Player Matchup

King Arthur
King Arthur
Jeffnubb
King Arthur
Level 8
God Stats
0W - 2L
1,801 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Hachiman
Hachiman
agustin_29037
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 115L
1,209 Elo+
Party 1
Amaterasu
Amaterasu
fgtrdfgygh
Amaterasu
Level 17
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Poseidon
Poseidon
kakashi-13hatake
Poseidon
Level 11
God Stats
2W - 8L
1,167 SR
Queue Stats
2W - 11L
1,096 Elo+
Party 1
Awilix
Awilix
naruto-11-sasuke
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,171 Elo+
Party 1
Team Averages
Level 22
1,444 SR
1,184 Elo+

VS

Team Averages
Level 26
1,401 SR
1,297 Elo+
Charybdis
Charybdis
Hashida-
Charybdis
Level 17
God Stats
2W - 1L
1,152 SR
Queue Stats
9W - 9L
1,350 Elo+
Party 3
Pele
Pele
Rapitacus_Tower
Pele
Level 22
God Stats
1W - 0L
1,678 SR
Queue Stats
13W - 21L
1,139 Elo+
Solo
Ne Zha
Ne Zha
WaveRyder7
Ne Zha
Level 29
God Stats
7W - 9L
1,137 SR
Queue Stats
154W - 176L
1,236 Elo+
Solo
Raijin
Raijin
l-hashima-l
Raijin
Level 29
God Stats
4W - 2L
1,584 SR
Queue Stats
73W - 70L
1,393 Elo+
Party 3
Jing Wei
Jing Wei
viixn-_-
Jing Wei
Level 34
God Stats
4W - 4L
1,453 SR
Queue Stats
53W - 55L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jeffnubb
King Arthur
18
1 / 15 / 6
11,812
407
4,838
23,713
16,925
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
agustin_29037
Hachiman
19
9 / 11 / 7
13,834
477
14,650
24,499
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
fgtrdfgygh
Amaterasu
18
12 / 14 / 4
13,064
450
17,252
29,330
29,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 2 / 0
7,430
256
219
1,112
127
20
7 / 9 / 8
13,702
472
11,446
29,313
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hashida-
Charybdis
17
3 / 5 / 8
12,145
419
7,492
13,008
4,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 6
13,299
459
11,363
19,472
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
WaveRyder7
Ne Zha
17
8 / 7 / 9
12,547
433
11,217
17,194
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
20
18 / 6 / 10
15,035
518
26,283
22,669
12,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
viixn-_-
Jing Wei
20
11 / 4 / 8
14,571
502
19,243
17,333
7,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
29
Kills
46
51
Deaths
29
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Hashida-
Charybdis
3
5
8
1.4
L
King Arthur
Jeffnubb
King Arthur
1
15
6
0.27
W
6
7
6
1.29
W
Ne Zha
WaveRyder7
Ne Zha
8
7
9
1.79
L
Hachiman
agustin_29037
Hachiman
9
11
7
1.14
L
Amaterasu
fgtrdfgygh
Amaterasu
12
14
4
1
L
0
2
0
0
W
Raijin
18
6
10
3.83
L
7
9
8
1.22
W
Jing Wei
viixn-_-
Jing Wei
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
75,598
107,967
Taken
89,676
70,542
Mitigated
38,128
12,956
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Hashida-
Charybdis
7,492
5,201
0
167
13,008
4,242
1,294
227
12,598
0
54,256
L
King Arthur
Jeffnubb
King Arthur
4,838
1,956
0
420
23,713
16,925
130
4,715
18,998
0
42,361
W
11,363
3,999
0
4,464
19,472
7,451
0
94
19,116
0
69,392
W
Ne Zha
WaveRyder7
Ne Zha
11,217
6,133
0
2,458
17,194
6,470
354
489
15,996
0
56,770
L
Hachiman
agustin_29037
Hachiman
14,650
4,414
0
3,894
24,499
13,749
977
5,745
18,754
5,146
42,165
L
Amaterasu
fgtrdfgygh
Amaterasu
17,252
5,551
0
644
29,330
29,397
4,112
6,284
23,046
0
64,653
L
219
140
0
0
1,112
127
0
659
453
219
0
W
Raijin
26,283
4,086
297
8,321
22,669
12,453
1,160
150
21,804
81,529
0
L
11,446
5,256
0
7,998
29,313
10,344
497
8,880
20,433
0
81,200
W
Jing Wei
viixn-_-
Jing Wei
19,243
13,049
0
6,647
17,333
7,512
7,222
451
16,430
0
104,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
67,597
348
Minions Killed
490
0
Camps Cleared
0
1,900,289
Distance Traveled
2,355,867
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,145
419
70
2
0
396,523
3
L
King Arthur
11,812
407
88
3
0
448,218
0
W
Pele
13,299
459
87
3
0
505,898
0
W
Ne Zha
12,547
433
71
2
0
411,687
0
L
Hachiman
13,834
477
77
3
0
410,508
0
L
Amaterasu
13,064
450
80
3
0
473,101
0
L
Poseidon
7,430
256
0
0
0
12,350
0
W
Raijin
15,035
518
115
4
0
490,823
1
L
Awilix
13,702
472
103
4
0
556,112
1
W
Jing Wei
14,571
502
147
5
0
550,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role