
1W - 7L
1,171 SR
Queue Stats
167W - 169L
1,521 Elo+
Solo
Discordia
Discordia
someputty
Discordia
Level 109
God Stats
1W - 4L
1,363 SR
Queue Stats
63W - 80L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
13,282
781
28,618
16,280
7,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
LucarioAtomix
Heimdallr
18
3 / 5 / 17
11,944
703
18,039
13,856
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
16
2 / 9 / 11
10,834
637
12,609
16,519
7,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
20
5 / 3 / 15
13,204
777
13,118
23,893
27,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 4 / 11
13,419
789
17,724
11,337
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrthJarJar
Tiamat
19
11 / 4 / 7
12,900
759
17,845
18,859
16,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
1 / 9 / 12
10,373
610
8,548
16,670
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
OlyJD
Fafnir
17
1 / 4 / 10
9,974
587
6,277
19,925
30,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Sir S1ime
King Arthur
17
5 / 10 / 6
11,397
670
16,886
28,593
32,120
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
someputty
Discordia
19
6 / 5 / 9
11,142
655
14,987
16,691
12,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
32
Kills
24
25
Deaths
32
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
4
13
4.63
L
Tiamat
DrthJarJar
Tiamat
11
4
7
3.63
L
Scylla
1
9
12
0.78
W
Heimdallr
LucarioAtomix
Heimdallr
3
5
17
2.3
L
Fafnir
OlyJD
Fafnir
1
4
10
1.5
L
King Arthur
Sir S1ime
King Arthur
5
10
6
0.8
W
Hun Batz
2
9
11
0.83
W
Nike
5
3
15
4.17
W
10
4
11
3.88
L
Discordia
someputty
Discordia
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,108
Damage
64,543
81,885
Taken
100,738
55,417
Mitigated
97,637
32,719
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,618
6,103
1,768
5,761
16,280
7,974
502
10,597
5,250
0
39,195
L
Tiamat
DrthJarJar
Tiamat
17,845
903
1,812
7,506
18,859
16,035
265
3,435
15,424
36,273
0
L
Scylla
8,548
79
1,759
2,090
16,670
5,601
0
3,001
13,669
28,431
0
W
Heimdallr
LucarioAtomix
Heimdallr
18,039
8,134
2,514
3,024
13,856
6,870
3,102
8,018
5,316
0
37,147
L
Fafnir
OlyJD
Fafnir
6,277
1,158
1,785
3,999
19,925
30,982
45
2,260
17,665
11,469
0
L
King Arthur
Sir S1ime
King Arthur
16,886
1,823
366
4,844
28,593
32,120
63
5,516
23,077
0
29,600
W
Hun Batz
12,609
1,681
1,346
2,712
16,519
7,671
1,205
11,044
5,022
0
21,627
W
Nike
13,118
1,055
1,313
9,377
23,893
27,616
121
11,254
11,577
0
34,762
W
17,724
4,865
2,106
2,798
11,337
5,286
1,628
5,600
5,394
35,961
0
L
Discordia
someputty
Discordia
14,987
162
374
3,404
16,691
12,899
148
3,512
13,179
38,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,683
Gold Earned
55,786
173
Minions Killed
172
0
Camps Cleared
0
1,577,154
Distance Traveled
1,524,369
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,282
781
25
1
0
368,696
2
L
Tiamat
12,900
759
59
3
0
313,616
1
L
Scylla
10,373
610
47
3
0
274,826
0
W
Heimdallr
11,944
703
49
3
0
288,108
0
L
Fafnir
9,974
587
17
1
0
349,861
1
L
King Arthur
11,397
670
30
2
0
296,235
1
W
Hun Batz
10,834
637
20
1
0
267,390
1
W
Nike
13,204
777
39
2
0
331,089
3
W
Hera
13,419
789
40
2
0
321,871
1
L
Discordia
11,142
655
19
1
0
289,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role