Player Matchup

Khepri
Khepri
Donkeybringer
Khepri
Level 94
God Stats
5W - 6L
1,526 SR
Queue Stats
77W - 125L
1,305 Elo+
Party 3
Izanami
Izanami
Louif
Izanami
Level 19
God Stats
5W - 2L
1,393 SR
Queue Stats
24W - 53L
1,249 Elo+
Party 3
Fenrir
Fenrir
ZingJester
Fenrir
Level 129
God Stats
38W - 39L
1,562 SR
Queue Stats
126W - 159L
1,358 Elo+
Party 3
Bellona
Bellona
kahnverge
Bellona
Level 47
God Stats
2W - 0L
1,664 SR
Queue Stats
16W - 23L
1,254 Elo+
Party 1
Eset
Eset
tweakbot
Eset
Level 41
God Stats
6W - 0L
1,575 SR
Queue Stats
47W - 33L
1,436 Elo+
Party 1
Team Averages
Level 66
1,544 SR
1,321 Elo+

VS

Team Averages
Level 49
1,608 SR
1,352 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
CalebStingRay
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,164 Elo+
Party 2
Bakasura
Bakasura
MooseJuice13
Bakasura
Level 88
God Stats
5W - 5L
1,684 SR
Queue Stats
263W - 289L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
PirateAsuna
Aphrodite
Level 26
God Stats
1W - 1L
1,814 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 2
Anubis
Anubis
mehkaylaaaxd
Anubis
Level 29
God Stats
42W - 37L
1,541 SR
Queue Stats
86W - 98L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
8,789
488
6,233
11,022
10,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Louif
Izanami
15
3 / 7 / 9
8,792
488
9,459
9,829
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZingJester
Fenrir
18
11 / 1 / 12
11,113
617
14,969
9,763
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
kahnverge
Bellona
18
3 / 3 / 0
11,063
615
7,313
11,032
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
17
12 / 1 / 3
10,984
610
13,449
7,408
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 8 / 2
8,880
493
12,261
16,071
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 1
9,196
511
6,462
12,156
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
MooseJuice13
Bakasura
17
5 / 4 / 2
10,005
556
6,737
14,220
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PirateAsuna
Aphrodite
9
1 / 8 / 1
6,868
382
2,711
11,963
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
1 / 8 / 1
7,853
436
4,474
12,975
4,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
32
Kills
15
15
Deaths
32
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
8
2
0.88
L
2
4
1
0.63
W
3
3
13
3.17
W
Izanami
Louif
Izanami
3
7
9
1.07
L
Bakasura
MooseJuice13
Bakasura
5
4
2
1.5
L
Aphrodite
PirateAsuna
Aphrodite
1
8
1
0.19
W
Fenrir
ZingJester
Fenrir
11
1
12
17
W
Bellona
kahnverge
Bellona
3
3
0
1
L
Anubis
1
8
1
0.19
W
Eset
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,423
Damage
32,645
49,054
Taken
67,385
32,184
Mitigated
32,053
12,428
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,261
7,046
0
4,240
16,071
5,620
1,577
4,915
11,156
0
62,300
L
6,462
1,825
0
2,766
12,156
5,757
794
425
11,250
0
60,612
W
6,233
455
393
2,138
11,022
10,276
503
1,839
9,000
33,356
0
W
Izanami
Louif
Izanami
9,459
5,721
0
1,176
9,829
2,394
990
1,770
7,779
0
50,788
L
Bakasura
MooseJuice13
Bakasura
6,737
4,536
0
5,296
14,220
6,835
0
2,731
11,354
0
65,758
L
Aphrodite
PirateAsuna
Aphrodite
2,711
302
1,315
2,393
11,963
9,152
273
4,688
7,275
9,917
0
W
Fenrir
ZingJester
Fenrir
14,969
6,433
0
5,084
9,763
6,010
1,510
1,464
7,879
0
64,192
W
Bellona
kahnverge
Bellona
7,313
1,941
0
2,691
11,032
11,310
2,504
0
9,994
0
69,969
L
Anubis
4,474
213
0
2,057
12,975
4,689
332
6,923
6,052
38,449
0
W
Eset
13,449
1,030
181
765
7,408
2,194
2,700
2,204
5,164
67,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,741
Gold Earned
42,802
503
Minions Killed
467
0
Camps Cleared
0
1,680,359
Distance Traveled
1,526,399
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,880
493
115
6
0
244,579
3
L
Set
9,196
511
129
7
0
311,479
2
W
Khepri
8,789
488
42
2
0
307,244
4
W
Izanami
8,792
488
78
4
0
291,796
1
L
Bakasura
10,005
556
133
7
0
405,054
3
L
Aphrodite
6,868
382
8
0
0
300,850
5
W
Fenrir
11,113
617
90
5
0
411,477
4
W
Bellona
11,063
615
171
10
0
334,523
1
L
Anubis
7,853
436
82
5
0
264,437
2
W
Eset
10,984
610
122
7
0
335,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role